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KyleDelta

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Posts posted by KyleDelta

  1. Now I know this idea has been pitched out there before - To have segmented armor for pets or at the very least a "Helmetless" option for pet armor, I wanted to help by adding some example images I threw together, Hopefully it gives everyone a better picture as to what it would be like to have a togglable helmet option so we can better see our pets face. 

     

    https://imgur.com/a/nsi0p31

    Rostam Armor

    Bruja Armor

    Spoiler

     

    Option 2

    PwWzBtn.jpg

    Kuva Armor

    Spoiler

    sQv9WD5.jpg

    Option 2

    qo0mpia.jpg

    IFRIT Armor

    Spoiler

    Pfbay3c.jpg

    PAKAL armor

    Spoiler

    nw1j7tV.jpg

    Kavasa Prime armor

    Spoiler

    Y5hbSVg.jpg

    Option 2

    zvv3ZvX.jpg

    Umbra Armor

    Spoiler

    ifpDSUe.jpg

    Also please add a scarf mode for umbra armor! 

    RGmgnDE.jpg

  2. 38 minutes ago, Revenant0713 said:

    Saves currently in Plains

    1. A fish is acquired. Fish inventory is updated and saved.

    2. Gem or ore is acquired. Gem and ore inventory is updated and saved.

    3. An incursion mission is completed. All progress is saved and maintained regardless of future disconnection.

    4. A bounty is completed. All progress is saved and maintained regardless of  future disconnection.

    I have recently noticed that gems and fish save, There have been a couple times where it failed to save my fish but kept my gems, Point being I would very much like if they added a system that saves All of your loot which includes Resources, mods, and credits ( Excluding mission specific rewards ) which are not saved during these progression saves as far as I know.

     

    58 minutes ago, uberfu said:

    IDK -- for eternity on computers the basic knowledge is to SAVE / SAVE / SAVE !!  Thje OP is talking about something that would be added to the core of the game -- so the logic then applies to never-ending missions like Survival / Excavation / Defense / Etc ....  I'm not a high level / long term player by any means so I don't know how long someone can actually stay within one of the traditional missions for -- but if the OPs argument holds true then they would be having the same issue in any of those types of missions with their failed connectivity or other "acts of god" scenarios.

    DE would also have to build in mechanics to distinguish between "act of god" scenarios" and actual mission failure.  So where are your seuggestions on how they sort that out ?

    Take a break after a Day Cycle or Day / Night Cycle and go back to Cetus to save your loot !!  Whatever an agreed upon duration would be for a group or due diligence for solo play. DE doesn't need to hold your hand because you cannot be bothered to make your stockpile permanent. While forcing every player on the game to have extra load time and lag added for a "safety net" for the select few stubborn players out there.

    One option as a compromise might be to install Save points in a few limited palcements throughout the PoE so anyeone -- in a group or not -- can walk upto some kiosk -- maybe have to utilize one of the "console hacks" then it caches yore loot to yore account without disrupting the flow of -- every -- single -- player -- in -- game.  But keep it very limited to the number around the PoE map so that it still not only takes effort for a player to get to one to go save their loot -- but also -- its on that player to remember to do so if they don't wnat their loot lost.  OR as I said above -- take 2 minutes and return to Cetus.  Its not that hard to do once in a while.

    This is true, and I really don't mind going back to Cetus to drop off my stuff, but when I'm half way across the plains I don't want to be constantly afraid of losing the resources I've picked up and having to decide between a fun hour of exploring, or a tedious trip to the gate and back when I really have no idea when something will interrupt my gameplay, Warframe isn't skyrim so A save file system wouldn't work.

     

    What i'm suggesting is a system that can let players save the Non-Essential resources like mods, crafting materials, and credits as well as the fish and minerals. Leaving the mission rewards From bounties and missions to be received after a mission completion only.

     

     

     

  3. Probably one of the biggest and most unavoidable problems I have with the plains of Eidolon is crashing and losing hours worth of loot and resources from either fishing, Mining, or just items I've picked up along the way.

