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Elenortirie

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  1. yup, as someone whom did some vanquishes of traded liches, I can confirm you have to go through whole ordeal of getting murmur and taking stab at it hoping your random guess was correct (untill you get enough murmurs for the guess to not be completely random anymore)
  2. on that note... sp duviri unlocked for me after doing only circuit and lone story.
  3. FYI, your post is just a local adress of an mkv file on your PC, and therefore nobody on this forum can have any slightest idea what do you wanted to say (outside of title, which I can't make out what it is you wanted to say from either.)
  4. I do not mind interacting with syndicate members belonging to syndicates I am not in terms with. I'd only accept them into my drifter camp, if it means having ALL the syndicate representatives in there, or if I was the one choosing which ones I get or not. it has all the same things orbiter has, and kahl. Also it looks nice which is why I personally prefer it over orbiter. ah right, you don't have to deal with orbiter alternative being borked by attempt of merging it with a relay if you just don't use orbiter alternative in the first place, genius! It is a relay that hosts the npc for trading riven slivers for full rivens. Which no other relay does. It is also unique in a way it is only relay we have that is on the planet instead of being a space station in orbit. If you want to "consolidate" and merge iron wake into anything, it would be be merging it into other relays (or make it into a proper relay itself). Drifter Encampment is very much good enough on it's own for what it is - it is optional alternative for orbiter. Anything ontop of that is just a bonus. While at it I do think that it would be nice if we got even more orbiter alternatives. This is a moment where I allow myself for yearly reminger That rework of Sergeant Nef Anyo boss, took own as it's own separate entity leaving the old boss a "The Sergeant" :)
  5. Drifter encampment serves as alternative to orbiter, iron wake is a specialized relay. Those are not in fact "two minor locations with little to do in them". And as someone whom actively uses drifter encampment instead of orbiter, I would prefer to not have arbitrary syndicates camping in there. Either ones I am in good standing with, or all, or none.
  6. The other thread made by language enthusast speculated "mara lokh" to be "void child". The same thread speculated that the repeating (new war but also new quest) sentence to be something along the lines of "have you figured out the truth yet void child?" But as others in this thread have mentioned, there is not enough data for definitive answer yet.
  7. I don't care about fight being mechanical or not I wanna see eidolon vs spaceships! Personally I do not dislike concept of leaving the rj to do something outside of it (crewship sabotages, boarding galeons to snipe off their commander, etc) but what I do heavilly dislike is how lazy designed alot of corpus proximas are - namely all of the inifnite modes featured there. Infinite aspect of the mission should involve rj aspect, but what we got instead is rj skirmish that leads to traditional starchart infinite mode (which on a number of occasions made no sense)
  8. That screenshot to me looks like laetum in incarnon form specifically NOT overriding zundi skin. so I dunno what do you mean in here. as far as my experience goes with that skin, any pistol incarnon or not, that can use the skin uses exact same animation (and notably not the one on the pic, never had frame hold zundi like that)
  9. Except this particular screen describes specifically, that it will involve rj content, and cannot be returned to the base game untill finished. Sometimes I feel like expecting players to read their warnings is "wrong and pointless"...
  10. Which is precisely why starting the quest has huge "are you sure" confirmation window....
  11. DE did try to make pvp fun balanced and revived, and it remained dead and irrelevant despite huge effort being poured into it. Not every game has to have pvp ya know.
  12. I will go on a limb and do a nitpick in here: What you describe in here is in fact, not binary search. Binary search is performed by looking at exact halfway point of the searched area, then based on the value found there, narrowing the area (by half, notably, kinda reason why it is called "binary" search after all).
  13. looking at the picture alone I was thinking OP is going to point out that the way this volt is holding that soma prime considerably differs from how it is held in-game (we don't hold it by the mag like that, but the hand rests between mag and lower receiver), but then I read the post, and it seems OP got fooled by perspective and framing and thinks that second plane volt is aimint at first plane excal.... (IMO he aims "behind the back" of that excal - technically speaking if you wanna get nitpicky, excal is still in line of fire, but then to be fair we've all done worse in-game)
  14. Could even tie that to the syndicate progress, so as you progress you not only restore the holdouts as living beings, but also restore sections of the ship as well (MD mission dialogue is specifically all about restoration of the ship, when you think about it.)
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