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BornWithTeeth

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Posts posted by BornWithTeeth

  1. Suppose we stick one Orbiter with a Tenno and a complement of Warframes onboard a couple thousand years back in time. The vessel arrives in Earth orbit any time between about 1935 and 1995. 

    The Orbiter is fully stocked.
    They have Archwing capability, awakened Focus, and heavily upgraded 'frames.

    That one Tenno is instantly the most powerful military force in the solar system, right?

    • Like 3
  2. 52 minutes ago, Hypernaut1 said:

    I'm surprised it wasn't a day 1 thing, but seeing as how we cannot have companions in Duviri, I guess it makes sense. 

     

    How long before we get a "companion"  adapter?

    Supposedly one of the Nightwave rewards next season is some sort of gene kit fo r putting Duviri appearance on a kubrow.

     

    • Like 1
  3. @(XBOX)TehChubbyDugan

    That's a pretty fair suggestion, actually. Earn two per week, but pick from the whole list.

    Another one I was thinking of as feedback would be more like how Nightwave works with its catch up tasks: did you achieve both of this week's Incarnons? Then pick a bonus third unlock which you missed from a previous week in the cycle.

  4. 5 minutes ago, (PSN)Joylesstuna said:

    You really do have selected viewing.

    Or, people could avoid making weird, exaggerated statements that don't help their position. You said that that wasn't what the OP was about, and then I literally quoted the OP saying exactly that. Like I said, if you don't like the timegating, you can just say so. You don't have to make it into a psychological thing.

    • Like 3
  5. 1 minute ago, (PSN)Joylesstuna said:

    If this is seriously what you got from this thread, you have the dreaded selective viewing. Fomo is a scummy way to entice players it has nothing to do with psychology and is about letting gaming companies screw us over.

    This thread has featured people saying that a mechanic which prevents players from spending forty hours grinding Incarnons in one week is equivalent to making Warframe into a job, and insisting that DE are the only game devs that have ever used game mechanics to reward or discourage certain playstyles. It's been wild.

    • Like 2
  6. 2 minutes ago, TeaHands said:

    My name is TeaHands and I'm addicted to putting my hands over steaming cups of tea for extended periods of time and then sniffing my hands to get all that tea goodness.

     

    Wait, what why is this thread labeled "It takes almost half a year to collect all the incarnon adapters- Timegated FOMO is the wrong direction for WF" ???

    Because the weird angle that folks are taking in the thread is 'DE timegating acquisition of these is spiking players' addictive problems, and that's DE being abusive to their players,' crossed with 'DE timegating acquisition of these things is like making Warframe into a whole entire job, which is very messed up and also absuive to players,' and I honestly think it's kinda ridiculous.

     

     

    Just say that you don't like the timegating, and stop trying to make it into a psychological or lifestyle issue.

    • Like 6
  7. 15 minutes ago, quxier said:

    Yes, habits can be bad or good (or something in between). On other hand I hear "addiction" as derogatory term (except for songs with "I'm addicted to you").

    While I'm not alcoholic I would say I was (not so much nowadays) addicted to "sweet things". I would say that has lot of habits, that I were probably not even aware of.

    And I would say that drinking 1 glass is still addiction but I hate it so I'm not very objective about it.

     

    However my point were that everything start small. You don't even know and you are addicted to something.

    I sort of started smoking once. Stopped, absolutely dead stopped, with no problems, never touched another cigarette, once I came home a little drunk and realised that my hands could roll a perfectly smokable cigarette. That was like "Oh, this is becoming a habit. Well let's nip that in the bud." Never smoked another one since.

     

    Similarly, I have a few beers once or twice a month, but I don't think that I'll ever have an alcohol problem. I don't drink often enough, and to be honest, when [ABSOLUTELY INCREDIBLE SOUL DESTROYING SUICIDE INDUCING STUFF, OH MY GOD] happened years ago, and I didn't develop a drinking problem then? Yeah, it's not in me.

    I am, however, definitely a functional caffeine addict. I have the equivalent of three or four cups of coffee a day.

