Jump to content

ExcaliburUmbra

PC Member
  • Posts

    934
  • Joined

  • Last visited

Posts posted by ExcaliburUmbra

  1. 8 minutes ago, DrakeWurrum said:

    Well I don't zealously follow every devstream... I didn't even know this effect existed because I never did channeling.

    It was also stated in the Update 26 patch notes, but it was a single sentence in a huge list of changes so I imagine it was easy to miss.

  2. The actual Railjack upgrades are equippables like your Avionics, engines, shields, reactors, and guns. They directly modify your Railjack and as such their benefits can be utilized by passages of your ship.

    Intrinsics are more of a personal skill system akin to Focus. 

  3. I heard that you can actually shoot the crewship missiles down with Railjack turrets, but I haven’t really tested it. If that’s actually the case and the same goes for Archguns then it might make dealing with them a bit more bearable.

    1 hour ago, (XB1)EternalDrk Mako said:

    we also have more archwings coming aka modular 

    I do wonder how we will access these, and what the lore behind them will be. Mainly since their stylings greatly resemble the restored “Old War” items featured in the Empyrean Grand Bundle.

  4. 2 minutes ago, ChaosSabre said:

    But then again it's a Liger skin so I shouldn't be surprised.

    Yup, he definitely inserts his tastes prominently into his designs. I can understand that as a result they will largely be hit-or-miss for many viewers.

     

  5. 16 minutes ago, ChaosSabre said:

    What you are describing in Wander design is a over the top samurai armor. It's not the same criteria. If we are just gonna go by those in then Frost Deluxe is edgy. It's the context you are using them in that matters as well. Sure while I'm not a fan of that Wander skin either personally it fits way better with Warframe design.

    That’s why I say it’s a matter of perspective. One could make a case for Frost Deluxe being edgy, sure. Others might disagree, because everyone has different tastes and opinions.

    Everyone draws a different line between what they see as a cool cultural/mythological reference as opposed to an “edgy” design element. To one viewer, Viking horns. To another, demonic horns.

    Personally I feel the “edgiest “ part of Zato is the helmet since it looks like a skull combined with a kasa hat. Equipping a different one makes Excalibur look more like a weathered wanderer imo. 

    16 minutes ago, ChaosSabre said:

    Just take a serious look at Zato Helmet plus that half exposed red burn mark on him and tell me that wasn't made with edge in mind.

    What “red mark”are you referring to by the way? Looking at Zato with default colors, the only red elements I can see in-game and in the concept are his ponytail and silk cloth attachments.

  6. 8 minutes ago, BDMblue said:

    Are you sure we get it all back?

    if we do I have 2 T1 guns I want to scrap to make a T2

    Looks like you only get half of your resources back, at least judging from my (and some of my clanmates) cases in regards to scrapping some repaired MK1 parts.

  7. 4 hours ago, ChaosSabre said:

    Demon skull helmet with a blindfold that resembles demon horns, spiky demon face shoulder pad, spiky pattern clothes, half exposed leather patterny outfit with a red symbol on it.

    Ye no edge here whatsoever.

    It’s a matter of perspective, really.

    I checked out that Wander Everlast skin concept you mentioned earlier in the thread. It looks fantastic honestly, but I also noticed that the concept surprisingly shares a lot of similar design motifs with Zato:

    • Horned helmet.
    • Spiky demon face shoulder pad (with glowing eyes even).
    • Spikes protruding from body/clothing. Imo Wander Everlast looks much more menacing then Zato in this regard since it has much larger spikes.
    • Fur collar/lining.
    • Asymmetrical cloth elements.
    • Red silk dangly bits.

    If I were to assume Zato was “edgy” based on the above criteria, then Wander Everlast would certainly be comparable in that department.

  8. I like the general look of the Zato skin. There’s a lot of detail too, which is a nice change of pace from the simplicity of Excalibur’s base skins. 

    My main issue with the skin is coloring it. The main portion of Zato’s coat takes from the primary channel as well as the tertiary channel. Parts of his sash/wrappings also take colors from the primary and accent color channels. As I’m not the most creative person, all this serves to do is blend together color combinations that I picked to highlight certain areas.

    It’s a cool skin though, and I’m definitely looking forward to the Hydroid deluxe after seeing Zato in-game.

  9. After modifying Avionics in the Dry Dock, I invited another player to my dojo in order to sell them a mod. Unfortunately, the only mods I could select in the trade menu were Avionics. After leaving and reloading the dojo, I was able to select my usual assortment of mods.

  10. I’ve been encountering this issue as well.

    Interestingly enough, I have gotten blocking to work maybe half the time, other times I pull out my EB and the aim button does nothing at all. From my runs over the past few weeks, this issue crops up the most while I am a client in a squad mission. For solo play, manual blocking with EB usually ends up working for me.

    I’d chalk it down to a bug, since I’m certain you are supposed to have manual blocking capability in melee-only mode.

