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Enfo

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Posts posted by Enfo

  1. If by falls off quickly, you mean that it oneshots mobs up to wave 50+ in T4 defense, then yeah.

     

    Exactly. I don't get people saying her 4th skill falls off quickly. It friggin crits for 5k unbuffed and hits faster than a gatling gun on steroids when the speed is capped. People must be building her wrong, because me and my friends sure as hell love having her on the team in 40 round defense with a speed nova, trinity and vauban. Pretty much clears the waves instantly.

  2. They'll buff it. Problem with the nerf is that it was probably done to tone down the Gammacor a bit. But instead of hurting that, everything else got a punch to the face. I don't know if it was just because of the buff being way too useful in general though.

  3. Screenshake is never a convenient feature. If you want to add screenshake, do it in cutscenes where people aren't playing. It's literally one of the most annoying things to happen while you are playing a game.

  4. in a huge area. it's a single burst, that takes a long time to charge. and due to the immense spread will probably kill you if you want to hit close enough to get most of your shots on target.

     

    Angstrum uses Sniper Ammo.

     

    Angstrum still outperforms them if both are fully modded due to the huge burst damage potential, which you generally want on an AoE weapon, and it's not as hard to use as some make it to be. And yes, you are correct on the sniper ammo.

  5. you make no sense whatsoever. 

     

    Ogris hits a 6m Area for 500 Damage, with the projectile dealing 650.

    Penta hits a 5m Area for 250 Damage, with the projectile dealing 75.

     

    both can use Firestorm, +24% AoE.

    getting Headshots with Ogris is fairly easy

    getting headshots with Penta is really, really easy.

     

     

    Angstrum hits a 3m Area for 425 Damage per projectile. firing multiple Projectiles hits a very wide area, i.e. inaccurately.

     

     

    conclusion - Penta and Ogris are far superior for single target. Angstrum is better at hitting crowds of Trash Units.

     

     

     

    so i've got the real facts, is this thread going to provide some real facts to back up this lying, false information clickbait that i've just disproved?

     

     

     

    Unmodded, maybe. Modded, the Angstrum has way higher burst potential and won't run out of ammo due to secondary ammo actually dropping all the time.

  6. Aren't mainhand weapons supposed to be what you should be using, MAINLY?

     

    Why did these two bombarding beasts get nerfed so hard, and why is Angstrum so much stronger than both.

     

    These badboys need some love. A weapon that already has the ability to kill yourself and cause explosions, and we all love explosions, should not be one of the least desired in your arsenal.

     

     

    We need the boom back in Warframe.

  7. Lets be real. This game has a million graphics settings, yet with everything on maxed, Dx11 and tessellation and what not, shadows, lightning and anti-aliasing all look very mediocre - especially shadows and anti-aliasing.

    I was wondering if there has been any word about the game engine getting a bit of love with some upgrades in the graphics optimization department in the future so that shadows don't look like they're straight out of minecraft and anti-aliasing doesn't look like it's tearing stuff apart.

     

    Not that this is the most important thing to worry about right now, but it'd be nice to know if there were any plans on improving these things some time in the future.

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