Jump to content

Kevyne_Kicklighter

PC Member
  • Posts

    1,313
  • Joined

  • Last visited

Posts posted by Kevyne_Kicklighter

  1. 5 hours ago, Corvid said:

    https://en.wikipedia.org/wiki/Ninjatō

    "Historically, there is no physical evidence for the existence of this "katana-like short sword legendarily used by ninja" before the 20th century,[13] though it is believed that the designs demonstrated by alleged replicas are based on the design of the wakizashi or chokutō swords or the swords associated with ashigaru.[1]"

     

    Not only that, the sword the OP wants is even a worse example of a STRIKING blade.

    Why infantry SWORDS (straight blade) and calvary SABRES (curved blade) are used for different reasons. Calvary can't run a guy through with a blade, they have to strike from atop of a horse, and their sabers are designed to put the weight of the blade where it belongs for striking (why the Samurai long sword is shaped the way it is ... for striking). Infantry blades are designed to thrust in (and usually pointed to pierce armor). Striking blandes may not even have a POINT to pierce armor. Look at even the construction of the fencing foil, it's strictly a piercing weapon designed to run through another (like a nail through lumber, even the foil has like a nail tip design more like an piercing arrowhead).

    The OP wants to USE the weapon and wants symmetry.

    Good luck in finding that balance when frames bodies and their armor CAN and WILL clip, and how the Tennogen creator will TRY to compensate for it (it will look weird just how far from the body the swords will have to be to NOT clip).

  2. 53 minutes ago, Beartornado said:

    I'm well aware that Free to Play is not free. My statement only concerns the isolated relationship between any individual and the product that is Warframe, and the lack of a payment which is required from any individual who wants to play Warframe.

    Because of the genre promotes the FTP model a "free". It's not, and thus, false advertising.

    Want a frame and/or weapon to fit all those kewl mods? Need "potatoes", which is HOW and WHEN a new player learns they need platinum to BUY that "potatoes" to add 30 more points to fit more mods in. Then he will learn he needs to get Forma so he can not only fit mods in empty, he has to fill them with mods that are FULLY maxed out.

    Each so every frame and every weapon you want to keep and use, that's 40 plat AND at least 3 Forma EACH.

    FTP is no way FTP!!!

  3. 30 minutes ago, ShortCat said:

    @MJ12 & @Teridax68 I have no idea why you jump on one sentence and ignore the rest of my post.Armor modifies multipliers from corresponding damage types. Even 1 ferrite armor point will grant 15% resistance to slash even before DR calculation from the armor value is considered. Thus, it modifies weaknesses to certain damage types, which cannot be achieved with health type alone. Furthermore, armor is "separate", because we can strip it and negate its effect, modifiers & DR, even before the fight begins. It may be not as relevant for us, Tenno, but it is important for our enemies to be able to create varaity. You focus too much on our perspective, yet you forget that enemies use the same mechanics/weapons we do and with removal of armor current damage system would become completely obsolete. So yes, "resistance to damage types" is innate to armor.

    ^^ This.

    We also need an indicator when armor is stripped/or "leaky" to even NOTICE health is being damaged. Not this "bypass" system that completely IGNORES BOTH shields AND armor to go straight to health damage.

    A ... Shield | Armor | Health ... bar.

    Shields are the bubble that protects armor. Armor is the bubble that protects a character FROM damage itself -- be it physical or elemental damage.

  4. Just now, MasterBurik said:

    Was this...was this sarcasm? I live in the United States, where we would laugh in the face of any government official who made such a hypocritical statement.

    I live in the USA and saw what addictions can do to families ... and the price society PAYS for it.

    Had a neighbor, a WWII veteran who had a son. He not only stoled his father's money for his addictions of Wine/Women/Song/AND BEER. One day, when they were now out of even power as his son ripped him off of all his savings and retirement money, he asked for more money. His dad finally had enough and said, "NO!" to the entitled PoS. What did his addicted son do? BROKE HIS LEGS, and ripped the phone off the wall and left him for DEAD. If his Army buddy didn't do a welfare check he would've died.

    I don't want to pay taxes for 20 years for such a fool getting 3 meals a day and a roof over his head ... because of passing the buck on OTHERS.

    So do wipe that grin off your face, son. It's not funny for OTHERS to pay for industries making a buck and asking OTHERS to pay the consequences.

