saradonin
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Posts posted by saradonin
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Kuva Chakkurr - insanely strong Grinlok on sniper steroids
Kuva Quartakk - Quartakk but better, versatile rifle, despite being "less accurate" it's still perfectly accutare while aiming
Kuva Shildeg - pretty damn great crit hammer, ugly though
Kuva Ogris - not the strongest kuva weapon, but I've been having a blast with it
Kuva Twin Stubbas - aren't these the best auto pistols right now?
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Either Twin Krohkur or Sigma&Octantis. Both look great and after melee changes feel smoother and stronger than before.
I was zaw staff/polearm guy before the changes.
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Zetki Pulsar feels decent now with 55%+ fire rate, which considering how often it drops is quite easy to get.
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WTT Asterite for Titanium, each piece of wreckage eats 15k of it.
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2 minutes ago, schilds said:
That's just incorrect. Ship guns other than Cryophon are fine, or better
Pulsar is decent now, anything else? Apoc got nerfed indirectly with Particle nerf.
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18 minutes ago, schilds said:
For people who park their railjack and use archguns, sure.
Also for people who use regular non-void-hole crew consisting of pilot + engineer/gunner + 2 archwing vanguards/boarders.
Minor turret (other than Cryophon) buff doesn't cover the massive nerf of particle status effect. Cyngas is back in the drawer leaving only Imperator Vandal doing the job with crit/status hybrid pulling slightly ahead. To compensate for that loss Cryophon should not be nerfed at all, in fact other turrets should be buffed to the same level as Cryophon.
25 minutes ago, 0_The_F00l said:I understand a lot of players don't have good railjack weapons and that is the fall back tactic.
It's not a fall back tactic, until yesterday it was the only time efficient tactic for those who were not lucky/rich enough to spam Void Hole.
Quite frankly spending 10-15 min (instead of 6-8 min) in a simple mission shooting peas is enough for me to quit it for now and wait till further changes.
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EHP out of context doesn't matter.
What matters is time to kill or in more practical terms time to finish a RJ mission, which is in fact significantly longer due to archgun status build nerf.
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Go after Octavia Neuroptics.
Loot 5k samples in the process.
Grofit! -
Bollocks!
Not stabbing ones lich, thus deliberately blocking others from progressing the mission objective is grieving and should be reported as such.
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From my slav squatted pespective it's "Tz-er-nos".
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Vauban: hardly ever used frame.
DE: Hey, let's castrate his only two abilities that actually worked well enough with augments.
Right now Vauban can at least stack Perpetual Vortex at D tower and cover the rest with Bastilles to cheese void interception.
If it goes live, he'll be completely useless.
What he heeds is 1 and 2 removed and reworked, energy requirements cut by a half and Bastille enemy count removed.
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25 minutes ago, (PS4)ATreidezz said:
As long as 1 still standing, they can revive.
The last one is often 800 m away from the other two and by the time needed to get there, those 2 are up again ...
It's best to ignore them and proceed with the mission as usual, maybe at some point they group up for a brawl. Not worth the hassle otherwise.
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Keep anything you like.
Also Sibear, I'll probably never use it, but it costs too much cryotic farming to just throw it away.
All Vandals, Prisma and Wraith variants.
Most event and clan lab weapons (Embolist for life!). Except for Hema. I don't want to see that enourmous waste of mutagen samples ever again.
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1 minute ago, DarkLight748 said:
Because Rotation C is 40 minutes.
but you said yourself
3 minutes ago, DarkLight748 said:Kuva survival is for Kuva
So which one is it?
You get the same amount of kuva for doing 3x 10 min or 1x 30 min.So... what's so wrong with 30 minutes you feel obligated to complain about publicly?
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What's wrong with 30 minutes? Stop being "Can DE please stop other people from playing the game?" kind of person.
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Leave it. Grow some balls to ignore whiners. They're gonna go for another game soon enough anyway.
Rolling awesome rivens for seemingly crap weapons is the only reason for some people to play.
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Vauban.
Frame concept was awesome, but the game evolved, became faster and easier and Vauban aged very badly.
Bounce was once useful to hop on the ledges or high ground, but then parkour 2.0 bullet jump made it useless.
Bastille was great cc tool, but the game required cc back then. Then constant powercreep made most forms of hard cc obsolete and now it's easier just to wipe entire tileset with 1 button.
Vortex combined with Torid was ultimate defense againt infested in long survival/defense missions, but ... yeah, well, press 4.- 1
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Rising from the ocean depths, Hydroid harnesses the power of water ... wait, what?
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1 hour ago, Swagernator22663 said:
If i was 15 then yes, but no. They are terrible.
If I was 20 then no, but yes, they're fine.
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Just now, Gofretko said:
If that inconveniences you them maybe you should consider that Warframe actually has a PLAYING THE GAME part and trading is not something that should be done 24/7.
Yep, playing the game, that's all what it is about. but instead of putting goods on auction house and actually playing the game people opposed to AH idea chose to promote staring for hours at the mess called trade chat. Meanwhile those who prefer to play the game are forced to use third party auction houses. Like it or not auction houses already exist, so why not deal with it like adults and make it ingame feature?
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27 minutes ago, Gabbynaru said:
Yeah, cause one game with a functional auction house in a sea of MMOs with dead economies is very conclusive proof that auction houses work.
It's equally as conclusive as saying ...
1 hour ago, SpicyDinosaur said:I dealt with this in Everquest.
Both statements are nothing more than anectodal evidence.
Dead MMO's are dead not because of the existence of AH, but because they are apparently bad games, bad clones of other bad games or not worth the money spent.
27 minutes ago, Gabbynaru said:EDIT: Oh, also, you do realize console players use wf market as well, right? Your number is inflated there, mate.
Maybe, maybe not. It's only one site, there are others (riven.market, wftrader) dedicated to rivens, there are trade sections of this very forum (ironic, isn't it?), reddit trading hub, groups on facebook dedicated to trading and so on.
The very existence of outside trading channels proves trade chat is not enough.
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4 minutes ago, thegreatAce21 said:
From my experience, sellers/buyers are just basing the price in warframe.market too, which is also pushing prices lower and lower.
Yeah, usually, but in some cases it may even be the other way around. Few months back Syndicate weapons were ~35p, now they're 45-50p, because nobody wants to go more than 5p lower than the lowest warframe.market value. Price fluctuations are normal and in case of Zephyr Prime I believe it's simply market saturation rather than malicious speculations.
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Still waiting for logical explanation, not pitchworks and torches or anecdotal evidence of some game that never really meant anything.
According to https://steamcharts.com/app/230410
45,544 were playing 47 min agoAccording to warframe.market
11730 TOTAL ONLINE
It's roughly 25% of players using one of the external market websites as we speak.
I would call that reason enough to make it ingame feature.
What can be done about quitters?
in General Discussion
Posted · Edited by saradonin
1. Don't play Limbo*
That's it.
*or any other loadout that makes 5 defense wave last 13 minutes.
I find myself leaving mostly when I encounter other people intentionally playing in a way that makes the mission way longer than expected. Because this kind od douchebaggery is their free choice and also is commonly approved, finishing the 5 and leaving seems like a reasonable compromise.