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Galbekan

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  1. Hello. After 11/05/2023's quick hot-fix patch (my first time noticing it), I've been having an issue where at every launch, the UI scaling is very big, including chat. I keep forgetting to screenshot it (I'll take it and ad it here next time I log in), but here's some additional information: 4K resolution, Full-screen (Not windowed borderless, my GPU fans are constantly loud when I keep it like that), 60hz. DX11 and DX12 versions, either classic and enhanced rendering modes. Maximum graphical settings. My UI and chat scale settings are indeed high (UI at 200, chat at 150), but that's because they're otherwise too small in 4k. I usually keep it in a way that feels like default 1080p size, but this bug makes it seem like 200% scaling at 1080p, instead of the comfortable 200% at 4K. Chat also increases proportionally. Every UI element after log-in, essentially. Even during matches. Visually looks identical to what you'd see trying to run the entirety of the Ropalolyst Natah monologue :P game in 800x600. As for a temporary fix: Using Alt+Tab to change windows and going back into the game fixes it for as long as the game is running, so it's not that severe, but it's annoying and recent. I don't think logs would help much since the game isn't crashing or having any weird exceptions (AFAIK), but let me know if it would help. Seems more like it's just getting a wrong default value at launch. Some PC information, in case it's relevant: NVMe SSD, shared drive with OS (Windows 11, up to date) GPU: 3070Ti (Updated drivers) CPU: 5800X RAM: 32GB 3600Mhz I've already verified files on the launcher and swapped between the DirectX versions and rendering types, but the effect is pretty constant. Made the parts I think are needed to reproduce in bold for ease.
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