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Hypernaut1

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Everything posted by Hypernaut1

  1. yeah, i could probably knock this out in an hour or two on my lunch break while eating a sandwich.
  2. I'm assuming this is just for your own personal enjoyment because there's no way a dev or even most posters here would even try to decipher that
  3. I know. I'm just salty about hydroid completely losing his puddle.
  4. Pablo should rework Frost and get rid of the dome since it promotes a stationary play style. Replace it with a buff that gives him ice armor.
  5. Im liking it. Still disappointed that they couldnt keep undertow in some form, but Hydroid is overall better. My biggest issue so far is overwriting my plunder buff with a weaker buff if i use the ability again against less enemies. Its very inconsistent, but its a great feeling when you do get a good buff
  6. I like the new move, but i really hope its not too late for him to consider folding Undertow into Tidal wave as a secondary function. I was instinctively trying to duck from damage today and was sad he didn't have his puddle. For me, it was a nice part of the gameplay rhythm while playing Hydroid. Oh well. I'll get used to it i guess. I dont think theres enough support for DE to waste time making any more changes.
  7. I wouldn't mind carrying 2 secondaries, or 2 melee to replace primary though.
  8. He can kill even faster than that, but that's in a controlled environment
  9. It was so cool when i first experienced it. It gave me hope that missions would become more dynamic on the fly. It was a slower more methodical game back then though.
  10. its not that funny because the puddle is being removed., regardless of what we think.
  11. I'm really disappointed with losing the puddle. They did the same with Ember and turned a cool spontaneous combustion power into generic fireballs. They could've made world on fire work just like the new ult, without removing the flavor. They could've made the puddle work, even if they had to fold it into tidal wave. I'll miss the puddle.
  12. I wish we could just add to our focus schools. The buffs don't need to be large, just something to feel like an incremental improvement, with scaling cost. Even if i can barely feel it, i wouldn't mind blowing 1000000 focus on a 1% increase in something.
  13. Yeah, solo extraction is very annoying in Zariman. You get a host migration even at the end of a mission.
  14. I like nullifiers and I wish grineer used their nullifier drones more often too. It's not that I don't like spamming abilities, I like having to adjust my plan of action and dealing with them. It makes combat more engaging to me. I think the changes made to nullifiers put them in a good place compared to what they were when first introduced
  15. I didn't go "out of my way". It's called playing the game. I simply like trying the gear they release. I've also been paying for years too. I only recently got to mr30 compared to others that have been playing as long.
  16. you really need reactors?? and you would waste time doing 5 tiers for a catalyst?
  17. Yeah, we need another place for these.
  18. I'd nerf some personally. Lower the up time of some of the OP weapons.
  19. Further down what path? From regal Aya to this doesn't seem like that much of a slide. The panic is silly. It also ignores all of the positive moves they have made.
  20. 1. Undertow actually felt unique. I would've preferred a buff and increased movement speed, or have it rolled into Tidal surge as a hold. Hold for puddle, tap for surge. Swallowing enemies in a corrosive pool that eats their armor sounds so cool. Shooting out tentacles to grab enemies also kept it active. The synergy of casting from puddle was also a nice defensive move that didn't rely on simple damage reduction. The idea that it was taking away enemies from other players doesn't hold water when Grendel does the same thing and other frames can just nuke everything anyway. 2. Tentacles staying still looks boring. All they needed to do was allow us to damage enemies by shooting at tentacle, then it wouldn't matter if the enemy was being flung around, and it would still look cool. Make it so shooting a tentacle damages the enemy and adds corrosive damage. Having the tentacles hold still makes it look like a reskin for divine spears. still like the rework though. Some great changes overall. Just wish we could've kept some of the uniqueness to his identity.
  21. Ill miss the puddle, it felt unique. Wish they just buffed it or folded it into tidal surge instead
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