Jump to content

Medeucea

PC Member
  • Posts

    30
  • Joined

  • Last visited

Posts posted by Medeucea

  1. 12 hours ago, Vox_Preliator said:

    Using the right tool for the job makes the job significantly easier, who would have thought.

    Alternatively, "I'm having trouble with this mission" "Here's a list of ways to make it easier on yourself" "Nah I'll just ask for the mission to be easier instead of improving myself"

    Thanks for proving my point

  2. 2 hours ago, HugintheCrow said:

    No we need less oneshotting enemies. But we also need to oneshot enemies less.

    one shotting enemies doesnt matter.

     

    What we need are enemies that require a level of thought beyond killing in the most obvious of ways. And environments that require atleast some thought, or in some cases specific mods to traverse

  3. 8 hours ago, Psykhe27 said:

    Wrong. His list of improvements for the game is actually good.

    "Basically, too bad. The game is easy, take it or leave" is a ridiculous answer.

    Rios list of what he wants is extremely basic  I.e Scaling, Ai, Spawn rates, Host migration,  and Drop Rates you know the easy stuff that everyone is complaining about

     

     

     

    • Like 2
  4. 18 hours ago, (XB1)Architect Prime said:

    Around level 30 isn't the defining level of fun in my opinion. 

    Eidolons arn't "hard", but they do not fit into the normal scaling. This was already resolved though.

    Fun is when you can do things and have them work.


    The content you are championing for being "fun" makes most of the abilities in this game useless or unnecessary. Its a strange thought that your idea of fun content is to make pretty much half the abilities in this game useless.

    But around level 30? That's when you can play range/duration Rhino. Thats when minions can actually do damage, thats when you can play range Ember and not feel almost useless. Around Level 30 is when you can play each Warframe how they can be played 

    You start high levels and there's no point in playing certain builds. Power strength Hydroid, Atlas, Banshee 4 without her mod, and Frost globe. most of Chromas kit doesn't work above 30-45 

     

     

     

    • Like 1
  5. 15 hours ago, (XB1)Architect Prime said:

    As In: anything at level 50 can be one-shotted by nearly any weapon or ability.

    Oh and explain eidolons.

    Around level 30 is when everything is fun and works. When you start exceeding that number things start getting more and more useless

     

    Are you trying to say Eidolons are hard? Because they arent. The only thing hard about Eidolons is how we can defeat them in as short of a time as possible

  6. 6 hours ago, clxrffdman said:

    Uh, you realize theres no cooldown on transference and you can also run double set of elevate. Spam 5 on any warframe and you are literally invincible on any warframe up to level 100 enemies. Keep in mind that the arcane for shield regen requires you to be damaged to proc and only has a small chance of doing so. Health is easier to restore than shields.

    its like you cant understand that they are working as two different mechanics.

  7. 36 minutes ago, Foefaller said:

     

    There is no cooldown for Elevate, so you can just spam Transference as many times as you need to heal to full, any time, any where. Pretty sure that would get you more than 75 a second. And most importantly, doesn't require you to first not get hit for a while.

    First.you cant spam transference and get a heal "anytime, anywhere" with Arcane elevate since you know it has a 75% chance of  healing 200. Second Its a trade off.between a guaranteed 75 shields per second after not getting hit for 3 seconds, or a 75% chance of healing 200 when you enter/exit transference. Lastly why are you comparing  basic shield mechanics vs an Arcane as if this is some kind of victory for Arcanes

     

    Quote

    There is also Life Strike, Healing Return, Hunter Recovery, Medi-Ray, additional Arcanes that add Regen to damage, headshots, finishers and staying in Operator Mode, plus an Entire Focus tree devoted to keeping you alive.

    Better or worse, there are enough ways to recover health that shield's automatic regen isn't the big drawn it was when Life Strike first came out and was a big massive deal. Shields really do need something that makes them objectively better for certain frames/scenarios at keep you alive under fire, not just be the simplest one to recover.

    You just compared mods, arcanes, and focus skills to shields innate regen. All while ignoring the vast assortment of mods, and arcanes  that also effect shields 

  8. 45 minutes ago, clxrffdman said:

    Why would you run redirection currently when Magus Elevate restores health faster than shield regenerate, and gets value from armor. The arguement that "shields can be restored over time" vs health is invalid, as health is incredibly easy to gain back.

    one time heal for 200, or a constant heal of 75 just as a by product of having 1250 shields\

     

    More things theres an arcane that grants 60 shields per second regardless of if you've been damaged or not, an arcane that can instantly refill shields when damaged, and a sentinel mod that instantly refills shields when depleted

    • Like 1
  9. The game doesn't need Scaling" it needs to be re-balanced to make the existing systems more interesting.Damage resistance, mobility mods, 15/16 element combinations, shields and auras all need to be re balanced. 

    The problem you guys are having is that we are so powerful that most of the mods aren't strong, or useful enough to be necessary.

    Basically people wouldn't be complaining about content difficulty if one or more slots were occupied by element resistance and mobility mods. I mean come on In june i needed rifle ammo mods for the star chart today i can go an hour without worrying about ammo

    This game has bigger issues, And they wont be solved by increasing the amount of bullets it takes to kill a random enemy nobody cares about.

  10. On 2018-12-14 at 11:05 AM, Nocontents said:

    And your reading skills are on par with me.

    on lower level, any other frames can do 50 with just one 4 or two or three 2,3.

    on higher level, ember do 5 once in 5 minutes while others do 100 by pressing four keys.

    If you think WoF really do much in higher level, you're deluding yourself.

    No the hell its not. Youre adding IRRELEVANT information. And you still DO NOT understand the entire point he made

    The original post you replied to doesnt even consider damage. HE only says that ember can press one button and walk through an entire level, Its you that went onto saying "Well can saryn can press 4 dozens of times to clear a level"

    No one is saying Ember can clear a level by pressing a button once. We are saying Ember can press a button once and only once. If you still cant understand that then, damn!

     

     

  11. 15 hours ago, (PS4)tissot555 said:

    Become competitive in what exactly? There is no pvp. There are no leaderboards. AND to top it all off a non prime version OF ANY WARFRAME IN THE GAME can complete everything IN the game. You don't agree with the idea that's cool, but there is no waiting three years to become competitive. 

    Actually there are leaderboards

×
×
  • Create New...