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Amolistic.

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Everything posted by Amolistic.

  1. I would like to see updates to other kinds of existed modifiers that is currently in the Deep Archimedea. Getting bolstered belligerents on mirror defense is the most unfun combination humanly possible with now frames and weapons being completely randomized and allows only a slight bit of leeway (you can give up taking 1 negative effects or bringing 1 melee/primary/secondary/warframe that is not in the requirement), it makes that defending the objective nearly impossible without a squad, which is a huge blow to the fun and challenging factor for no reason at all????? Demanding a hard CC focused gamemode to not use any form of CC to defend is just peak "???????", and you'd thought nukes still work very well at this level. Barely any frames can even nuke well at this level... The problem with this is that now mirror defense is a nightmare to play if you just want to solo or say your squad just didn't have good loadouts. How do you even supposed to progress without feeling frustrated when everything is out of your control, even if you passed, the feeling and joy of the gamemode is ruined, scarred. Difficulty should be "challenging but fair play", but not something like this, taking away options after options with randomized loadouts. How is it supposed to be fun? Randomized loadouts can be a great potential for challenge, but this ain't it, chief. Some of the modifiers had very good potential and noatble execution and forces diversity and attention to your day-to-day brainless gameplay, but something like bolstered belligerents isn't. It's unfair and frustrating to play around.
  2. Severely L take, fire rate was never important on semis, the dmg is key and everything, all semis requires your hand to be spamming it so that you actually deal dmg, and who thought that 99% of players is going to have auto-clicker for this? The base dmg difference is so important and semis never need any fire rate mods, any semi gun with a 3-5 fire rate/s or below that is healthy for your hand's click tempo, yet still dealing a better dmg. As a magnus prime enjoyer, I can tell that you simply only need dmg, onetapping or your hands will be dying with that much fire rate because you gotta "kill fast", just 5mins of me spamming magnus with 8 fire rate and my hand pains.
  3. But we hardcore rhino mains don't use any armor mods anyway. Even if it is 600 or something, you generally don't care much about it.
  4. Me as a very hardcore Rhino main find this not so difficult to deal with, just go a lil efficiency and boom ezpz, but tbh, rhino and frost, even if you give them more energy, the problem is that they both are mid or mid-high casters (frost cast more than rhino), you really need efficiency or you will empty your bar like there is no tomorrow, even if your max energy is increased, it only prolongs the inevitable, you only can regen this much. hmmm true
  5. Shield gating is not the only tool to survive anything above base SP, there is something called CC abilities, one button press and suddenly your survivability goes up, and also there is a focus school called vazarin. Shield gating still works, but now i guess you need to rely on CC abilities more, cast more often since ~325 shields regen'd = 1.33s invul, but tbh, shield gating is not really doable alone in high SP, you still need rolling guard or something, and cc abilities too. I already see the nerf coming tbh, and I really expect worse, this is far better than I thought.
  6. Bro did you read? They literally said "we don't want oneshot, but we improve the overall killspeed, so that you are INCENTIVIZED to bring different weapons to the hunt." You seriously sounds like you have skill issue, OH NO I CANNOT ONESHOT ARCHONS ANYMORE DE DO BETTER, I WILL NOT CHANGE MY BUILD BECAUSE OF I WANNA ONESHOT. the boss fight itself ain't bad, its really ok and staple design, even better vs most of the bosses i see in games, Just the "thing" is quite punishing, at least I don't really need to rely on headshots with very burst weapons or whatever thing, its quite boring as I always have to bring burst weps to the fight with no leeway at all. You guys complain about dmg attenuation being shet because it is punishing and have no variety, now in all of a sudden they recognized the issue and resolve it, allows for variety of weapons to shine and now it is an awful change? What kind of double standard is this? OH ONESHOT IS INTERESTING. DEFINITELY INTERESTING. Go and touch some grass from vinland saga.
  7. i tried this a lot, its only normal scaling of thermal's 2x per casting, or I could be wrong.
  8. hmm. We both do have that same feeling, it looks ok enough but with high requirements on specs, my potato laptop cant run it nicely so I will just look at multiple reviews, comments and form my thoughts. The bossfight wise, I think it is ok imo, the boss is nice, but the environment around it just not bringing the vibe out. Tbh, beating warframe in bossfights, which is not a boss-focused game is...whatever. But orowyrm do give a sense of "fun" that is not common in many games, boss itself is not very revolutionary but the vibe it brings is really spot on, thus imo, solid 7.5 to 8/10 boss fight, maybe im just those kind of players who cares more about the vibe and the sense of "Oh this boss is really dangerous"
  9. yeah but some features do look like the devs are serious addicts of warframe and destiny so I think that counts? But I do agree its Nexon, gotta be careful.
  10. i watched those, but for me, it seems it will guarantee a success since you are "outright" taking parts of from either destiny or warframe, even previous failed titles like anthem cant run from its referencing. But I hardly think I will be a killer for both of the games if you are basically the lovechild of them, would be a perfect side game if you got bored with either destiny or warframe. hmmmmm, then my potato laptop certainly can't run.
