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Jellyfish

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Posts posted by Jellyfish

  1. Bug 1: Thralls can also be synthesis targets, the result is nearly unkillable enemies. One half of the team wants to scan it, while the other wants to kill it. Oops.

    Bug 2: Requiem relics not counting towards "unlock 3 relics" nightwave mission

  2. 5 hours ago, Kitties4Titties said:

    MB: ASUS M5A97 R2.0  /  G: Radeon RX460 4gb   /   P: AMD Fx 4200 quad core  /  8gb ram  / 525 watt power supply.                 

    not the greatest but it works good enough

    A possibility could be that you run out of memory causing the game to crash. Sometimes there are memory leaks with newly released content. Ive experienced this myself a few times. Try looking at your memory % usage when playing, and check if anything odd happens right before crashing.

  3. It's been said before by many others, but I'll say it again.

    DEFECTION IS THE WORST MODE EVER DESIGNED

    It's slow, unbalanced and unrewarding. Literally everything about the mode is bad, and it seems like it is designed to slowly make people depressed. 15-80 Endo drops and 2000 credits for rotations A and B is an absolute joke. Tier 1 spy missions are more rewarding, and they take 3 minutes instead of 20. Adding a warframe part as a rotation C feels like a troll and its unhealthy for everyone.

    • Why why WHY is 8 squads rotation C?
    • Why are points A and B connected to each other but C usually isn't?
    • Why does soloing not allow multiple squads of defectors to spawn?
    • Why are the defectors not affected by speed buffs?
    • Why do defector squads keep splitting up?
    • Why does their pathfinding break ALL THE TIME?
    • Why do the doors to point C stay locked sometimes?
    • Why don't points B and C appear before the rotation rewards so we can rush the squads immediately instead of having to wait for where it appears?

    There's so much more to say about this mode. I could write a book about it. But I won't.

    Literally 40 runs with 11.28% dropchance and  0 systems have dropped so far. Atleast I have 1000000 trillion neo relics now.

    I dont expect this to be changed, since khora farming is also a thing, and it seems like DE loves the way they are adding new warframes. But I'd like them to know that I am very disappointed in them. I know there is much work to be done, but right now defection feels like an unfinished project. Its buggy and just not balanced at all. The drops and rewards should be looked at again.

    I don't mind escorting a bunch of defective grineer, as long as I get rewarded for the amount of time I have to spend.

    Btw this post is by no means hateful, it is just a salty player sharing his opinion. Thanks for reading and have a good day.

  4. On 23-8-2016 at 9:39 PM, Phasedragon said:

    The entire point is that you're supposed to bullet jump and roll while aiming. That's where the skill is. I do think it's a very good thing that you're slowing yourself down to make it easier for you to aim (because God knows there are tons of people who just spam buttons and never hit a shot), but you shouldn't be kidding yourself - you are slowing yourself down, not the game. As you grow more skilled, you will get better at aiming while fully utilizing movement, and in the meantime I applaud you in not just jumping to the highest mobility, but don't vent your frustrations on the game limiting you, because it's not.

    It seems that I've missed my point. I'm not limiting myself, I know how to play the game and have enough experience to move quickly. What I'm trying to say is: We're forced to follow a system that sucks. Aka bullet jump spam. Thank you.

  5. 1 minute ago, RenownedWheat42 said:

    They are actually very useful especially against any enemies you're too weak to go up against normally. Knock em down, finish em. It's something I did a lot in the early-mid game. Melee combos also work pretty well and do highly increased damage from my experience.

    Finish them, as in use a finisher? Or charge attack? Cause everything works fine BUT the charge attacks.

  6. Just now, Phasedragon said:

    All I can think of is that you might have a low mobility tank frame or you're trying to use some slide maneuvers which were reduced in effectiveness because they were a bit too good. Try a light frame with 1.2 mobility, it's crazy fast

    Yep. I play Frost and Frost is boring due to the insane slow sliding. You cant aim while doing all the bullet jump roll stuff, so you're forced to either spam that and aim glide, or just shoot while sprinting. The last option gets you killed instantly by either a braton or boltor.

  7. 21 hours ago, Phasedragon said:

    Not sure what you consider normal, but I think you might just notbe using the system to its full potential. Of course you can't just bullet jump across the map to get onto everything; you have to wall jump, double jump, and roll, and combine all those together to get where you're going, and it's still very fast. Saying you can't get anywhere with just bullet jump is like saying you can't get anywhere with just one wheel on your car.

    Look, im not trying to argue here. I know how the game works. But seriously, something about PvP changed and it sucks.

  8. 9 hours ago, cookieknife said:

    well i dont know what you are arguing about, you said movement is slow, no it isnt use parkour 2.0. ALSO slide isnt the only means of transportation.

    Are you saying that its the same as a normal? No, it isnt. They made it slow. Try playing in the bigger maps, bullet jump isnt nearly enough to get ontop of things.

  9. 25 minutes ago, cookieknife said:

    no where close to slow buddy. you might not have played it in a long &#! time

    Excuse me? Try sliding for a change. The movement feels slow and clunky. Only by spamming bulletjump and roll can you move a little faster. I just played 20 minutes of PvP. I got killed by either a braton or braton prime 99% of the time. So much variety and fun.

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