(PSN)EntityPendragon
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Everything posted by (PSN)EntityPendragon
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Use/Get Wisp. You are invisible while in air and using melee does not break invisibility.
- 14 replies
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DE, if it isn't too much. Can we have tennogen artists the ability to make voidshell versions of their skins?
- 1 reply
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YOu probably changed something on it. Mine is working just fine
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been stuck trying to "destroy the narmer murex" for 2h
(PSN)EntityPendragon replied to Slytheox's question in Players helping Players
It is the lore name. My bad, It is the same weapon used to destroy crewships. The 'railgun' if you will. -
been stuck trying to "destroy the narmer murex" for 2h
(PSN)EntityPendragon replied to Slytheox's question in Players helping Players
Use the Tunguska Cannon (Big gun behind you) as it says on the left -
Which older Warframes need a second deluxe skin?
(PSN)EntityPendragon replied to Numerounius's topic in General Discussion
yeh. Still looks dope though -
Which older Warframes need a second deluxe skin?
(PSN)EntityPendragon replied to Numerounius's topic in General Discussion
Mirage doesn't have a deluxe bundle. I would say that she is on the list as well. -
Struggling to manage credits
(PSN)EntityPendragon replied to Squidman77's question in Players helping Players
If you are comfortable in doing Isolation vaults, the Necramech parts sell for fat credits. -
Ah, well that is extremely unfortunate. I don't got a snarky quip for that. Sounds like there needs a change to allow you to see what the mission will be first before entering those portals.
- 18 replies
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Damn. That is rough. Then I gotta follow through with the classic response which is 'leave on defense if you are not sure'.
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May I suggest trying out Magus anomaly. Saved my ass multiple times and the grouping feels nice in general. Works on even over guard enemies.
- 18 replies
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Incarnon Genesis forms for Glaive-type weapons
(PSN)EntityPendragon replied to Rexinator414's topic in Weapons
Cause it is fun...for others. Something never making it into the game cause one person doesn't like it or gets bored of it is borderline stupid. Incarnons are weird, wacky and usually very strong (Fun strong). They did more cause people liked it, for the fun they can bring and the fact that older weapons can be brought more up to par (Most of the time). I say bring it. We are already to far gone to make anything "balanced". Best lean into it like DE already has. -
The rounds of reworks will continue?
(PSN)EntityPendragon replied to CosoMalvadoNG's question in Players helping Players
Would love to have Valk be reworked. Gotta return to my old main someday. -
Details on Prime Access Pack/Pricing changes?
(PSN)EntityPendragon replied to LittleLeoniePrime's question in Players helping Players
I thought I heard that were gonna get a little more in the devstream. But I was stocking chips while listening so I could be wrong. -
PSA PSA: Heirloom Collection Platinum Changes & Lessons
(PSN)EntityPendragon replied to [DE]Megan's topic in PSAs
Yeesh, this thread is a hornets nest. -
Like the first reply said, there is not enough peculiar mods to remotely justify it. There are literally just 3.
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As you said it is subjective and I already realized my mistake by not putting the extra context needed so that is my bad. To phrase on a personal note, I am a former Valkyr main of many many years and an exhausted at that. I just want some change to her to modernize her so spinning is not the only thing I do anymore.
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any way to transfer/salvage umbra forma?
(PSN)EntityPendragon replied to NezuHimeSama's question in Players helping Players
Sorry, but no there is not. -
To reply with my own 2 cents on the first part. She is dated, boring and doesn't feel fun to play unless you become a blender which gets stale very fast. A touch up to make her more up to date without removing her simplicity would be more than welcome imo. A theme change however is a repulsive thought.