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(PS4)adrian80

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About (PS4)adrian80

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  1. Yeah, the old ”follow the host” must be a big factor still. Honestly, I don’t even know if they ever fixed the bug that froze the game for the remainers 🤔 Considering the loading times, it should be much quicker to just go for multiple rounds. But yeah, I’m sure there are many reasons.
  2. I’ve been noticing a trend lately, that pub squads tend to leave endless fissures after cracking the first relic. The latest ones were reasonable 10-20 mastery rank, so they weren’t noobs either. And the mission was a breeze (go figure), no trolls, afk or anything. Maybe it’s me, but I just can’t see the point. Just unlucky I guess, right?
  3. I’m sure this was all just a big hoax, and a witch hunt. Planned by DE 7 years ago.
  4. So I guess the next step is Primed Primed Chamber. Returned from Baro’s void safari in 7 years.
  5. Good fixes, but as many have said, they don’t touch the murmur grind. That’s hopefully in the pipeline. Ideas for version 1.2: 1) When a stab fails, you get info if any of the three requiem mods were correct. So we can adjust the mods better, not just guessing the next one. 2) Increase the lich level range, so we can stab him more times before maxing out (1-10 maybe). This also allows the lich to spawn more often.
  6. This would be awesome. That’s actually how I thought it would work from the start. It would actually give you another, more interesting way to deal with your lich. Anything but farming murmurs, please.
  7. Happened to me today in the plains, with a seemingly good connection to the host. Got a nice amount of combo points from it though, when I eventually teleported back to surface 😁
  8. If anyone remembers the good old space shooters (X-Wing, Tie Fighter), one crucial thing was the ability to match speed with the target. That made dog fighting in those games very satisfying. Just a tip for the future, because right now trying to shoot enemies whizzing by around you is a crapshoot.
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