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BongoSkaggs

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Everything posted by BongoSkaggs

  1. Judging by how few players seem to make use of mid-mission stance swapping on other frames such Chroma, I severely doubt many will get a great deal of use out of swapping between Eclipse modes. Making subsumed Eclipse pay a hybrid tax because players technically can to swap between a lackluster offensive buff and a lackluster defensive buff is very silly and does little to make it a compelling subsume option. In fact the only place I can see this new Eclipse might be particularly special is for potentially degenerate defense stacking shenanigans with already powerful abilities like Warding Halo and overguard. I would much rather see subsumed Eclipse remain powerful while also becoming more limited in scope than be subject to hybrid tax that turns it into an unrewarding middle ground. There are many ways to accomplish this. Here are some quick, spitballed suggestions: Make subsumed Eclipse only provide its substantial weapon damage buff. Make subsumed Eclipse only provide its substantial damage reduction buff. Maybe even buffed up to 90% cap and made mutually exclusive with other defensive abilities like Iron Skin, Warding Halo, etc. Have the frame's emissive color govern if subsumed Eclipse will grant either the substantial damage buff or the substantial damage reduction buff. That way the choice between buffs is a build choice made outside of the mission rather than a reactive one.
  2. Thanks for not nerfing Mirage. Very happy about that change. The subsume nerf is probably overkill and will just make Roar the defacto damage buffing subsume even moreso. But, to be perfectly honest, I do not give a damn.
  3. Looking at the numbers, with the Eclipse change Pablo mentioned my Mirage's damage would drop around 60% per shot of my tenet arca plasmor on a lvl 200 steel path corrupted heavy gunner. Would drop my damage to barely above what I could get from subsuming Roar. If the subsumed version is the issue, then further nerf that. Don't gut Mirage under the guise of bloody fixing her. Honestly I would prefer her ability remain broken rather than this garbage.
  4. Changing Eclipse to a Tap/Hold ability to let the player decide on the buff they want is, of course, the easiest way to resolve the issue. For the helmith the bonuses could simply be reduced, similar to subsumed Roar. I think these are perfectly reasonable options. That being said, a somewhat more in-depth rework to Mirage would also be somewhat nice. Getting some interplay between her abilities could be pretty fun, since she's pretty old.. And that interplay could self-balance the subsumed version of Eclipse by locking some functionality behind another skill; similar to how subsumed Pillage can't make use of the Blazing Pillage augment due to no other frame having access to Haven. Probably not worth the extra dev time though.
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