  5. Just now, Beartornado said:

    In the context of my post I was saying that the content was free for players to experience on release, monetary purchases have not been required to play new warframe content. I'm not discounting what it costs DE to do any of these things. And on that note I do think OP has grossly oversimplified the cost/effort of implementing and maintaining dedicated servers, nevermind the fact that they won't magically fix everything and could create new issues to add to the existing ones.

    "Free to play" is false advertising. It's not actually "free to play". Ingame currency isn't like gold in WoW (game generated), plat in WF is player bought. Just like the WoW token is -- any in the game cost $20 each and paid for by someone.

    Like folks get upset about "leechers" in WF, people get upset that people don't pay to keep the game solvent. Worse, seeing people WHINE about not getting things faster, too. That's called "entitlement" and "I do what I want, F U!" mentalities. It attracts the worst making overall gaming toxic, too.

  6. 17 minutes ago, (XB1)Shodian said:

    Still don't understand how anyone sees this as pay to win. Lol

    YOU may not, but PLENTY of people do see otherwise around the world...

    https://en.wikipedia.org/wiki/Loot_box#Regulation_and_legislation

    That includes ALL of the nickle and diming money models, too.

    IF the video gaming industry wants to go full casino in it's money making practices, they will have to be regulated and pay to treat addictions it creates. Just like casinos and state lotteries have to for gambling. It's NOT the State's job to clean up after the pain gambling causes families.

  7. On 2018-11-12 at 3:22 AM, rsod25 said:

    Hkm7mYG.png

    Can we have "Never" button there as well please? Don't take Windows 10 path 😄

    I like the reminder to clean up old download files and saving almost 2GB of SSD space. SSD space is a premium and don't like junk left behind in installs taking up that valuable space.

    But sure you can have the option, but if you can't login/have connection issues and what not, well, don't say DE never gave you an option to settle those conflicts, too!

  8. 14 hours ago, Insane-Mana said:

    My self i cant really play fortuna cause my laptop is worse than a potato, so the other day i sold some stuff via the market and made 1100 plat in just a few hours. Bought the stuff i wanted (for free lol)

    But it's NOT "for free". Currency in WF is bought by "whales" ... someone is paying, while others are grinding for welfare.

    That's the "free to play/pay to win" money model.

  9. 5 minutes ago, peterc3 said:

    This seems like an entirely unreasonable assumption.

    I hope he doesn't mean the Elite: Dangerous or EvE jumps (21 jumps from Jita-4 to 0.0 is a LONG pilot session! It's nice that EvE has a nice jukebox of music as it takes 10+ minutes to get to your location!!!).

  10. 4 minutes ago, YUNoJump said:

    I don't think you've really registered the point that P2W doesn't mean "has things you can buy", P2W for most people is when buying said things is the central aspect of success in the game. If you can easily play the game without buying optional stuff, then the game isn't P2W. If you have to buy stuff to succeed, THEN it's P2W.

    WF pads are good consumable support items, but there's a few big things to note before they could feasibly be called "P2W":

    https://www.merriam-webster.com/dictionary/concept

    Free use healing and energy pads is a P2W concept in too many P2W games.

    DE designed them as a P2W mechanic in WF.

    Because in P2W games you BUY them.

    Otherwise, it would have a cooldown timer on it's use so NOT to spam them.

     

  11. 1 minute ago, (XB1)Shodian said:

    You mean the pads that you can buy from the shop with in game currency that you build with in game resources for absolutely no real money?

    Again...

    WoW isn't a P2W game -- health and mana pot usage is strictly controlled. In raids you can ONLY use them ONCE in a typical boss fight.

    WF is a P2W game -- health and energy pad usage isn't on cooldowns, and you FREELY can use them at any time (pop 2 of them even at once!) ... because the game was DESIGNED for players used to BUYING healing and energy in P2W games. DE may have wanted to originally charge for them, like other P2W games do.

    So in the higher end content playing WF is like this: you can be rezzed 10x even in a fight -- even DPS!!!; and use as many healing and energy pads you want. No SKILL required.

    In WoW and EQ/II it's like this: If you die and not a tank or healer, you're watching the raid dead. All rezzes are saved (due to cooldowns) on tanks and healers. You also have only ONE chance to use a healing or mana pot in a typical 4 minute boss fight. Skill required.

