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Grand Master
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About Avlaen

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    Silver Novice

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  1. Fun for the most part, but i mainly use rapiers where RMB combo clears adds nicely The held combo forces a finisher and the stadnard combo is best for slash procs, but if your not using combos, we are just back to melee 1.0 and are ignoring all the fun improvments melee 2.0 came with
  2. Having a key thats required for melee combos also pull out your gun is just terribly jarring and messy, oh im trying to do my combo, oh now i have my gun out and im shooting because someone thought having a melee combo button and aim on the same key was a good idea. It just totally disrupts the flow, and practicaly ruins valkyrs claws.
  3. You mean you dont think being forced to stop your zenistar disc throw to block a bullet is good gameplay? (while also failing to block that scorpion grapple)
  4. Currently id rather have no progress than "this" and im sure having an option to hold F to hard equip a melee weapon would be easy to do... seeing as you allready have that mechanicaly if you dont equip a primary or secondary...
  5. "eventually" isnt good enough its been a problem for too long as it is. Especially with all the feedback, and none of it is being acted on? And giving us a "legacy" toggle would be a easy solution untill melee is fixed
  6. I used to be a primarily melee player, nowadays i barely use it because of the new "melee" and so far despite a lot of feedback and requests for something like a toggle, ive seen no real mention from the devs about responding to the feedback, and its no longer a case of its new just get used to it. Why does RMB aim my gun when im trying to do a combo? why does auto block mess up my inputs? why cant i Glide with a melee weapon? All this would be solved by having the current system AND the ability to hold F to equip our melee weapon like before. Warframes gone from one of my favourite games to something i play just to not miss out on nightwaves, because my favourite part of the game has been made an awkward mess for a long time now. Especially if its a frame like valkyr
  7. Can we please get rid of RMB bringing out my gun when im trying to melee combo?
  8. Sigh i used to love using melee, now its just a massively unsatisfying mess. and still no word from the devs? Why does a MELEE update make melee less fun?
  9. So DE ignoring all the feed back? just give us a toggle atleast.
  10. Soooo 34 pages of feedback, and no response about our concerns? come on DE
  11. Some melee combos require the Aim/RMB to be pressed, usually this is held down (atleast by me) this results in if you pause attacking you will aim your weapon, and if you have the melee attack on LMB toggled on, can be awkward having to press your melee key to go back. So my suggestion is to have another toggle that disables the weapon aim functionality while using a melee weapon, and maybe make swapping to guns with the manual key faster if you still want the fast paced swapping. But even as is i would take slow swapping for this addition! The other option would be to have a "legacy" toggle where it would go back to how it was. (but with quick melee performing the weapon combos rather than the limited quick attacks of the past) Also its impossible to aim glide with the weapon in hand currently (meaning cant aim glide then smash attack with the LMB) I think the best option would be have it is now, But also allow Hard swapping to melee (like previously) that would disable LMB/RMB swapping to the gun, essentially allowing the best of both worlds, have the quick flow when i want, and have the Pure melee when i want.
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