Jump to content

Auxilar

PC Member
  • Posts

    68
  • Joined

  • Last visited

Everything posted by Auxilar

  1. Yes, I did the research and yes I know this has been an issue before and it's been archived. But, here it is again. Since the latest patch (hotfix) the gear wheel resets after every single mission to blank. Restarting the game doesn't solve it, optimizing doesn't solve it, doing any recommended tinkering on any previous posts doesn't solve it, so it's safe to assume this is an entirely server-based issue.
  2. While I rely on running Survival with Nekros + Smeeta combo to farm my resources fast, I have to agree it's a stupendously boring mode. Grab your Nekros, trigger your Desecrate and camp on the same spot until the enemy level scaling turns the Eximus overshield values into quadrillions. The life support warning at 20% is only there to remind you to jump out of your camping spot to grab the loot, grab the ammo and instantly reset the life support to full. I honestly don't think adding yet another mode where the enemies keep rushing at us blindly would change anything. What the game desperately needs is variety. The way I see it, since Warframe revels in emulating other games (Guns of Icarus through Railjack and Dark Souls through Duviri Paradox just to name a few), it wouldn't be too much of a stretch to imagine other games adapted through unique gamemodes. The game has lots of strictly PvE content so I would recommend fleshing out its PvP aspect. Simply put, the current Warframe PvP experience is utter garbage, everybody knows it, nobody plays it and everybody simply accepts that's the way it has always been because the developers never bothered to adress it. A proper PvP mode similar in design to Dota or LoL would certainly be a welcome addition, the easiest way to balance this would be to set all mods the players bring into it to level zero. Another proper PvP mode would be SHOWDOWN. Every week a single pre-determined frame is played, along with a pre-determined weapon loadout. Your Orokin reactor is locked so you have 30+aura energy. Best player wins. Another PvP mode could be easily made from adapting INVASION missions to let us play as either Corpus or Grineer soldiers instead of bringing out own frames. The Veilbreaker clearly shows the game is capable of doing this. ... those are only the ones on top of my mind right now,I'm sure if [DE] could integrate pretty much any sort of game into Warframe if they put their minds to it.
  3. As time goes on, the shenanigans I've come across surrounding the Corpus Nullifier have gone from mildly amusing, to mind-boggling, then inconceivable, and today they've officially reached the level of preposterously outlandish. So, I guess it's high time you hear the story of Cambo, the Corpus Rambo who puts even the legend of Hunhow to shame. In case you're not familiar with our friend Cambo, he's a unique Corpus mellee soldier with the pale blue aura that cancels out any effect we place on the field, wipes all of our buffs and shuts down all of our abilities if he approaches close enough. Even though he generates this uniquely designed pseudo-energomagical negation aura, Cambo does not believe in gunpowder, does not believe in Warframe abilities, does not give a damn about bullets and certainly does not give a flying #*!% about your fancy Necramechs. Cambo only believes in the undeniable honor of mellee combat and the power of ones jab, wielding his trusty little billy-club like it's a supersword and it's freakin glorious. Back when I started playing and first ran into Cambo about 8 months ago, I accepted the fact that he's uniquely designed to counter Warframe abilities, meaning he shruggs off any Warframe ability I cast against him, so I learned that I had to rely on my knives, beams and bullets to put him out of comission. Sometime later Cambo became capable of shrugging off and eventually even completely canceling out my Voidrig artillery shots, wiping them clean and fully negating them if I happen to aim for his aura. Alright, if I can't blast him apart, I'll just blast him aside, I learned to drop my shots next to him so the concussive blast tears him apart. Further down the line Cambo somehow gained the ability to negate energy shots from energy weapons Arca Plasmor entirely, so I learned to avoid using these kinds of guns when I'm going against Corpus or, when I'm in a mission and Cambo shows up, I switch to my Paracesis and run straight at him. A few days ago, when one of hotfixes were applied, Cambo trully became the Rambo of Warframe. Blasting the area around him with Voidrig artillery shots doesn't affect him anymore, so whenever he barges into the fight I'm having an "Oh crap here comes Cambo!" experience. While his allies are being torn to shreds by 1.000.000 plus damage Voidrig artillery blasts larger than his own aura, shredded into microfragments all over the place, Cambo just pushes through all of that shelling like a superchad, does not slow down and does not take any damage in the process, reaches my Voidrig and uses the sheer weight and size of his balls to lift my entire Voidrig out of siege mode. So, when I'm minding my Voidrig business and artillery blasting half the map apart, Cambo comes along to remind me to stop camping like a loser and come out of my Voidrig for a proper fight. Today... well... seems Rambo contracted a serious case of dontgivea#*!%itis, evolving into some kind of an Alzheimer Schwarzenegger. Cambo now ignores pretty much all ranged damage I throw his way. So far today he's managed to completely shrugg off my Voidrig artillery blasting, Quellor machinegunning, Ignis Wraith roasting, Lakspur Prime bursting and bombarding, Epitaph headshotting and Fulmin shredding, the only reliable way for me to put Cambo down is to close the distance and shove my Paracesis up his ass. Yeah, Cambo has developed the ability to straight out forget he's supposed to take any sort of damage that isn't mellee damage. Fortunately for me, every once in a while his Alzhemier syndrome takes a backseat and he suddenly remembers he's an enemy unit, supposed to be killed by players, and when that occurs Cambo simply implodes. Bugframe, I'd love to tell you not to change... but these shenanigans are really getting out of hand. If you are going to fix Cambo and provide us with his regular form, I would appreciate if you would develop a new boss to comemorate this glorious journey, because it has been glorious indeed. PS EDIT: If this is the way Cambo is supposed to work... I'm genuinely afraid of him...
  4. The issue still hasn't been fixed, even after multiple missions it didn't yield a single genetic code...
×
×
  • Create New...