dEjAvU5566
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Everything posted by dEjAvU5566
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Make random loadout as a reword if you choose them, not a punishment if you don’t choose them. Suggest the random loadout work as similar to arbitration loadout/helminth frame, if you choose them, they give bonus damage/health…etc. And no matter you choose them or not, it doesn’t affect loot progression. Force RNG into players’ way of playing is never fun.
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Deep Archimedea completely misses the mark
dEjAvU5566 replied to Lord_Khaavren's topic in Deep Archimedea Feedback
Random loadout should only be final optional challenges that doesn’t prevent you from obtaining all loots if all other modifiers has been chosen. in other words , the loot progress should be all filled up using like 80% of modifiers. If your random loadout is in favor of your main frame/weapon, then good for you, you can choose less modifiers. If random loadout sucks, then you can still get loots, just have to choose all other modifiers. -
No matter how you asked, when you asked, where you asked, it’s not gonna happened.
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It is unacceptable that iOS can host lobbies
dEjAvU5566 replied to Hexerin's topic in General Discussion
Looks like a disaster, certainly DE play test it, right? Right? -
Inaros mains, you can go back home now (Inaros rework).
dEjAvU5566 replied to CosoMalvadoNG's topic in General Discussion
Don’t know what you guys are complaining about. Now inaros has 4 skills and a passive, instead of 1, i am fine with that. His augment for 3 will stop him from dying, that sort of helps for being one shot. Let’s wait and see how it comes out. -
For armor strip use, now I only trust 1 skill and that is styanax’s shield. (It is a helminth skill btw.) With 200 str you can strip anything, armor / shield, even with overguard on. some armor strip skill at older frames may encounter some problems mentioned here, I think it is just spaghetti codes doing its thing.
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Nuke Builds Are Ruining Gameplay Enjoyment
dEjAvU5566 replied to Zinxori-'s topic in General Discussion
Join a pub fissure and calling other players that try to farm quicker idiot/ playing for more than 7 years and still expect to relax and shoot something in pub mission, I don’t know which one is more ridiculous.- 803 replies
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I think the merge system should be the pity function that merge normal shards into tau forged shards, an additional way to get it besides mission reward. new kind of archon shards should be acquired by resources other than existing shards. I think current method demonstrated in dev stream is not great.
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Inaros has no functional skill besides his 1, even passive skill. His high usage rate among high rank players is only be because using inaros meaning players don’t need to worry about survival, at least for 90% of the content. It is not because he has great skill synergy. However, if DE just takes usage rate as a reference whether a frame needs rework or not, I am afraid inaros will be way down on the list.
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Paid to Exit Beta
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Felarx incarnon form is so pitifully weak
dEjAvU5566 replied to Hexerin's topic in General Discussion
Nope. I only accept keeping regular overtuned shotgun form and buff incarnon form to also being overtuned. -
Consider putting it on certain frames with small shield pool is a total net improve (one mod to get relatively large shield gate timing) I would say it justify the downside that the mod cannot put in exilus.
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After reaching max drifter intrinsic, didn't do those incarnon adapters grind anymore. Collecting decrees in duviri and becomes super OP is fun, but that feel won't last long. After all intrinsic maxed out, I didn't bother wasting another hour in it just for 10/15 clamps. And all of those incarnon weapons are not stronger than zariman ones, also no mastery experience. Cannot find any interest of doing it for some guy that already have all weapons. If maxed out intrinsic can still be earned and stored as some kind of token to exchange for clamps then maybe I will find playing duviri fun again. (Who the hell thinks using clamps as a token is a good idea......)
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Why is fun and having cool stuff not allowed here?
dEjAvU5566 replied to _Eclips3_'s topic in General Discussion
stalker is just a modified ash, nothing to see here. 2 new frames (voruna citrine) before duviri is far more interesting than stalker, period. -
Hope there is an option to not search for phone players when playing public, and disable as default. Matching with console players is already annoying, enemies spawn so few I though I am playing solo….
- 17 replies
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I think they will show something new to hype for at Tenno con, since materials they showed previously have been used.
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ok fellas how y'all feeling about the incarnon adapters
dEjAvU5566 replied to Skoomaseller's topic in General Discussion
Better to use than before, but not satisfied. Maybe because Zariman incarnate weapon is too Op. After experience for may be 2 or 3 fights, back to use laetum. -
So defense mode is here to stay... so sad
- 143 replies
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Opportunity is the way.
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Why put defense mode in the circuit if you guys dont know how to balance it... Any member of DE just need to play once of defense mode in SP circuit then he/she will know the problem. Talk it like this game is not designed by DE... Total ignorant and lazy of game design...
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I might just wait a week or two after every major update to play
dEjAvU5566 replied to Signs's topic in General Discussion
Braton incarnon material won’t wait a week.