    It feels WEIRD for non P2W players. It even feels like cheating.

    That's why P2W has a negative stigma to it, and especially the concepts behind them.

  12. 1 minute ago, (XB1)GearsMatrix301 said:

    So you have an issue with the fact hat there are frames specifically designed to be tanks can take more damage than frames not designed to be tanks.

    I don’t get it.

    WF doesn't operate like other games. In other games we have counters to the 1,000 cut and rat-tat-tat damage because we can AVOID it and even SEE WHEN we get damage.

    So even "glass cannon" DPS can survive and not have to relay on 1,000 healing and energy pads, instead!

    Camera angle can't be changed nor the FoV; we have no mitigation abilities which we can weave into our "rotations", either.

    The game plays differently and people used of how older games play that offer mitigation abilities, the way WF operates is weird.

    Armor = mitigation (tanks always have more) and their abilities are specifically for tanking -- they win no DPS awards.

    Shields = like a paladin's bubble or shields; or even a mage shield PREVENT the damage seen in WF (and they're on cooldowns, so can't abuse it).

    It takes getting use too, but some don't like it. In WF "glass cannons" ARE "glass cannons" and you have no real mitigation BUT using 1,000 healing or energy pads!

    • Like 2
  13. Just now, YUNoJump said:

    There's a difference between P2W and just having real money purchases in the game.

    For a decent portion of players, the term P2W isn't even applicable in a non-PVP game, because no matter how much money you spend on gear in a PVE game, you aren't actually putting down other players by having it.

    Even if that definition isn't used, buying weapons and such in Warframe doesn't make them good, because you can't make a good build without Mods. You could buy every weapon and Warframe in the store the instant you unlock their MR tier, but it won't level them up for you, it won't give you the Mods you need to make them viable. 

    Most people consider "pay to win" to mean that the game is either balanced around players spending money, or that spending money gives players an unfair advantage. The latter is obviously not true because Warframe isn't PVP, and the former probably isn't true either, because almost every single item in the game either doesn't have a way to outright bypass grinding for it (eg Relics, Arcanes, Rivens), or the system for grinding it is set up in its own ecosystem. There are definitely some items where the grind is very tedious (eg Mesa, Nidus, Equinox, Hema), but they are the minority, they aren't game-breakingly powerful or essential, and buying them is never pressured upon the player because there aren't any items like that which a player actually needs outside of the obligatory MR increase.

    Being able to pay for something doesn't automatically mean that DE is a money-grabbing greed factory. 

    Nope. The CONCEPTS in WF are P2W, they just hide it better.

    P2W applies to even PvE games. Just because they play against NPCs doesn't take away from P2W concepts. Look at the pads they have in WF, for example. In WoW we have healing and mana potions, but they're on timers. Their use is strictly controlled to NOT give too many "get out of Dodge" exits. In P2W games you're free to use them at any time, because they build into the game NEEDING them (so to buy more). WF hides the "buy more", but by it's very design of using healing and energy pads, it's to the P2W model.

    It's not in your face like some P2W games to "buy", but it's programmed into the game to use them freely as they're designed for you to use freely (have no need for so many heal pads with rat-tat-tat; or, death by 1,000 cuts damage, otherwise).

    People don't want THEIR game to have the stigma of a P2W tag, but you have to honestly look at how the game is programmed.

    WoW isn't a P2W game -- healing/mana pots are on cooldowns.

    P2W games -- use them freely people!!!, because so many P2W games exist on that model.

    In WoW I ONLY use pots in raids, not because I can't but because what's the point of using them BUT in an emergency?

    In WF I carry 100 pads and air charges to stop from dying by 1,000 cuts and rat-tat-tats.

  14. 2 minutes ago, MJ12 said:

    There's no armor indicator on the bar because your armor number is a constant. Pretty much no enemy exists who can generate corrosive procs outside of a rare sortie condition.

    Can't go from Shields to Health without damaging armor (i.e., slash damage). Armor is the shield before health. BECAUSE the armor is gone or "leaking" is how your health goes down.

    Procs damage the armor to get to damage health. Shield operate as a warning you're getting pelted.

    So, armor needs to be indicated on your protection bar right in the middle of it.