  11. to Robie_Viejo: cool, but its like a raid-like thing so i really don't see much comparison to warframe as warframe is not really a boss-oriented game, maybe much more on destiny. But if i take what i see now, orowyrms imo are actually better, visual wise and gameplay wise. If it is a destiny thing, it is not even close, destiny have a lot of great raids it needs to compete with. (at least from what I see, may differ)
  12. That is why checking your loadout and prepare is an absolutely top important skill needed to be mastered by all warframe players, or even as a gamer, casual or hardcore. In the orbiter, you can change your focus school. DE are even nice enough to give you a preview on what you will be using in the circuit or duviri that allows you to prepare, which means no excuses when you are underprepared, like what you face right now. It should not be your first time knowing that shield gating and pet does not exist in undercroft if you are deep into endgames like in SP circuit, the builds DE provided aren't suited for endgame content, only like general gameplay+. that is why adapting is key, you cant just rely on one build path if situations like this exist...
  13. i need some info about the gameplay and environment look tho, since i might consider giving this game a try, but the receptions are mixed. As from my view right now, the characters...Oufffff....the least generic Korean fantasy style be like... Dont know about you guys' experience though but it seems to be a warframe/destiny killer?
  14. for those who are confused, at the beginning i am stating the issue of the circuit missions, the hard parts of it, what does yhe mission can be, what are the issues you need to face, so frames become important, if i struggle, surely i wont be able to reach past round 5, let alone level cap. Is this clear enough?
  15. yo, are you for real or you just trolling? I never ever mention "oh no i cannot survive with iron skin", how does this even come close to me unable to survive, the 20min max undead must be a fake, im just bluffing, 35mil iron skin at level cap jackal laser wall is a scam, right? And most importantly, it is not even near relevant to what you said before, your severe misunderstanding, it happens, at most i just laugh at you, and now you try to bend the view and say me "complaining about not being able to survive"????? What is this even related to???
  16. Thermal sunder wise, there is one frame who becomes a nuke warframe too, even top tier imo, far more aggressive than garuda thermal. Rhino, by just subsuming thermal sunder onto his 1, go to ESO, with a greatly optimized build and boom, wave 14+ like no tomorrow, competing with top ones like saryn mirage volt equinox gyre by being not a dedicated dps frame, even outshining some here, even SP is no match for such monstrosity, bring a heat inherit setup and all of a sudden you nuke like a best of the best nuke frame. Should they nerf it? I donno, but high chance, since you can just ask a rhino to buff you while you subsume thermal sunder, and the result not only will be much better, it allows for higher roar%, which only boost the exponential triple dip more, which means...everyone who has a rhino in squad can do it, as long as thermal exist, it is the best helminth choice for a decent nuke viability
  17. yeah, can understand, everyone has a different experience. But my take here are for solo only, my net is not top tier so squad is kinda risky for me. And yeah, i agree, pretty much any frame is viable if you know how to play. Jackal wise, rhino is the exact opposite, you want to intentionally take dmg so that your skin start to become very high in number you are pretty much undead for at least few minutes, with stalling, that is even more crazy, 4% recover per enemy is no joke, and 3s for the hp to not drop is no slouch either.
  18. there is a technique called iron skin charge rolling guard and stomp shenanigans, it scale like infinite throughout the mission. If well done, should you have zero issue to survive after 1000, i even been to level cap before like another tuesday in SP, that is why this essay exist, but learning it takes time, it involves around you counting the time correctly, timing abilities well, and pretty much need you to be very conscious with your actions. There is always a misconception of rhino's way of undead being revenant's way of undead. Rhino's way of undead is completely different vs revenant, how undead rhino is strictly relies on how good you are with iron skin charge manipulation, your skin scales with enemy level (enemy dmg), good charge + Rhino stomp reinforcing stomp (optional), rolling guard stalls, you can survive better vs a revenant, but you need to learn it, time it well, execute the rotation well and earn it yourself, it is not free and instantly accessible. Rhino needs proactive gameplay, where the enemy is because rolling guard + reinforcing stomp stalling and who does the most dmg and benefit your skin, intentionally take dmg to destroy iron skin intentionally and abuse that charge phase for profit. To tank better vs even a revenant in game, you need to sink your time, effort and skill to get it, understand who does a lot of dmg, stall the iron skin well with reinforcing stomp and rolling guard, not just press 1 button. But at the end, pick your personal "rhino" tier.
  19. Yeah, the casual forum way of "You cant survive SP kekw, do better" Iron skin just generate overguard? Cannot spam iron skin to generate? Bro really thinks he is playing kullervo, frost and styanax????? Wow your knowledge of rhino is really that shallow, do you know that iron skin has a 3s charge mechanics? This is the thing that makes my rhino simply becomes undead for 20min possible. Rhino is the only overguard user that actually scale to level cap because it scales with enemy level, the rest just fell off, result in abusing the 0.5s gate. Shield gate benefits rhino more for one reason, he generates shield easily, can maintain shield easily with iron skin. spamming shield gate for 1.3s for other frames is surely fun for your fingers, now with that overguard gate for rhino, shield gate becomes your secondary undead, and back you up occasionally. I don't need to flex that i been to SP level cap before. Why should I? Is that really a groundbreaking achievement? Nah. Pretty much any warframe veterans does that with ease.
