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seprent

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About seprent

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  1. this is jsut phase one of the melee changes from what ive gathered to understand its going into atleast 3 phases this is phase one fluidity between gun and melee next is going to be mods and re balances for said mods then stances and how combos are done from memory more universal one stance combo imput works over any other stance
  2. the person might be thinking of arcane aegis 6% chance on any damage you take to gain +60 shield regen over 20 seconds the regen is instant and doesn't stop over the duration of the arcane affect and can proc again during it refreshing the duration on paper 6% isnt that high of a chance but to be perfectly honest it procs alot more often then you would think practically give you haven and aegis storm for free for the next 20 seconds also if you have sheild regen mods on those affect as the arcane goes off the base shield regen rate but since it forces shields to regen and not stop even if you take damage these mods also take affect making the arcane more potent i have just one and it procs almost every fire fight at-least once
  3. hmm not that ive seen what you see on the stats is what you get its pretty straight forward from what ive experienced with her besides being able to casually shrug off efficiency its kinda like where the stat doesn't effect one ability all that much but it affects another one in a useful way so you kinda end up with a boost in everything like bale-fire range is kinda pointless as you will shoot for direct or at feet hits but its really nice for aegis storm since it lets you lock down rooms and make orbs due to numbers or duration on shield pillage gets really crazy after a certain point (unnecessary crazy range) but it benefits haven with more shield recharge (174% duration = 139% recharge) for allies allowing you to recharge the passive on them faster on top of what ever shield regen they might have that being a amazing boon for say arbitration where getting one shot starts to pop up
  4. if you got a problem with just the flexing consider a different animation set personally i use the umbra noble works pretty well kinda my go to if i dont like a frame normal animations or harrows noble looks silly on them
  5. well the damage is radiation and if i recall against alloy armor its ignore a portion of the total alloy armor value and does more damage to it against infested its more meh something it does only 25% less damage to the total armor value But also does 75% more base damage to it look all i know is it makes the wolf of saturn six (alloy man) take reasonable damage
  6. Duration effects expansion duration of shield pillage (enemies hit but it stay hit and give shields regardless of leaving LOS or AOE also gets Big AF with decent range imagine nova) shares in the drain per tick of haven (efficiency affects starting cost and a bit of the drain per tick but duration can help lift the drop in efficiency also if nothing is in range while active you will regain shields normally more things = more drain) recharge rate for haven (shield recharge i don't know if it affects you most likely not and haven to enemies do radiation damage staggers light and medium units per damage tick heavies kinda shrug it off having over-shields = more damage till your burn though it) shares a drain per tick for aegis storm (See 2 except it always drains as a base just increases drain with more enemies in affect does radiation damage slam is impact affected by PS) Range effects Bale-fire cannon explosion range (imho needs a buff and up fire rate when used with aegis storm) initial range of shield pillage (again duration based range gets absurd also peels off any negative status to you and allies idk fully about radiation procs) link radius for allies and enemies in haven (this requires them to have LOS of you they share your gating passive if they lose LOS they gain over-shields from what ever bonus shield capacity you gave them) range of aegis storm range of bubbles expands and shrinks as you go up and down (higher you go more damage less area the lower you go less damage more area occasionally make orbs pop out) PS: energy orbs immediately start your shield regen on-top of giving you their value in shields you cannot gain over shields and does not regen during channel (obviously) from this how ever and brief respite and augur set effect don't do anything as you don't spend energy also you dont do much to infested
  7. id just like to point out if you have guardian, smart with shield pillage, have just one arcane aegis or barrier (two maybe but personally prefer one aegis more reliable), any mean of shield restoration in synergy with your passive of invulnerably when shields break for any means (Damage drain etc) You can outright ignore the efficiency stat and dump into power strength and such like mine is uhm 243% power strength 175-165% range and 174% duration and only 45% efficiency and good lord and off support that can give 1215 shield capacity with a 139% recharge rate and a bale-fire that can output uhm roughly 50-70K (spam to charge) enough range to lock down a medium sized room with a infinite amount of enemies floating in the air giving energy orbs (granted wish this was abit faster since there only 25 orbs) she can also remove armor&shields (with build) 60% at a time increasing damage they take and it only gets more effective in what you get as a return as level goes up and for what ever reason should a armored enemy live around you long enough it will lose all its armor and be put to red health so with abit of sense (sounds mean saying it but its what it is) you almost have infinite energy oh and with arcane aegis (one or two) you just get haven and aegis storm for free for 20 seconds that can be reset if you get lucky when something shoots you in the air and yeah aviator affects you the mod that gives 40% DR in the air yeah that works with aegis storm
  8. personally id make the request that you could color them separably from your frame energy color like i wanna use the blood one but i don't want it to look like im being followed by orange flavored yogurt and maybe let us have a "intensity" slider for how subtle or unsubtle we want the effect to be also maybe make the effect splat abit when you hard fall or land from a sizeable drop besides that here is a idea from my midnight sleep needing brain haunting Ephemra - tailed by the specters and ghosts of those you killed in your past be perfect for Halloween maybe a faint wailing sound when you walk around too for some added spook maybe have it grow in intensity for abit when you kill something as you add to sea of dead you've already made
  9. i rolled my dice to see what one i use for this thread here you go
  10. i for one enjoy seeing the ball of nitroglycerin labeled rivens smash into the wall when the concept of balance or fair is so much as uttered hmm maybe i just like seeing people's nice things burn -shrug- entertaining all the same be it mine or someone elses as long as there is a sizeable fire ill be making smores with a cooler of chilled drinks
  11. just met him he is a angry boi
  12. i wouldn't say hard thonk more like i had a little trouble with all the "we" stuff i had to read it twice kinda try imagine 2 people are talking at once for the we to make sense in my head that and i don't keep track of this sort of stuff as having personal experience with people who go off about this kind of stuff as a shield to wave criticism or conflicts of interest/opinion away personally i find the concept interesting though all the social stigma around makes me want to avoid it as i find personal feelings skew things i want to look into EX: people who say they are ocd because they don't like shoes on in the house compared to someone who actually is OCD i also yell at my brain like its a hamster on a wheel and when i fail reading and speaking at once i yell at the hamster to get back on the wheel so i can read properly again though since my time playing elder scrolls IV: oblivion ive always had one quote run though my head when ever i doubt myself or go though a process similar to yours "Trust in your knowledge for it is the whole of who you are" its helped so far
  13. personally i love triggering people as limbo taking all the points (bees as i call them) and out tanking people while i can absolutely be knocked down in a hair's breath but i have alot of points because not much can hit me its really funny seeing people get mad a me for being limbo then bank the most points with no deaths while they tell me limbo is bad in the index
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