  11. 1 minute ago, Horactius said:

    It kinda does have a bit of shading on the right image with the hands and legs being darker than the body which is why i thought the one on screenshot look rather plain to me.

    Yeah, there is a gradient applied (for contrast I imagine) on the right-hand one. I should have said lighting rather then shading. My point is that if you look at his shoulder area, it’s noticeably more flat in comparison.

    3 minutes ago, Horactius said:

    Well, the current body definitely doesn't look obsidian which would've been cooler XD

    Yeah, agreed. Hopefully it’s just the lighting of that particular scene that’s making the skin look unappealing in that screenshot. 

  12. 18 minutes ago, Horactius said:

    I think this could be improved with just a little more shading to highlight the body shape just like how the original concept look so I tried adding some quick shading with PS and it already feels better for me.

    Not trying to rain on your parade, but I’m pretty sure that the main “body” is supposed to be one flat color. In the concepts posted to his Artstation page, the color tint layout on the bottom shows the right exposed section as such, rather then being affected by the other color channels:

    Spoiler

    liger-inuzuka-prototype-sketches.jpg?156

    I’m certain that the reason why the concept art version seems to “pop” more is simply because the artist added shading and lighting to demonstrate how the materials should appear. This can be confirmed by comparing the left and right turnarounds of the final concept art, where the left-hand one has shading applied to it while the right-hand one does not:

    Spoiler

    liger-inuzuka-excalibur-deluxe-final-by-

    My guess is that he wanted the body to have a glossy luster to it, similar to obsidian.

  13. 1 hour ago, Rubbertubtub01 said:

    But with melee, you could do 1 slide attack and instantly kill them both. Instead of using, 20-30 bullets? to kill them both with the soma?

     Not trying to be rude here but you missed his point.

    In the post he is responding to, you claim that Soma Prime is “not viable” for sorties. The fact that Loza03 was able to complete a sortie mission using Soma Prime proves that the gun is actually quite viable.

    Optimal? No. Better then melee? Of course not. But is it a useable gun for sorties? Sure.

    ”Viable” does not mean “the best”. If it is feasible to use the weapon to compete a given mission, then the weapon is viable for that content. 

  14. It would be nice, but I don’t see it happening.

    Liset Prime wasn’t made with a “Prime details toggle” in mind so it would likely have to be altered/remade to allow other skins to become equippable. On top of that, Liset Prime is literally an alternate skin itself so in order for skins to be applied they would likely have to make Liset Prime a separate, unique Landing Craft. Which would be completely unprecedented, since as far as I know no other Prime Access accessory (which historically have been purely cosmetic only) has ever been made into a non-cosmetic.

    • Like 1
  15. 5 hours ago, Magicfingers said:

    it's gonna be excalibur umbra prime

    Followed by Excalibur Prime Umbra with a new monetization path: Umbra Access.

    4 hours ago, (XB1)EternalDrk Mako said:

    Nostradamus is that true?(all joking aside we may see a helm update for umbra) 

    Would be neat if we could get the Gauvan Prime Sekhara as well. 

    Spoiler

    4EC.jpg

     

    16 minutes ago, (XB1)SixGunLove said:

    With Skana Umbra Prime,  Lato Umbra Prime

    Please don’t give me hope. Lato Vandal is my most used secondary, and I would kill for a new Lato variant with the stats of the Primed version.

    • Like 1
  16. Alright, what would you like to talk about regarding Zylok? Do you have any opinions on the weapon itself or its availability?

    Not really much to go off of here in terms of starting a discussion, unless I’m missing some context.

    I guess I’ll say that I like the gun, honestly. It has nice animations and sound design, hits pretty hard for its MR level and looks quite stylish. The duplex trigger isn’t an issue with me, as it allows for more controlled “bursts” then if it was a burst-fire weapon like its big brother Sybaris. Not really a stand-out in my arsenal but occasionally fun to pull out and pop heads with.

    Baro Ki’Teer has it in his shop rotation, so it’s available outside the event now. Dunno if it’s tradable like other event weapons he brings though.

  17. 9 minutes ago, H0B0Z said:

    DE has solved this problem because every mission is going to be a worst case scenario.

    I’ll believe it when I see it. Especially since several devs have even claimed on the Devstream that soloing is quite possible, just not optimal. The reason things seemed so hectic on the stream was because Rebb essentially brought an barely-upgraded Railjack to a higher level mission, and this was compounded by their...interesting positioning decisions during the firefight.  

    Don’t get me wrong, I’ve been wanted Warframe to have more interesting and meaningful co-op for awhile now. But I doubt missions will get as intense as we saw in the Devstream, assuming the players are at least decently prepared.

  18. Honestly, Steve’s interpretation of the Kuva Lich feedback was probably the most disappointing portion of the stream for me. I was glad when Scott spoke out and clarified the situation. 

    It’s a shame that we won’t be seeing any big changes to the Lich system this year. I guess I’ll just trade for the rest of the weapons that I want for mastery and then simply not bother getting new Lichs.

    • Like 6
×
×
  • Create New...