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Amolistic.

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  1. Severely L take, fire rate was never important on semis, the dmg is key and everything, all semis requires your hand to be spamming it so that you actually deal dmg, and who thought that 99% of players is going to have auto-clicker for this? The base dmg difference is so important and semis never need any fire rate mods, any semi gun with a 3-5 fire rate/s or below that is healthy for your hand's click tempo, yet still dealing a better dmg. As a magnus prime enjoyer, I can tell that you simply only need dmg, onetapping or your hands will be dying with that much fire rate because you gotta "kill fast", just 5mins of me spamming magnus with 8 fire rate and my hand pains.
  2. But we hardcore rhino mains don't use any armor mods anyway. Even if it is 600 or something, you generally don't care much about it.
  3. Me as a very hardcore Rhino main find this not so difficult to deal with, just go a lil efficiency and boom ezpz, but tbh, rhino and frost, even if you give them more energy, the problem is that they both are mid or mid-high casters (frost cast more than rhino), you really need efficiency or you will empty your bar like there is no tomorrow, even if your max energy is increased, it only prolongs the inevitable, you only can regen this much. hmmm true
  4. Shield gating is not the only tool to survive anything above base SP, there is something called CC abilities, one button press and suddenly your survivability goes up, and also there is a focus school called vazarin. Shield gating still works, but now i guess you need to rely on CC abilities more, cast more often since ~325 shields regen'd = 1.33s invul, but tbh, shield gating is not really doable alone in high SP, you still need rolling guard or something, and cc abilities too. I already see the nerf coming tbh, and I really expect worse, this is far better than I thought.
  5. Bro did you read? They literally said "we don't want oneshot, but we improve the overall killspeed, so that you are INCENTIVIZED to bring different weapons to the hunt." You seriously sounds like you have skill issue, OH NO I CANNOT ONESHOT ARCHONS ANYMORE DE DO BETTER, I WILL NOT CHANGE MY BUILD BECAUSE OF I WANNA ONESHOT. the boss fight itself ain't bad, its really ok and staple design, even better vs most of the bosses i see in games, Just the "thing" is quite punishing, at least I don't really need to rely on headshots with very burst weapons or whatever thing, its quite boring as I always have to bring burst weps to the fight with no leeway at all. You guys complain about dmg attenuation being shet because it is punishing and have no variety, now in all of a sudden they recognized the issue and resolve it, allows for variety of weapons to shine and now it is an awful change? What kind of double standard is this? OH ONESHOT IS INTERESTING. DEFINITELY INTERESTING. Go and touch some grass from vinland saga.
  6. i tried this a lot, its only normal scaling of thermal's 2x per casting, or I could be wrong.
  7. hmm. We both do have that same feeling, it looks ok enough but with high requirements on specs, my potato laptop cant run it nicely so I will just look at multiple reviews, comments and form my thoughts. The bossfight wise, I think it is ok imo, the boss is nice, but the environment around it just not bringing the vibe out. Tbh, beating warframe in bossfights, which is not a boss-focused game is...whatever. But orowyrm do give a sense of "fun" that is not common in many games, boss itself is not very revolutionary but the vibe it brings is really spot on, thus imo, solid 7.5 to 8/10 boss fight, maybe im just those kind of players who cares more about the vibe and the sense of "Oh this boss is really dangerous"
  8. yeah but some features do look like the devs are serious addicts of warframe and destiny so I think that counts? But I do agree its Nexon, gotta be careful.
  9. i watched those, but for me, it seems it will guarantee a success since you are "outright" taking parts of from either destiny or warframe, even previous failed titles like anthem cant run from its referencing. But I hardly think I will be a killer for both of the games if you are basically the lovechild of them, would be a perfect side game if you got bored with either destiny or warframe. hmmmmm, then my potato laptop certainly can't run.
  10. to Robie_Viejo: cool, but its like a raid-like thing so i really don't see much comparison to warframe as warframe is not really a boss-oriented game, maybe much more on destiny. But if i take what i see now, orowyrms imo are actually better, visual wise and gameplay wise. If it is a destiny thing, it is not even close, destiny have a lot of great raids it needs to compete with. (at least from what I see, may differ)
  11. That is why checking your loadout and prepare is an absolutely top important skill needed to be mastered by all warframe players, or even as a gamer, casual or hardcore. In the orbiter, you can change your focus school. DE are even nice enough to give you a preview on what you will be using in the circuit or duviri that allows you to prepare, which means no excuses when you are underprepared, like what you face right now. It should not be your first time knowing that shield gating and pet does not exist in undercroft if you are deep into endgames like in SP circuit, the builds DE provided aren't suited for endgame content, only like general gameplay+. that is why adapting is key, you cant just rely on one build path if situations like this exist...
  12. i need some info about the gameplay and environment look tho, since i might consider giving this game a try, but the receptions are mixed. As from my view right now, the characters...Oufffff....the least generic Korean fantasy style be like... Dont know about you guys' experience though but it seems to be a warframe/destiny killer?
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