     

     

    Anyway, all that's tangential. Part of the point here is as follows:
    - You don't need every Incarnon adapter. That's just being a completionist for its own sake, they don't even grant any Mastery points.
    - They're also genuinely not hard to get. Takes like a couple hours of moderately hard missions, tops, to pick up an Incarnon adapter. This talk of turning Warframe into a second job for the sake of Incarnon completion is laughable. Even if you wanted every one of them as fast as possible, that's achievable by just playing warframe for three or four hours a week, and doing so for a couple months. It's legitimately not a huge deal.
    - If the time gating/weekly shuffle is what bothers you, then I guess it would be nice if DE allowed you to pull a 'bonus/retrieval' round, i.e. if you can cap both of your Incarnon selections in Week B, you get to slect a third, bonus Incarnon that you missed from the previous Week A and work towards that, much like how Nightwaves work.



    I do quite genuinely find the talk of the Incarnon acqisition as a 'second job' to be mildly ridiculous. No-one is forcing you to grind for them all, and they're also genuinely not all that hard or especially time consuming to do.

  8. Mmmmm. Felsagger, you're just kinda coming across in this thread (as well as a couple others) like you're mad at Warframe for some reason. Your statements are not perfectly coherent, such as insisting that you play for fun not mechanical rewards...in a thread about the difficulty or time required to achieve said mechanical rewards.Similarly, you've insisted that other game developers don't force people to play their games in a certain way, which is definitively not true. At all. Every game ever made has the developers thinking about and either supporting or discouraging different modes of play with the game mechanics, and that's true whether the game is online, offline, single player, multiplayer, whatever.

     

    People are responding to you as if you're a troll because you're basically just coming in and yelling "It sucks! Why can't you see that it sucks!" and then not engaging with some of the rather reasonable responses that have been made. I get that you feel like you're the one who's being reasonable and it's everyone else who's wrong, but, uh...man. You're not coming across in a sensible and convincing manner. That's...basically all the commentary I'm gonna offer. 

    Other than to note that I was right, and it's perfectly possible to go from zero progress on the weekly Steel Path to having acquired the first of the two Incarnon adapters in one evening session, solo.

    • Like 3
  9. "Do somewhat hard missions for a few hours to earn powerful upgrades," is not exactly the most onerously daft thing DE have ever done. I honestly think the fishy gallstones resource requirement for implementing some of the genesis upgrades is less reasonable than the Circuit challenge to actually acquire them.

     

    (I think the viral squirst gun was the most ill considered such thing, I farmed the bloody thing mostly solo.)

    • Like 3
  10. 1 minute ago, (XBOX)ECCHO SIERRA said:

    Its kinda hard to fail a survival, exterminate, void flood, or even excavation. The defense missions get risky in later rounds. 

    Which id be fine with but rip if you lose everything. 

    Yeah. I run it conservative, tbh. I log in, pick the best frame available, go through a rota of five or six missions, and extract with my progress.

    • Like 3
  11. Just now, Hypernaut1 said:

    I wonder if posting on forum could be considered a second job? 

    DE should pay us.

     

    Anyway, the only thing I really don't like about the Steel Path Circuit is the bloody Defence mission. Because I run it solo, I have to hope that one of the five 'frame options has some kind of reliable area defence ability. When I see Khora, or Frost, or Gara, or possibly Garuda, I know it's gonna be a productive run. The Garuda option is annoying through, I basically kill everything int he wave, then turn one last enemy into a blood fountain and keep him that way for a minute to let the target recover for the next wave.

  12. 1 hour ago, Felsagger said:

    There is no proof of this other than your word. 

     

    This is why I don't take this as evidence. If people want to convince others they SHOULD POST videos about the things they simply say. 

    No need to worry about it. It's Monday, first day of the week. I finish work at five thirty PM Irish time, gonna go home and unlock the Bo Incarnon in one session this evening. Not the Strun, though, I'll take my time and finish that next weekend.

    • Like 1
  13. 1 hour ago, quxier said:

    I've not missed any. It's just like saying "most things takes 1 to 1000 minutes". Not very helpful. Why? 99% missions can take near 20 minutes and your "sentence" is still not wrong.

    What I'm trying to say is that there are more missions & prerequisites that takes close to 20 minutes than there are missions that takes only ~1 minute.

    What if you have maybe few hours in Sunday? Oh, e.g. I've done 1 mission then whole Circuit resets (I assume). It's already happening with Archons. I've not done them because when I want to do them I see 3 missions that may take long time but I need to go to sleep or something leaving me "half done" without any rewards.

     

    I cleared my run for the Braton and Lato mostly in one evening, solo. Did a little on Friday, cleared it on Saturday. 

    • Like 2
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