DE, Stuff like this is why I play and enjoy Warframe over any other looter shooter even after like 5 years even though some speed bumps like this occur once in a while. I don't think I'd expect anyone else in the entire industry to revert a nerf that hurt players, let alone be this transparent about the thought process that went into making a controversial change.
While this lootframe """"fix"""" should not have happened to begin with because it gave players a lot of war(frame) flashbacks to Viver, the fact that you all saw sense and undid it is worthy of some huge praise as far as I'm concerned just by virtue of the fact that I don't think any other company would have done this, they would have just said "It's to give you a sense of pride and accomplishment for getting Condition Overload" and left it at that.
I'm also happy you went into detail about the thought process and precedent behind the controversial changes too and apologized. If more developers just did this and stuck to the notion of "Actions speak louder than words" instead of hiding behind empty PR sentiment, the industry would be in a much better place.