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About Clemchower

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  1. Clemchower

    Fortuna: Hotfix 24.2.4

    Thanks a lot for the changes.
  2. 1. It feels too easy to get staggered during PROFIT-TAKER-PHASE 4 mission.(Hotfix 24.2.4 change - Removed Knockdown from the Profit-Taker’s lightning attack.) 2. Bounty dialogue feels too long.(Hotfix 24.2.4 change - now skip possible) --> i want to skip already after seeing same cut-scenes 3~5 times. 3. [Squad ammo restore] gear should restore Archgun ammo too. --> or Archgun need separate ammo restore gear for the purpose. 4. Archwing ammo capacity feels too short. (Hotfix 24.2.4 change - The Fluctus carrying Terra Manker now has a guaranteed Heavy Weapon Ammo drop. Their spawn rates have also been increased to allow up to 3 of them simultaneously at max Alert Level. Arch-Gun Ammo pool increased by 2x for all Arch-Guns in Atmosphere mode.) --> considering used to getting auto charge in usual archwing missions, it feels powerless with short ammo capacity. 5. Archgun Deployer cool-down feels too long with 10 minutes.(Hotfix 24.2.4 change - reduced to 5 minutes) --> you can reset it via getting Archgun ammo drop from random enemy?, the chance of the drop feels too low at the moment. 6. Equiping Archgun animation takes too long. --> Considering how fast you can get staggered while Archgun equipping animation, it gets cancelled once you get staggered then you see 10 minutes cool down.(feelsbad) . 7. Need on-map icon marker for item drops from the Profit-Taker. (Hotfix 24.2.4 change - Added waypoints to the spawned Pylons. Added a waypoint to the Crisma Toroid when dropped . ) --> It is very hard to see when and where the reward item drops after defeating the Profit-Taker. 8. Need Fast Travel to 'LITTLE DUCK' or also to 'BRIEFING'. --> Same idea as having Fast travel to ONKKO on Cetus. 9. Higher ping seems affecting more and more to the fast phase fight. (harder to play on public) --> Since the fight requiring faster weapon holster, movement etc.., (considering Orb Vallis takes more process power), delay from ping difference feels much greater than in 'Plains Of Eidolon'. this could meaning users with [relatively lower PC-spec] and users with [relatively higher ping] will feel more and more difficulties joining public squad for the bounty mission.
  3. Clemchower


  4. Clemchower

    Shrine of the Eidolon: Update 22.15.0

    no new gears and no khora?
  5. Clemchower

    Plains of Eidolon: Hotfix 22.11.1

    new weapons??
  6. Clemchower

    Roadmap: 2017 & early 2018!

    Better be sure than risking after update :) good work and have a nice holiday for all :)
  7. Clemchower

    Plains of Eidolon: Hotfix 22.1.1

  9. Clemchower

    Chains of Harrow: Hotfix 21.4.2

    please restore Hydroid's range nurf...
  10. Clemchower

    Chains of Harrow: Hotfix 21.4.1

    Also, when taking focus Orbes in archwing missions, Blur effect is too strong to continue play normally.
  11. Clemchower

    Chains of Harrow: Hotfix 21.4.1

    Hydroid 3rd ability keep showing dead bodies and loots on sight blocking view.
  12. Clemchower

    Chains of Harrow: Update 21.2.0 +

    1st reply!
  13. Clemchower

    2540 Mandachord requests fulfilled (open MWF)

    ah i understand what you meaning some liberties. very similar tho. Nice :)