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hazZzard

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Posts posted by hazZzard

  1. The increased AoE range sounded good but feels really bad. It's way too big! It's almost a challenge for every close corner map to not being knocked back regularly. Speed through a map using your movement skills shooting down from mid air? Nope only if you bullet jump right upwards otherwise you'll go into knockback animation. Didn't we have the CC topic yet?

    One might now say "Aim properly - keep your distance" - and you're right! We'll meet again at the end of the mission where i wait for you with my sword 🙂

    • Like 1
  2. 1 hour ago, Softballbryan said:

    I agree. I’m a fairly easy going player who plays a good bit of Warframe but the first night felt like a grind. I’m gonna hold out final judgement until I play a few weeks of it. It might just be something I do each session for a bit and then move on to other missions. 
     

    I like the difficulty spike though. Always nice to get all that Agro coming at me!

    Did not notice any diffifulty it was just kinda boring to be honest - just my opinion 😉

  3. i finally managed to unlock the first requiem symbol for my lich which took me roughly 1.5 hours doing missions I don't want to do, bringing no reward at I need/want all in order to get rid of a lich which has a weapon that I don't play or want anyway 😄

    Soo first point here for improvements:

    - doing regular missions with higher enemies must feel rewarding. This feels like a long journey to a lich with a weapon I may not even be interesting
    - dozens of these kuva minions need to be killed for a bit of progress --> what about having way stronger enemies but getting a lot more progress? So I at least don't have to run all those missions?
    - Maybe a way to at least influence what the lich might have? Maybe weapon type or sth
    - Maybe connect it to other content like rifts?

  4. Hey guys

    Well so I did all the prequest stuff etc to start the orb fight. I'm really disappointed though. Every time you need like 2-3 tries to just reload your gun cause of that insane knockback. Then you have these 1000 immunity phases which are just annoying. Then you need your archgun - would be fine if that would be it with 1-2 shots. But as most of us my archguns are also not extremely strong tbh. To be honest I can't name anything else in warframe being less fun than this fight. Ye fine the fight takes a bit of time - but I'd like to have fun. For me this is boring and annoying... Did you guys try? Do you like it? What did you guys run for setup?

    Was kinda looking forward to the orb fights but sorry this sucks for me...

     

    Regards,

    Haz

  5. 12 hours ago, NeithanDiniem said:

    The moment you start making stat bonuses, it becomes mandatory for top damage or capability. People would only see this as another grind needed to obtain full strength, which would only cause more issues with people complaining about lack of challenge and lack of endgame. We need a lot less power increase across all warframes and weapons and instead just get options.

    Not sure whether I get that right but if someone is not into grinding, warframe is probably not the best choice ... right? :-)

     

    Generally: thanks for the Feedback. So if I get all of your commentaries right we're it must be either just Energy, Life, Armor, Sprintspeed, Shields (not power strenght, range etc.) or costumizable. So once unlocked those bonuses can be activated or set to inactive. Also those bonuses should be figured out per warframe.

  6. I don't see the point in modding "fashion" instead of power. I'd see the point if it was a feature outside mods so you can have some effect while still having good mods. I watched the stream when they were talking about "showing power" when not needing proper mods but that's nonsense. If I'm in such an easy mission that I don't depend on good mods I'll equip them anyway to make it at least as fast as possible. Flowers won't help me with that. Did one of you guys ever see an "overgeared" person trying to do a low mission inefficiently? There's a reason why they are in such missions... this is either farm ressources, do an alert or helping someone out....

    If those mods had side effects like higher xp or more loot I'd totally see the point. I'm pretty sure I'd use them too for some missions. But I'm just not enough into flowers to sacrifice a damage mod for that :D

  7. Hi Folks

    Well I'm in Warframe for quite a while and it's always fun for me to upgrade stuff or collect new mods and weapons. Well meanwhile i maxed out most frames and also a good amount of weapons (incl. forma where for the frames and weapons where i had the most fun with). I like the forma method and it's okay but it's rather quick as you can easily fully forma a warframe within several hours doing the right missions.

    What if...

    There would be an additional method to (minorly) upgrade each of your warframes a little bit more. Let's say after you placed at least 2 forma you unlock bonus achievements (or quest or whatever) for example...
    Kill certain amount of enemies
    Complete X Missions
    Kill X enemies with ability 1
    [just base ideas..]

    After completing each one you get a minor bonus to one of your base stats (predefined) or an ability duration or the ability damage (dunno maybe 2% maybe 5%...).

    The idea is not to make this a must-have (!!) as the stat increase must be minor.

    I'm thinking of doing this per warframe so you can either do it for the one you like the most or for all of them.

    A specific example for Nekros could be after you desecrated XXX enemies the bonus loot chance is increased by 5%. Not too much right? Needed? Well not really. Cool for a Nekros fan? Ye I'd think so. Could also be quality of life like a little bit more sprint speed or knockdown recovery (which is pain in the ass for almost all frames xD)

    In my mind you'd get a separate little screen in your arsenal where those achivements are tracked (maybe like 5 per frame or sth). None of these achivements are doable within a few minutes - it's more of a long-term achivement which you'll get doing any mission playing your warframe of choice. It's not like the Riven mods where you have to do specific stuff in one mission, all missions are counted into this.

    What do you think? Complete bullS#&$? Good idea?

    If this idea somewhere in this forum already exists sorry for that ;-)

    Regards,
    hazard
     

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