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shootaman777

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About shootaman777

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  1. Entering my half-leveled Voidrig Necramech, and I get locked into the Necramech, unable to use abilities or leave the Necramech until it dies. This is obnoxious, as the necramech is slow and weak without its abilities, and getting locked into something slow and weak sucks. This is very reminiscent of one of the bugs that has plagued Eidolon hunts for ages, getting locked out of abilities and operator mode permanently.
  2. Not sure if this is a UI bug or an Art&Animation bug, so I'll be putting it in both subforums for the time being. Here's what it looks like:
  3. Not sure if this is a UI bug or an Art&Animation bug, so I'll be putting it in both subforums for the time being. Here's what it looks like:
  4. With the Deimos Arcana update, there was a change made to every UI screen with a search bar where, upon loading into the UI, the search bar is instantly prioritised, as if it had been clicked. On UI's with a bulk of similar items with the same appearance, such as the Void Relic UI, this change is relatively helpful as it saves the player a click each time (as the player was likely going to use the search function, anyways). Where this is NOT helpful, however, is the mid-mission and end-of-mission UI screen. For my purposes as a solo player, it forces me to do an EXTRA click, as the spacebar I
  5. Before today's update, the Syndicate console displayed the NUMERICAL AMOUNT of remaining daily rep. Now, it does not: Before today's update, the Mastery Rank symbols looked nice. Now, they look quite bad, in-game: On top of that, the size and colouring of booster icons have been changed, even though my UI scaling has NOT been changed in a way that would affect the size of the icons. That mod drop chance booster is barely visible at all, and the other booster icons are also smaller than they were before. I already had to strain my eyes to see them - I did not need
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