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Everything posted by RobWasHere

  1. Your objective is only the orphix, not the sentients around. Picking Fluctus as weapon allows you to pick red nodules through walls and floors so the eye will speed up to open. Then bombard it with Arquebex or the exalted blade. Anyway this mission is too fast for solo. I think I managed to reach 7th Orphix at best before I ran out of time. Get as far as you can, you should be able to extract after 2nd Orphix done if I remember correctly.
  2. Carrier is nice if you havent unlocked exilus slot for ammo mutation on. Nautilus has grouping tool, though its kinda wonky and tries to move enemies through walls Dethcube has Vaporize and Energy Generator, and everybody except Lavos loves energy orbs Djiin is immortal like Vulpa, but dies whenever something sneezes at it Shade need rework, but Ambush can make some sweet damage spikes for few seconds Diriga stun is nice for melee Helios scans and puts weakspots Wyrm has own space program Taxon can make overshields Oxylus for open world fishing and scanning plants for Sacred Grove farming
  3. Vastilok shoots 9 pellets, each one removes armor with Shattering Impact. Sarpa shoots 5 bullets, so its almost half as fast.
  4. Only if you confuse the tabs and write that on Region
  5. Some people I added to friends list due to first nightwave "Survive X minutes in Survival with friends in the group" still play, but real life friends only one still play
  6. I dont remember how I got her first time (probably with Loki due to sprint speed), but second time I used Wukong infused with Infested Mobility and just speedrun all Spy missions till I got her parts.
  7. Try Tri-Orbit Ephemera and launch yourself off AW Slingshot, you will change your mind
  8. Infusing Banshee's Silence with Helminth (can you have helminth without doing the Vaults?) makes Necramechs disable their abilities, that is especially handy when handling Voidrigs and their shields.
  9. Repair, also works on allies warframes as well. If your friend only healed himself, it was Elevate https://warframe.fandom.com/wiki/Magus_Elevate
  10. Demos are not status immune, they have just damage reduction that reduces damage from status procs. You can still reliably kill demos high proc damage like scythe/2H nikana heavy attack forced bleed multiplied by viral or slow them down with cold damage. Some Demos might resist some of status proc type or wont apply them when not attacking their weak spot (Nox or Bursa demo)
  11. Depends on what relics you want to farm. Beside Lith on Hepit Void and Meso on Io Jupiter Neo and Axi for current prime access have highest chances from Disruptions.
  12. Sounds like you have Shred mod installed, try without it
  13. Violence casts short range Silence that disables all abilities, including destroying summonable clones. From what I remember I did it either with max range Vauban with beam weapon to kill Nullies or Nyx Chaosing and sitting on top of console with max range Assimilate.
  14. Old blast: Can stunlock enemies, but they constantly tumble on their butts making harder to hit headshots/weakspots New blast: Enemies dont tumble anymore and their accuracy is lowered but this accuracy debuff effectiveness is questionable You choose. By all odds I prefered old blast, now its only useful to proc Condition Overload/Galvanized Shot/Aptitude
  15. At least look at the droptables again, I get feeling that Sevagoth and Epitaph parts are more common than keys, and they supposed to be rarer than keys.
  16. Explosive weapons do very well, Bramma, Acceltra or Kuva Ogris. Chaining weapons like Amprex can be quite effective as well as Proboscis Cernos. If you want cool automatic CO primer, give clone an Epitaph, as clone never use charged shots and never reloads on it.
  17. The tutorial need to be expanded. It just teaches how to fight, everything else is on the wiki or in not very noticeable buttons. Equip a mod, mod capacity, what polarity does, what is MR, thats for starters. Then each mission type on first play-through it should tell in detail what to do. Defence objectives can be overcome easily by starter frames if player is using powers. The problem is that energy at the beginning is scarce resource - my suggestion would be buffing base Rage mod and put a Flawed Rage so new players can use powers as late game players can. Other suggestion could be making Dethcube's Energy Generator an universal mod that comes with Taxon.
  18. 1. If you die in a mission, a lich will spawn after respawning to annoy your enemies a bit because their damage is pitiful 2. You can put them in your railjack as Defence crew if you have Command Intrinsic "Unusual Crewmates" 3. If you set them On-Call in Railjack crew menu with enough Command, you can summon them directly in non-rj missions using Gear Item 4. You can trade them to other people in your dojo Crimson Branch room. If your spared lich had Ephemera, person that buys it will have that Ephemera guaranteed. You also get it when converted
  19. Type: Railjack enemy bug Description: Some types of Moa become invisible and invulnerable to any type of damage beside chain-linking weapons like Amprex, Kuva Nukor, Tenet Cycron. Visual: Reproduction: Play any type of Railjack mission (though I noticed only in Survivals) Expected result: Being able to kill all enemies Observed result: Polaris, Railgun and that one with Nukor beam Moas become invisible, untargetable and only killable when chaining weapon hit nearby "visible" enemy, AoEs dont work either. Reproduction rate: always
  20. I would really love if Aquablades would move in kind of spiral, so they could hit things inside the circle.
  21. Every ability is predetermined from every donor frame. Otherwise you would just see Inaroses and Rhinos with Peacemakers everywhere.
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