AandOE
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Posts posted by AandOE
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:0 Almost all of them, but yay! Thank you! @[DE]Rebecca How about a Dojo sculpture contest, featuring the wintery items? :3
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Also:
Hanging fabrics (ceiling, walls, etc), lengthy wires (to hang stuff from), different colors of Cetus lights/lamps, those green wind chimes pictured above, the table full of dyes and dye powders, and pretty much every other object in Cetus. All of them. Make 'em craftable and have Master Teasonai be the main man in charge of it. Nakak can sell extra parts for plat to help that along, and the cook way over in the corner can help with the coloring of agents going into the objects.
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B-but! I already have so many of them. T_T
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I think I remember them holding an operator costume contest there; It feels as if it was designed to be used as a meeting place, for events, et cetera.
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Please let us build more Christmas trees, presents, snow banks, wreaths, and snowmen in the Dojo! Y_Y
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Flying around in the Itzal tonight, on the plains, Space Programming folks with the Sonicor as intended. Did it really go away if we can still do it? I mean, it's hilarious to see blasts raining down on Grineer, only to have them bounce up high into the atmosphere.
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"'The Consigned' are after me, Tenno. They are ghosts of animals past, sent to the present by Hunhow to try and take me down. Defend me, Tenno..."
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In addition, if it would allow for more New Moon uses (like a counter reset), that particular skill would suddenly be useful in endless missions again.
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6 hours ago, (Xbox One)Evilpricetag said:
water hop
Wall hop, only horizontally! XD
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":3" face to everything.
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Glassing him over with Mass Vitrify felt pretty great, too. :3
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In PoE, most of the time the way point centers on the loading door, and then travels slowly over to the actual wayplace.
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Instead of a meteor streaking across the sky, it could be Santa Corpus and his 9 robo-reindeer!
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I know Shattering Impact works on it, because I use it all the time. Stripped the armor right off the Teralyst tonight, in under 30 seconds, with the almighty melee to the knee. (after stripping its shields with the Operator) With this in mind, if his shred option works the same way, then yes, it should work.
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It's the realm of the boots. What's it all a boot, eh?
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Glass all of the enemies, constantly? Gara's max range build can easily hit 50-80% of most maps' total area.
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I primarily use secondaries for CC ability, and there's nothing like the Sonicor for that. Bouncing baddies all over the place sure makes things easy!
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If they did that, it'd be an immediate buff to Blessing. :D
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If it wasn't changed recently, we shouldn't be getting standing for the same mission that we just completed, yeah? With the Sabotage Grineer Supply Lines that's up currently, I just finished it, went back, and instead of saying '0' possible standing for it, there's its 4,180 standing available for potential completion again. This might be a UI bug during the 2 hour transition time (going from 0 back to 2 hours), on either the 'Completed' tag on the bounty, or the shown possible standing for completing it.
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Maybe it's gonna be Trinity! She's been needing to be Primed again for a long time now. Ya know, like, the super days of old Trinity, with the awesome invulnerability builds, the better buff Trinity Wednesdays, the gonna-heal-you-from-kilometers-away, and all the fun heal tank times in the Dark Sectors.
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11 hours ago, TrickyDeath said:
Any link or where did u got thise info?
Under the 'Focus Changes' section.
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When the operation drops for ya:
Plague Star, 4/4 Eidolon, 4/4 Catalyst = ~3k standing. Wisps are 750 standing each.I don't remember if the '1 reward per stage' is active yet on the PS4, but if it's not there yet, it will be soon. This way there will be more chances for them to drop during the bounties. Otherwise, I recommend doing night runs on Friends-Only mode, as folks are sayin' they're getting up to about 5 per run of the Wisp run circuit.
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Wow! Remember that side scrolling game, Limbo? Looks like that, and it's pretty cool.
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They are planning on having no cap in the future. Instead, it will have diminishing returns after a certain point, and give focus boosts when we do different mission types.
What Stalker? oh, that thing i just 1 shot? [underpowered Shadow Stalker]
in General
Posted
The Stalker could have damage caps in place, such as 'if over 5% damage is taken in one shot, reduce it to 5%'. This would keep him from being insta-gibbed, but I'm not sure if doing this would defeat the purpose of higher ranked weapons. Perhaps higher MR would be able to raise the 5% roof, capping at MR20? Further MR would then decrease the damage received from him, at 5% per MR above 20, capping at 50% at MR30. This still leaves him able to kill poorly modded MR30s, and yet also be gibbed by folks who have long suffered his unending wrath.