  15. On 2019-01-07 at 3:12 AM, Steel_Rook said:

    The broader question is WHY is the Market a third-party website and not an intrinsic part of the game, controlled by the developer? Why wasn't this functionality in the game from the moment they decided to implement player trading of Platinum? Even if it's literally just a bulletin board of bids and lists (which is what Warframe Market is anyway), that would be good enough. To this day, it still astounds me that the only "official" way to trade with strangers is the Lineage 2 system of going to a public place and setting up a stall.

    Probably because it takes so long to get a ticket answered.

    If you think it takes long for a ticket to be answered now, imagine the ticket wait time it will create with trade matters.

    Oh, DE can remedy it with canned replies, but you know how that fares with players, too.

    Would be nice if Warframe allowed addons to use within their game. Like how the Undermine Journal works in WoW (hover over an item and get the stats on it's sell/buy prices and median). The old Undermine Journal had charts on what's moving and expansion long prices (so needed to weed out AH "bots wars").

     

  16. 13 hours ago, Volinus7 said:

    There are 3 ingredients for long-term Warframe, compulsion, sunk cost fallacy and Dunning Krueger effects. 

    Don't forget the other effect: of mobs wanting to feel superior even though they're, again, taken to the cleaners.

    In order to play video games for extended periods you must be v-e-r-y realistic in WHAT gaming is designed for and WHY.

    That's when you get off the rollercoasters and play for what YOU like and pay for what YOU prefer in a game.

    Ever wonder why there's "fashion" frames and all? Has zip to do with gameplay itself. It won't knock out a boss (well, some color combos MIGHT!). But to some that IS what the game is about to them.

    Once you learn the "formula" you play not to chase carrots, but to have FUN. Games are for entertainment, it's not working out for a sports team (WHY eSports will never catch on. I don't watch games I CAN play, for example!).

     

  17. On 2019-01-07 at 7:51 AM, Jeronan said:

    1. You create recurring income every two months, since a lot more people are willing to pay 20 bucks every 2 months (this is a fair price compared to Pay 2 Play MMOs like WoW and FFXIV that charge 10-15 bucks a month subscription fee).

    People who play games like WoW like the per month subscription model. Main reason is for budgeting. Even people who are disabled can afford $15/mon for their entertainment (MUCH cheaper than even buying used books! I read a book a day ... $2 a book a day ... see why WoW is cheaper???).

    Quarterly billing you get a "surprise" in your limited budget every 3 months. Why many don't go for semi-annual option (WoW used to have a yearly sub, too).

    FTP games don't WANT subscriptions as they can make more money via their model. Blizzard (should just call it Activison now) wants to make WoW in a FTP model because they can rake in more money, but the players absolutely refuse it. Activision offers that next, WoW is dead. Already enough friction with $25 mounts, add more, another mass exodus WILL happen.

    They won't be able to afford to play.

    FTP model came as a means to pay for games without needing loans and venture capital. They depend on "whales" paying them MORE than a subscription to operate and to offer their games as "FTP". All that nickel and diming adds up, 10p here, 10p there. ALL LEGIT plat ingame comes from purchased plat. Those people "playing for free" selling for plat, that plat isn't like gold in WoW, WF's plat is real money paid by others.

    Take that currency out, WF is dead. All the crappy third-party sites that even help to PROMOTE games have no incentive to sell non-legit plat, as the people are gone. The game dies.

    These games are really sleazy operations at it's core. To be "popular" they NEED those pesky currency sellers to make the game look "popular", and they need them to SELL cheaper currency, too. The FAT whales buy legit currency. The cheap folks buy from currency sellers. But in the end the studios "win". They feed off each other. WoW wouldn't have been as popular as they became without all those gold sellers (come on a former Goldman Sachs employee had the largest gold selling COMPANY???), they'd be just another game title. But those gold sellers arepromoters who advertise their game all over, as free advertising.

    So, any changes in the pay models in gaming, you have to factor in the 3rd party sites too (and oh, they're on forums doing everything to KEEP in business, too). Get too strict on 3rd parties, the studios will see a drop in players playing. THEY can't let it drop too far or the game dies.

    Blizzard learned that the hard way......

