sorry, my bad.
Here's another list of ideas that might make it more distinct:
Maybe slow down effigy's dash into a normal movement speed so that it gives it the opportunity to attack and inflict statuses on enemies using its elemental breath and elemental aura while moving.
Add in Effigy leaves a trail of heat/frost/electric/toxin while moving.
Double the duration of status effect inflicted by Effigy and/or make it be 100% status chance.
Though the slower movement might get rid of the advantages of immediately moving Effigy.