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AandOE

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Everything posted by AandOE

  1. I want my Primary Kitgun to shoot Poptart Kavats with exploding rainbow shards, just to lighten up the mood. And then another one can have the bulk of its model be this giant proton pack on one's back, requiring you to hit the alternate fire button to capture every enemy instead of just straight up murderizing them. Then there can be this one gun, which lobs these hand sized Grendel Balls at enemies for capturing, to let me spew them back out at their friends with at least one of four different attacks per use. After that, I'd love to get a Primary Kitgun Board, that lets me just ice skate all over the place (1m attack range!) and then go in for absolutely monstrous attack animations using button mashings worth at least 100 gigatons. And then.... and then!!!!!!
  2. The beginning really sounded like "True Vault Hunter Mode", which got me to read the rest, but #2 and #3 currently do not move me in such a way that I'd want to play it. Just think, TVHM Liches, requiring 5 Parazon nodes, 5x the murmurs, 5 downs, 5x the hp density, while Railjacking to a 1/2 hour Super Sentient Shedu farm located behind a false wall that's only activatable by double jumping with a maxxed Sentient-style skateboard, that's also being guarded by Darth Vad--The Stalker, all of his Acolytes, and all of the game's bosses. Plus nervos. Okay, maybe that's more like "Ultimate Vault Hunter Mode +10", but still! XD
  3. Kuva Zoren (coptering, woo!) or any piece which can convert a modular weapon into a Kuva boosted one. Kuva Plague Kripath, anyone?
  4. I'd love to see anybody in the dojo, like we do in the Dry Docks. (npc-wise) If this means adding an AI waypoint/action system that requires décor capacity, then so be it. I've even gone as far as giving the dock workers places to rest, take breaks, nap, and so on. Taking a normal tile and converting it to bunks and personal rooms for their required use (e.g. amount of capacity equates naturally to how many npcs can be spawn hosted) could become an incredibly complex dojo function for the player base.
  5. My Trin can offset nearly all effects from drinking contests to the nearest bloke, further reduce the remaining amount by a spectacular amount, and then the operator can dash through her to make her actually invincible. Drinks? Psha.
  6. I'd like more of Cetus's decorations for our own use, like their cook ware, baubles, tables, stands, et cetera, than another home.
  7. Make Trinity's Link auto-cast after the first one, until either energy depletion or it's manually recast.
  8. Remember when Reb first got the augment to walk around in her Nyx-y bubble, and we all geeked out with her at the same time? Pepperidge Farm remembers. XD Anyways, CC 'frames are just as viable as Damage and Healer 'frames, as each one takes a different path towards war.
  9. A heavier fan weapon: Temari's Fan. https://www.deviantart.com/marcinha20/art/Temari-695830256 Much slower than Gunsen (.9 to .95-ish), less slash and pierce, but has much more impact w/status, and a guaranteed ragdoll proc on the heavy strike. (aoe effect) Alternatively, this could be in a different weapon category, with the fan fully unfurling only during the heavy attack. This would allow for the heavy blade category, staff, or even polearm, if given a certain look.
  10. Trinity was an actual god before the infamous Better-Nerf-Trinity-Wednesdays occurred. Never forget!
  11. Everyone: "All I really want for Christmas is 1 Vidar Reactor, not 50 avionics capacity or under. 100 capacity, if possible, please."
  12. At MR31, forma'd gear starts at rank 1. MR32, 2. MR33, 3, and so on. Since we have rank 40 weapons, the highest theoretical MR should be 70 with this set-up. +1k syndicate standing availability, like normal. +xx relic dust. +xx loadout slot. +1% per MR above 30, experience. (e.g. +40% max) -1% per MR above 30, crafting, bartering, et cetera costs. (e.g. -40% max) This means stuff like those ridiculous 100k standing Cetus objects can be brought down to 60k, or that 5k Hema cost (assuming the Dojo rank can get this high) becomes 3k, and so on. In general, because our characters have mastered so much, they're learning shortcuts, bartering skills, and exploits.
  13. Got mine through Intrinsics and a few Kuva formas. Nidus really made the test a breeze, for those of you getting near!
  14. That's impressive! Do they own your dojo now? XD
  15. Body Count + Blood Rush is dead in the water, since heavy attacks are the only things affected by them now. Moved on to either crit or status mods, depending on the weapon.
  16. Nothing is strictly like Warframe. It's ninjas, it's space, it's hover boarding, it's musical fashion 'frame, it's getting freaky chairs to disinfect you, it's breeding cat-dog hybrid horrors, it's puzzle solving, it's platforming, it's farming, it's Ace Combat-lite, it's Pokemon-ing (spectres), it's raiding, running, eating, healing, and slaying, it's doing guard jobs, it's infestation exterminating, it's animal conservation (for the floofs), it's fishing, it's befriending the hard way (liches), it's saving colonies, it's time traveling, and even among many other aspects, the most important is that it is all we can do to help our dear Space Mama Lotus. T_T We miss you!
  17. Got a +13 Mk III reactor last night.... That's better than the base Sigma, right?! XD
  18. I got a Zetki Mk III Reactor last night. +13 Avionics Capacity +100 Flux Capacity 50% to extinguish a new fire after 5s. What can someone do with 13 avionics on a tier 3 reactor? Die? Maybe if it was 113 instead, I wouldn't have had to scrap it for Dirac.
  19. This. This is a really great idea! Especially since whenever they add Corpus to the RJ mission nodes, their ships will more than likely have them, so why not steal the technology akin to how we do so for weapons? Another good one would be for the Spectre squads we build in the Orokin Labs to have a Pokeball dispenser installed in the RJ. Have Tactical or Command (when released) set it up, and they'll be able to take care of boarders and such.
  20. Reactors aren't tradable, are they? That would be the only saving grace, if it's true.
  21. Yup. Railjack's Earth missions. Do the main objective, and then hit up every single resource spot left over. Sure, it'll take a while, but with 4 people it'll cut down on the time necessary.
  22. There's a mod that reduces damage by something like 10%, but the self-inflicted damage by ~90%. If you're unable to find a mitigator, then I would recommend said mod.
  23. For each crew type to base itself on the stats of your own Intrinsic levels. Level 4 Tactical? They can blip around doing stuff. Level 10 Tactical? You go into the base, Kuva Lich blips to you, you blip back, the Kuva Lich finishes the objective, blips back to you. Blip blip, blippity blipblip.
  24. For Tactical's menu, please add the ability to Waypoint while viewing another player. As in, they missed something, but only need a waypoint to see it, visible only to them. This has come up multiple times from multiple, different, crews.
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