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EinheriarJudith

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Everything posted by EinheriarJudith

  1. Add auto cycle to tribute or add an option in the menu to have cycle abilities auto cycle.
  2. this is not about farming hexenon or those mods. its about removing them from the drop table and moving them to the demos and enemies. disruption is my fav mode but getting useless items turns me away from enjoying this mode on jupiter.
  3. it dilutes the drop table. simple. jupiter disruption i dont even touch because of useless rotation rewards blocking relics.
  4. Come on DE. please do something about the drop table. enemies/demos should drop Hexenon and those mods removing them from the drop table.
  5. i wish they would add a toggle for frame duplication in their matchmaking. both vermintide and deep rock galactic have this option.
  6. crossplay was a mistake. duviri pushed me to turn it off. the bugs and limitations arent worth any amount of faster matching.
  7. time and time again the solution i suggest is rage disables shields. all of these types of interactions need to have this sort of mechanic. if its a mod that boosts damage or crit or whatever based off low fireate, the mod itself should reduce firerate to the exact amount if the weapon has more than it requires to activate.
  8. in addition, change ragdoll to lift, remove stagger on deactivation, and increase movement speed.
  9. because you claim its PC's fault when it isnt. and calling PC players toxic.
  10. this is a joke right? crossplay is indeed an issue. console hosts/clients are increasing my load times and reducing enemy spawn. crossplay is also ignoring ping limit, and the PC type settings. crossplay was a mistake.
  11. in the case of viable weapons, imo it still comes down to enemy EHP in SP. it really shows how poor weapon balance is and the issue with enemy armor in SP. for the grinner in Zariman, they are pretty much like the grineer in kuva fortress. unless you are sporting that slash protection arcane, you will die to slash procs before anything else.
  12. SP is about specialization and kill speed. what anyone uses when it comes to equipment is not up for anyone to judge. DE doesnt frown on AoE since they have been doubling down on it. again, SP enemies do not deal more damage than normal enemies of the same level. gimmicks? no. its called using the right tools for the job. nobody NEEDS to abuse shield gating. Edit: dont get me wrong, i am in the camp that was screaming to high heaven that DE should never have added EHP modifiers. DE isnt listening so you have to make do with what they have given you.
  13. i had 2 deaths. 1 was my mistake for casting long casting 3 in the middle of enemies. 2 was a one shot from thraxx laser. 6s short ran out of air wasn't close enough to a pod but no deaths from grunts, acolytes, eximus, or sentients. my setup would utterly destroy anything that isnt SP. the difference between SP and normal at 300+ is enemy EHP. and acolytes. yes gyre is squishy but, asking them to cap the damage at lvl 80 is just asking to make normal easier than it is already, and SP easier for squishier frames, and mind numbing for anything tankier. just don't take squishy frames to SP.
  14. thats not even a problem. again Blue Archon shards for armor Adaptation and any healing. if you had said without adaptation or archon shards of any kind i would agree. she is squishy without survivability mods/arcanes/shards. we have them so use them.
  15. and what level is that? not below 300.
  16. they already gave people a way to fix it. 1. Blue Archon Shard. 2. Adaptation. 3. the many ways we have to heal.
  17. literally another reason kill based waves need to be turned to time based. it fricken blows my mind that id rather play either mirror defense or void armageddon than defense. ive seen blood alter hold up defense in SP circuits while ive used gaze and it never held it up.
  18. i really really hate to say it but its time DE looks into dedicated servers. the host migration and crossyplay are both causing more trouble than what its worth.
  19. not happening on my end. it happens at the height its supposed to. the animation has a considerable pop up animation at the end.
  20. when i use ADS during a melee combo it gets stuck in toggle at the end of the combo. i dont use toggle ADS. its getting stuck in other situations as well randomly.
  21. literally go check the ghosting between FSR and XeSS. image quality is important and FSR has terrible image quality.
  22. XeSS is superior to FSR. go check CP2077 or jedi survivor. FSR isnt that great.
  23. hydroid is not the only frame that should get this. ember - fireball vauban - tesla nervos etc. if the charge mechanic is a straight up better version of its non charge variant, it needs to be removed and the charge become the base.
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