Enfo
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Posts posted by Enfo
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If there's one thing, and the only thing, that makes me S#&$ my pants, it's things which crawl on all four, on the ceiling and on the walls, and which also wants you for dinner.
Not an enemy which adds a slow pace to the game. These could be fast, stealth/semi-stealth, ranged or whatever. Adding an enemy like this would be totally awesome, and scary.
Right now it's pretty trivial and boring, which Cedric described in a perfect way.
Well, currently Infested are a gang of angry joggers with partial body odor issues and violent gas. Not too scary. The darkened light helps, but not that much. Giving them more bite (hurr durr) and horror feel would be highly appreciated.
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Everything around you basically shines white. Very heavily. Not that much in that picture though.
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Pretty sure that most people including the developers are aware of this bug by now.
But it is happening so often now that it is almost unbearable...
Hope this "thing" gets a fix ASAP.
Sreenshot.
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I'm pretty sure this bug is caused by either Color Correction or Nvidia effects. Either way it's very very bright and doesn't fix until you finish the current mission you're in.
Game is being run on a GTX660ti if you need that info as well.
Screenshot example.
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lol wtf u got 900 shield?
Mods are your friend.
they nerf yo armor time to switch to shields like a boss....
Yup, been hoarding 100 shield mods like crazy, even got two blue ones with 97 shield and 40% recharge.
Solo all the way.
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Ah. Time to put on my 900 shields + recharge mods then.
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Am i the only one not seeing armor doing anything right now?
The AI damage has gone up with like five times the usual amount.
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Working now - Denmark.
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Still not working for me either. Denmark here.
So only Western Europe is affected by this now?
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Lock-on personally &!$$es me off as soon as i am using a mouse. I find it really easy to hit whatever i want with melee already.
A no from me.
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Seems to be European players only. Servers work just fine for US players as far as i can see.
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No devs got anything on this? It keeps being stuck.
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Doesn't seem to get any further after the hotfix.
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You get a blue Mod with +20 loot radar with the inscription "This item can be white as well"
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Well there is that god awful Rhino bug where you can hardly see anything because the model is all up in your face. Happened to me a couple of times
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Oh god I laughed so hard at this.
OP, SCINDO has a pretty sexy AoE. FRAGOR, however, doesn't.
Neither has AoE on their smash/jump attack.
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430 is a very old and outdated gfx card, not to mention quite low-end.
You need to update your card in order to turn this on.
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So we gave you two weapons which makes your screen shake so much you get a seizure.
And we gave them a smash attack without AoE as well.
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It's not a loot radar, but a rare : enemy radar, same effect as artefact Enemy Radar.
SO IT'S BLUE NOT GREEN MOD.
You can find both as green mods, Captain Capslock.
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They are working on daggers. Just give it some time.
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We need some solid farming material for bosses such a unique tier of mods which you can only wear one of, each.
Something special with low droprate which makes farming worthwhile.
Right now there's nothing to farm for in particular besides random stuff.
Adding something like this would definately add alot more playability and a reason to farm bosses besides blueprints.
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Screw this...
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If i ever see a +20 loot radar blue mod again i'm gonna go crazy...
Stop giving green mods the same stats as whites, and blue the same stats as green.
Oh yeah... Don't give rank 5 mods the same stats as rank 30, it's stupid.
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So they just cut it down in half? What a lousy way to balance things without doing further research.
Crit damage mods aren't even worth using over regular damage mods now since you need a decent amount of crit chance to add up for the RNG.
Bad, bad change.
Definitely this. The game should be balanced for challenge to the low-mid spectrum end of play. Not so much the capped end where a person has min/maxed their stats.
A game that is balanced around the low/mid content as to be the hardest difficulty is a bad game. The end-game content should always be the hardest, no matter what.
Infested maps need ceiling crawlers.
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