Any update on fixing one of the ingame hints for Banshee suggesting enemies take stealth bonus damage while stunned by Silence by default? Currently that only happens if you have the augment on.
It seems like Silence sets them to unaware, but if they're facing you they immediately become aware again even if they're still stunned and therefore don't take any more damage.
With the augment they get opened to finishers, and being vulnerable to finishers seems to open you to stealth bonus damage in general. Considering that each ability with an augment has one hint for the base ability an