I am happy to see that Pageflight is getting the status damage back, I didn't expect that. It fundamentally elevates Dante's kit in a critical way. I'm disappointed that Tragedy isn't going to be changed further, and I hope that the LOS changes are sufficient in making him feel good to play again. I will reiterate that Tragedy requires status to be effective, and most methods of status application that we have are *already* line of sight, and it feels weird to add another layer of line of sight checks, especially on an ability that already requires 3 casts to access. I remain indifferent to the overguard changes, although I hope that this leads to review of Chroma and any other frames that rely on damage to make their kits work. I think they are the fundamental issue here, not Dante or overguard as a whole.
I also hope that we can take another look at Nezha and Divine Retribution. A 50% multiplicative penalty is quite harsh, and while I understand the fears of quadratic scaling especially with Dark Verse subsumed, I believe the majority of the time that you won't be hitting enough enemies simultaneously for it to be a large problem outside of focused builds that sacrifice their ability to deal with eximus for add clear.