Jump to content

(PSN)KuraiTora-UA

PSN Member
  • Posts

    36
  • Joined

  • Last visited

Posts posted by (PSN)KuraiTora-UA

  1. On 13.10.2016 at 10:22 PM, [DE]Drew said:

    No plans at this time for PSVR, but we're working on the Pro. I'll share more details in the near future on our plans for HDR and 4K. 

    Honestly, I prefer solid 1080@60fps to 4k + ~15fps

  2. On 02.06.2016 at 10:36 PM, Valkyriana said:

    I'm not a frequent to the forums but I thought I should get my thoughts out in this thread.

    I was a very avid user of a hysteria build where i could sit for up to 60 minutes in a survival without ever leaving hysteria and could keep my warcry up the entire time as well. I was building for hysteria warcry before the change to hysteria making it a drain rather than a single cast. When I tried the current form of hysteria I was fairly torn up about it and that I would have to tinker with my build more on Valkyr. After using it a few more times I noticed that my build was optimal for my play style and that made it hurt more. So I decided to step away from warframe for a bit and did some thinking about how hysteria FOR ME could be improved and make it interesting. ((I'll be honest here and I think that hysteria was boring before but it was my go to for higher difficulty missions.)) So here is a list of ideas I came up that I think would make hysteria interesting for me.

       -Hysteria has no longer invincibility. Instead it absorbs damage and lets it out as a slow bleed effect over time which I think is more true to the idea of a berserker frame. The idea that a berserker is still taking damage and will keep fighting even after death. The more damage she takes the bigger the bleed. I think this will also lead to my next idea a little better as well.

       -The only way to get rid of the damage she absorbs in the version of hysteria noted above is to dish it back out. And to help with that in later game play is that the more damage you build up the greater the damage you deal while in hysteria.

       -Now lets say you are dealing more damage than you have absorbed, that leads to the next idea which is that if you are dealing more damage than you are absorbing that allows Valkyr to heal herself a % of the damage she is dealing over the absorbed. So lets say she has 50 damage built up on hysteria but she is hitting for 250 damage. The amount of damage over the absorb is 200 and lets say she gets 10% of that damage back as health as well so she gets 20hp restored on that hit. ((All these numbers are theoretical and low just for the sake of making a point.)) This helps her counter the bleed effect and the possibly fatal consequences of exiting hysteria with too much damage built up.

       -Last point is that if you exit hysteria without working off the absorbed damage she will take a % of all the damage built up in full at once. Which gives players incentive to push as hard as they can to get damage off them before their hysteria ends for some reason.

    Those are my ideas I wanted to get out.

    Sounds good

  3. Ok, first time I underestimated Limbo, but today I put reactor and couple of forma. Now I can say: He is awesome. This is one of the frame in which I use every abilities! 

    I can only little complain about Cataclysm, in my opinion it must be buffed up. Cataclysm should deal damage not only by crossing borders but also for every foes inside the bubble.

    And one thing about 1 and 2 ability: can you change animation for snap? (for example left hand snap - banish and right hand snap - rift walk). 

  4. 1 hour ago, (PS4)chewbaccachris said:

    I dunno - I received mine okay last night

    Weird thing, i have just found it in my inventory. But there was no daily roulette reward today. Nothing said that i have got Azima.

  5. 17 hours ago, [DE]Drew said:

    PS4 Tenno, 

    With 18.5 on PC launching very soon, we wanted to give our console Tenno an update on the progress of their 18.5 build.

    Currently both teams are finalizing a cut off time for an 18.5 (+ potential Hotfixes) build candidate. Meaning, we're setting a goal for ourselves that we're determined to meet so we can get this major updates in your hands ASAP!

    I have heard that u guys did some performance improvement for the PC. Will we get them?

  6. Hotfix February 2nd:

    - Fixed script error when trading items haven't loaded quickly enough

    - Fixed loc for Portuguese, Simplified Chinese, and Korean

    - Fixed visual judder at lower FPS

    Still there are no fixes for fps(

    WTF is going on with this game i have just finished the stupid 11.800 gig update it took me a freeking 3 dayes.....WTFFFFF

    ~300mb

×
×
  • Create New...