  20. Mostly you'd pick frames that can deal dmg yourself because weapons cant really be relied on, but performance wise, it is that, I am not really forcing anyone to go that route, I will still have my fun with octavia when a hard hitting enemies suddenly hitting that ball and everyone around it dies kekw but if you really want to dps yourself...you have thermal sunder rhino. This thing, this monstrosity, scale like, if not, one of the most insane nukes, because roar and thermal itself already has that exponential triple dip scaling, adding on some decrees like torment twofold, you just got yourself a (triple exponential dip*triple exponential dip), the scaling went so far to the point you start to snatch kills from octavia, but i definitely do no recommend such route, it is just...uninteresting, broken but in the most boring way possible, just spam 1, press 3 every 30s, press 4 for missions needed for it, this kind of gameplay is not really engaging, and makes the run so much more boring if you wish to go longer into the run. not every frame is mandatory, there are many great choices, personally would like to pick garuda/nidus for fun because haha ability spam go brrr, just that this strategy is really broken, but exceptionally boring, which is pretty much the rhino way, and i don't really recommend it even after me saying how great it is, sometimes being too efficient kills the fun factor.
  21. 1st: yes you can blindly swing the weapons, but melees vs jackal always have one big problem. The way of a melee, meta wise, simply goes for full DoT, the direct hit just isn't going to be notable, without proper circuit decrees it is a no-no, but with unairu, it is doable, just that you might need to spend a lot of time doing so, i tried when my octavia only has my tipedo prime and it does work, just very slow, but at least you dont fail, but...that is with my best melee, as my tipedo prime has a very good riven of cc cd attack speed, which barely makes me red crit and deal 20x crit dmg, if no, i fear it might take more time, but yeah still doable, and you need multi hit combos that can hit well (just your generic top tier stances), slide attacks arent enough, but yeah decrees slow and gloom moment, haha press rhino stomp ezpz 2nd, 3rd, 4th, 5th: about the revenant reave thing, i know this tech, that is the way you generally deal with them, since i do it before with reave rhino, just that you need 407str on rhino to completely oneshot eximus units with overguard on, a pretty hefty amount of str if you come to think of it, workable, but might as well bring primer for viral, this is just for meme, but if you want to recover the old days of reave oneshot after eximus update, this is the only way i can think of. but should be workable if you just delete their overguard first, but overguard being overguard, it is very impervious to DoTs (slash with no viral? good luck) and dmg...if you don't really have great weps to haha go brr + decrees (you know, roguelike moment), might have some hard time, especially blitz, he is literally the run-ender if he does the wave slam thing once or twice on your def obj (revenant is my side main when i am bored of rhino, his 1 3 4 funni at times, but that is the old days now...) 6th, 7th: yeah you can do, maybe extract if you think it is oneshotting is the best way, just my point is that rhino can still hold on the exca if you mod correctly, just like limbo or frost, prob gara if you are pro enough with gara gameplay. 8th: I undertsand the point, I actively dodge the stomp, i am just sarcasm'ing those rhino and rev mains who thinks they are the world-ender, no one can stop me, standing there face-taking jackal, thinking they wont die kekw and straight up proc'ing that 200s passive kekw 9th: wow, energy siphon on rev? Rare sight, but i think he is like loki, since you have one ability that needs to be up no matter what, so with enough efficiency, and with like 250 str, 15s undead at worst, with a 175 efficiency, should you regen back the energy with little effort. 10th: The 400str thing is for comparison, i mostly build rev for str efficiency duration. 250 is enough for reave setup imo, you know, i used to be a rev main, memphisto skin go brrr 11th: rhino is always the same, just that every changes that is not really targeting him so happens to benefit him the most, fixing his remaining few issue. DE did not nerf this guy for years is simply unbelievable.
  22. "No one has....defined frames" i undertsand, everyone has its own rhino, i just want to show my broken strategy, my topic does not reflect that well and it is my bad. (I should really work on my ability to come up a good, relevant topic name) Frost is really a good choice, nourish is kinda the same purpose, him and rhino had the lowest energy bar in game yet being caster-type frames, although rhino is not that heavy, only like mid level casting because 4 ability frame, but 2 dur type abilities, 2 cast-type ability, but the result is same, personal fav is go efficiency, since you are a caster...even 850 energy max is not going to save you if you cannot regen the mana back, that is why nourish rhino/frost is a thing, it fixes thier innate issue of not having high energy max yet wasting energy like the end is tomorrow. Yareli wise, there is also the 4s invul period, that is wild if you know how to abuse it, because it it the same mechanics of wisp 2 + iron skin charge phase, but 1s longer, can spam if you had the energy, and just unboard again and go onto the board, plus you can get the augment active very fast by just killing one enemy on board, and it last decently long, yareli is always great after the rework, just that many still did not realize it, she gives one of the most crazy buffs to secondary tho, and haha spammable 5 nezha halo go brrrr
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