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MartinVole

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Everything posted by MartinVole

  1. Here's a few questions: 1) How is the Ghoul Rictus Saw and Nox Cannon coming? I know you said they were in the works a while back, and that they were more recently considered for land-only heavy weapons. Just wonder if there's any progress! 2) Will Baro be bringing any new weapons/non-cosmetic gear soon? 3) Are Umbra-style frame variants still on the table for future content? 4) Are Land Arch-Melee still on the table of "maybe" for after Melee 3.0? Likely with similar anti-grav tech being utilized? Also, us of the Panthera Order have but one holiday wish: Panthera Prime. Please consider that beauty in the future because that'd be lit! Cheers!
  2. Here's a few questions: 1) How is the Ghoul Rictus Saw and Nox Cannon coming? Knew ya'll said they were in the works a while back, just wonder if there's any progress! 2) Will Baro be bringing any new weapons/non-cosmetic gear soonish? 3) Are Umbra-style frame variants still on the table for future content? 4) Are Land Arch-Melee still on the table of "maybe" for after Melee 3.0? Likely with similar anti-grav tech being utilized? Also, us of the Panthera Order have but one holiday wish: Panthera Prime. Please consider that beauty in the future because that'd be lit! Cheers!
  3. Aw, was hoping Episode 5 was today, though, hoping for a big fight and some cool rewards. Will say that I liked Series 1 more in terms of more overall action, felt less slow. Story is interesting though, can't wait for its finale!
  4. We've had no shortage of cosmetic updates in the last few days, but will we have a content update soon, even if just weapons?
  5. Where's Emissary Episode 3? 😞
  6. Wonder when we'll get to see Grendel in action.
  7. Of course land archmelee is silly, but no more silly than other things we got, and the less mundane weapons are the ones that stand out more. (Do we even need another flamethrower primary?) I mean, I have a green colored Knux sitting in storage if ever an occasion were to occur. Many want it because of the Kaszas because it'd make the a properly large scythe.
  8. Anything to show on the Nox Cannon or Rictus Saw? Is land Archmelee sounding promising in the future?
  9. Cannot agree more. Three forma too, forcing players to use the very resources you get rewarded in Nightwave... and the guilding? Eh... these just need to go. This is not a way to go about teaching players to use systems. Also not fond of the future transmutation act. Really should focus more on missions and in-mission systems than forcing the use of resources.
  10. Still no fix for Komorex research removing 20k clan affinity.
  11. Any updates on the Nox Cannon (Stug's non-suck big brother), Ghoul Saw, PVE Arcata?
  12. Anything on the Nox Heavy Sludge Cannon, Ghoul Saw, PVE Arcata, the unreleased Ayatan on Plains of Eidolon, or event/syndicate infested weapons?
  13. Don't add revives, if you plan to increase scaling rate to normal, just make reward rates normal. Time does not equal hard, just... time consuming.
  14. Arbitrations suffer from being long and boring, longer != more challenging, just... longer. Longer just = deteriorating interest.
  15. No, it is the Stug if it was the GLOO Cannon from Prey, and not simply an explosive booger flicker.
  16. You should make it so Rhino crashes down like a meteor from casting stomp in the air for more "heroic" impact. XD
  17. Will we ever get the Jat Kittag Polearm or the Twin Hek used by executioners? What of the Ghoul Saw and Nox Cannon, will we be getting these soon?
  18. Wolf of Saturn Six's spawn rate has yet to increase by any significant degree.
  19. It was stated that after each story progression, the spawn rate of the Wolf would increase by a degree that, by the end of it, would be hard NOT to encounter him, but after three episodes, this rate has yet to noticeably increased. I've been testing this since the start of this Nightwave season, and the Wolf has remained consistently rare, with around a 1/80 to 1/100 rate. Worse yet, with Episode 3 his mechanics have apparently changed a bit, but his rate remains the same low chance. We are edging past the apparent halfway point of this Season, with little idea how many episodes remain. It seems like escalation should start being felt at this point.
  20. I'd think buffing special boss encounters initially than letting them be rare for the first half. Been playing a lot in hopes of seeing the Wolf once, and it feels like as weeks go by, the chance hasn't increased at all. I know it was stated that his spawn rate will increase, but this feels abysmal starting off.
  21. The problem with long survival missions isn't the fact it is long, it is long and at the mercy of RNG. Even with an optimal built team, you can still just hit bad luck and not get the life support drops you need.
  22. Any buff to that Grineer meathead's spawn chance?
  23. Wolf of Saturn Six and his buddies both seem to have an extremely low spawn rate, any consideration to buff them? As a "season" boss and one that is particularly tougher than average, it seems odd he'd be so scarce right now.
  24. Feedback: More daily challenges would be welcome. More weekly challenges would be welcome. Increase fugitive encounter rate maybe? Especially on affected planet (Saturn) Fix problem with fugitives becoming uncapturable
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