    My other sister was dying (stage 4 cancer) and one of her bucket list goals was to get all of the WotLK gem recipes. But Blizzard didn't document that they REDUCED the titanium ore drops. She spent months farming Saronite so Titanium nodes would spawn. But unlike WF where there's no limit on how many mats you can hold in your inventory, there's a bag space limit on how much of ANYTHING you can store in WoW. She couldn't sell it fast enough. She wound up just GIVING away the Saronite, even.

    Blizzard noticed. They warned her to stop.Then accused her of being a bot. Even though she reduced her farming, about 4 months later (probably because the botters complained), they permanently banned her account.

    But here's the catch: they didn't stop her from buying ANOTHER account. Said she's free to buy another.............

    Now you know WHY botters are never gotten totally rid of in some games. It's not just because they want to monitor what bot makers are doing in those ban waves, they'll wait to sell them another account in those "ban waves". Extra cash by the hundreds of thousands of accounts at a time and an extra $49 each..........................

    See how the REAL MONEY games are played, now?????

  18. 7 hours ago, (XB1)Shodian said:

    Except it's not.

    Nope. The base design of Warframe is P2W.

    The mere fact the game started on the model of 4 deaths a day and PAY to continue playing, or you can't play for 24hrs ... is P2W.

    Even the concept of the healing/energy/munition pads is P2W (that's seen in P2W games). It was DESIGNED to be that way.

    It's not TOTALLY P2W, but things like you can buy XYZ package and can even bypass MR ratings, shows at it's core the game IS P2W. DE just does it more subtlety than other games with loot boxes or gaming "cards".

    There's a big section of gamers that dislike that concept. Cosmetics are fine as it doesn't affect gameplay, but buying gear or even characters ... that gets a chunk of players upset (and they're like that in subscription or FTP games, too).

  19. 5 hours ago, trst said:

    Do you understand how the forums or feedback works? This isn't even in the correct sub forum if your intent was to create feedback.

    But most importantly this thread does not contain any feedback. The overwhelming majority of these nine pages are people making complaints about connection quality, making surface comparisons of Warframe's connection quality to other games, attacking people and making assumptions about their "internet credentials", and people assuming DE's financial status.

    Honestly I'm more surprised the forum mods allowed this thread to go on for this long.

    ^^ This.

    Forums are like "happy hour" at the neighborhood bar. You go there to talk shop after work.

    It also serves as a news board ... like if the servers are down.

    Using it as a "protest" medium, considering not many post or read the forum otherwise is a fool's errand (a forum is doing well if 1 in 10 stays to post [it's what forum admins learn about them], why it has to be constantly "seeded" to LOOK active). It's not Twitter or Facebook, where one button informs the world instantly. It's a bar and what goes on there only your neighbors and co-workers know deal.

    If you want to "protest" and "recruit" better get on Twitter or Facebook, as stump speaking on a game forum rarely gets any "attention". It's a sidenote in any news article even (NOW do you understand WHY devs are on Twitter???).

  20. 2 hours ago, (XB1)Skiller115 said:

    how about have you ever been able to fire a 45 ACP at 7 times per second while not being able to kill a man with 5 headshots in a row!!? if you're going to bring real life into this?

    They don't teach you to fire headshots in the military or police. That's pure video game stuff. Not even snipers aim for the head when the trunk is a guaranteed hit.

    • Like 2
  21. 16 minutes ago, spirit_of_76 said:

    ditto to that so many tenno do not know about negative frame interactions/ the operational requirements for a frame or where a frame is good that is is sad.  necroses using their 4 when they have renewal,  syarns not letting a Valk build warcry duration (this hurt them because it reduced the duration of their the buff for them as well and +135% attack speed and armor is not something to scoff at).  

    Something I'm finding out with Saryn Prime with 238m range. Oh, nice 700+ kills, but you also notice your peers aren't getting kills also, and why they're W-A-Y away, because they can't get kills. Just because you can do it, doesn't mean it's the best thing to do for group enjoyment (or finishing the Elite Sanctuary runs as it depends on how many you kill -- perfect time to add that survival mod to lower the range!).

  22. 5 minutes ago, (PS4)Hiero_Glyph said:

    I used entitlement because you seem set on telling me how I should be forced to play the game.

    DE is forcing you to play the game their way. Are you going to argue DE is wrong in doing that, too?

    You won't find ANY online game then to your liking!

    There's only so much entitlement any game can tolerate, as it interferes in making and maintaining a game.

    • Like 3
×
×
  • Create New...