mrhat.lf
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Posts posted by mrhat.lf
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I've been experiencing this issue primarily with the open worlds and Zariman. When loading in I will connect to a squad and I'm dropped. If I host, people will connect to my lobby only for them to get dropped. It's getting frustrating.
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It is not outlined very well the means of Mercy Killing an enemy. The idea behind it seems like it was ripped from DOOM, but lacks consistency in the execution of the kills. Also, what is considered an eligible enemy? And the health threshold is not outlined very well, as some enemies will be dropped to the threshold and can be Mercy'd, but others will not. From my testing, I have found if enemies drop below the threshold, they cannot be Mercy'd, so their health has to be at a specific percentage.
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In any session, the "deeper caves" on the plains will remain unchanged, in the sense that the same cave will remain open while the others remain closed, even in a new session. For example, the cave at Twin Horns remains open, while all the others remain closed, even after I go to Cetus and back.
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Considering how they said that they have been working on PoE for that last 6 months, and with a working demo that also shows TennoCon participants within the relay/hub, I would say we could see it soon. Maybe next devstream or prime time we'll find out more.
I do not know how accurate this statement is, but the team does not want to mess up like they did with TWW.
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If I recall correctly, this tower is one of the last standing living towers to have survived from the Great War. The towers we encounter within the void most likely do not have walls made of flesh.
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I don't know how trusted this source is, but it states that the update will potentially drop during summer. Check the desc. of the video.
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the biggest flaw with the opticor is that it is a one-shot, one-kill weapon with a base of 1 enemy every 2-4 seconds. all other weapons in the category like snipers, bows, and semi-auto weapons such as the latron prime and lex prime all excel at being one-shot, one-kill weapons in regards to the fact that you just have to click and the enemy will most likely be dead. pre-
nerf-bugfix opticor functioned a lot like a long forgotten weapon no one ever uses anymore--care to take a guess? -
1 hour ago, Seinerweisen said:
Give back the thicc explosion. Opticor Pride demands it.
no. why? because you don't deserve to have fun.
and on a small side note, there are no other notes for the opticor. does it have punch through and it's impact explosion back? if not, very good job. :clap_emoji:
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Opticor's AOE blast and 1m punch through do not currently work properly. AOE is pretty much non-existent as well as the punch through.
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alright, gonna make this short and simple.
just want the Daedalus armor pack. and if you're feeling mighty generous, throw something random in. don't really care what it is.
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let me get this straight, after having a post up detailing the changes coming to sorties for a couple of days--including all of the negative feedback regarding those changes--the changes still went through?
4 minutes ago, Rekalty said:Nice to see you're listening to the community.
heh.
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yes, this is rather annoying when playing with a high FOV. hopefully this gets patched soon.
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if you guys saw the gameplay released from PAXaus, it appeared to be the impossible triangle.
maybe the entire game was a mind bending experience drawn up by MC Escher?
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- We learn more about Olemedi
- When we lose control of our Warframes, Teshin takes control--but not in the way we think
- Salad V/Sargus Ruk swoops in and saves us when our Operators are vulnerable (I say Sargus Ruk because Gradivus)
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doing sorties, getting this bug aswell.
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Not two years, it's recent, b/c they spawn where you've passed / cleared quite a lot, b/c of DE "attempt" to fix people farming exterminate solo for affinity. Aka borked the whole mission type.
Speaking of which, why hasn't DE touched Draco, but instead beats down every other attempt at farming?
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Enemy armor scaling is a problem, but that's it.
Damage 2.0 is balanced for the most part, just a few procs need a look at.
Magnetic, Gas, Blast.
If Damage 2.0 was balanced, then why isn't every weapon viable?
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Good Job Devs.
But no Ivara Nerf? Any nerf will do pls ;)
Please tell me that's sarcasm.
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Built Akstilleto. Maxed for MR. Sold off. Went to build Aksomati...
But the Akstilletos are actually good.
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Getting plat nowadays for me is just waiting and hoping for a 50-75% discount. I have tons of valuable sets and mods, but trying to sell them is just atrocious!
You know something is wrong when this happens.
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It'd be nice to be able to recast Vex Armor and that's about it.
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I kind of was wondering wth DE was thinking making a completely free weapon, like the broken war, better than several weapons that take/took time and effort to build and have similar rolls/styles (d.nakana, Dakra Prime). Giving out a good weapon isn't bad, but I think they made it too good.
They were hoping people would just straight up build it into War and then Steve saying you could only get Broken-War from Sorties, but that changed.
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Big Abstract Nameless Enemy (B.A.N.E. for short) is probably Hunhow whereas the smaller ones are probably like the Mutalist Ospreys.
Randoms can't connect while i'm the host
in Multiplayer
Posted
Does this occur in any mission, or is it missions in where there's a hub world transition like the open worlds, Zariman, or Sanctum Anatomica? It consistently happens to me in those places with the transition area than in normal missions.