    Could we get a way of saving/transporting our loot out of the plains when we don't want to extract? Why not have an extractor appear and transport your resources back to cetus or your liset?

    I'm not sure how hard this would be on a programming level but any way to save our progress without having to extract would be most appreciated.

  4. 1 minute ago, kathok said:

    Making more use of the environments would entail nerfing jumping somewhat, to make it less of a "This is simply better than anything else", imo

    Yeah, that's why I've pretty much given up on expecting anymore Parkour changes, I do hope the animation will at least make a return one day, I like it better than the slightly awkward looking wall-jumping we have now, Again mostly just for aesthetic purposes. 

  5. I do wish they would re-add Wall-running specifically, Maybe even give it a boost so you can still scale walls with parkour 2.0 But if you hold down shift while wall-jumping you Wallrun with much faster speed.

    cS6GpzM.jpg

    Other than that everything else seems to be outmatched by Parkour 2.0, Sadly to the point we don't even need to use the environment to get anywhere anymore. 

  6. 1: Any progress made on Separately collorable armor cosmetics?

    2: Are armor sets planned for Tennogen?

    3: Can we get the option to set Resource extractors on a schedule?

    4: Will there be any expansion of the pet system? More interactions etc?

    5: Will the old Wall-running animations ever make a return to the game?

    6: Is the orbiter going to be extended on? More rooms etc?

    (bonus) 7: Anything special planned for devstream 100? also Congratulations on the years of work on warframe! You guys rock! :heart:

  7. 7 hours ago, NinjaZeku said:

    Huh? Why would you think that?

    You can buy multiple Syandanas (and use different Arcanes on each), no prob.

    It's only when buying via the Arsenal that duplicates don't show up
    (which in the past has e.g. created confusion on how to craft Aklex),
    the Market however holds countless copies for you to splurge on
    (except I think you can't buy an extra bundle for some reason if you own all its contents).

    Yup, that'll do it. You didn't get a discount for stuff you already had,
    so you better get the full contents of the bundle, heh.

    Ok thanks! I guess its because I never tried to buy two of the same syandana, I think it used to be impossible a year or so ago but they changed that.

  8. Not sure where to put this, My best guess is it's a UI/market glitch.

     

    I just realized tonight that I had 2 of the same syandana ( harkonar cloak ), It could be because I bought the syandana separately and then bought the entire set later. Is this suppose to happen? Or is this a market glitch, I know it's not possible to buy two of the same syandana so I was wondering if anyone has happened upon this glitch.

     

    xxAFI3Q.jpg

  9. Can't wait for this one! although I'll probably miss it because of work.

    So here are my questions for this round:

     

    Question 1:

    Could we see a feature to have extractors automatically send themselves out to different planets?

     

    Question 2:

    Would it be possible to allow cosmetic customization to Noggles? I would really like to have my own personalized noggle :)


    Question 3:

    Is the option to replay quests still being worked on? I would live to refresh my memory by replaying the old quests!

  10. Could you add the option allowing us change our glyph picture independently from our profile picture? I really like the new glyph's but don't want to set them as a profile picture just to use them.

    A small change I know but it would be a nice little addition to glyph's.

  11. Question 1:

    Will it ever be possible for Cosmetic armor pieces to be colored individually from one another?

     

    Question 2:

    Can we see better particles for the PhysX in warframe?

     

    Question 3:

    I feel like Archwing needs to have a LOT tighter controls, When I try to turn to one side or the other I slightly drift before turning, I know archwing has been a pain to tweek but I feel like it's nearly there, Any planned changes to archwing mechanics?

     

    Question 4:

    Can Focus Orb pickups grant the player Focus points regardless of the amount of affinity gained? I find myself picking them up just to be wasted by not killing any enemies directly after and only receiving about 23 focus points, What if the orbs granted a 1,000 Point bonus just for pickup?

  12. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Question 1:

    Can we see the return of Wallrunning? I don't mind the wall-hopping but something about the wallrunning animation makes the parkour 100% better.

    yJQ7fMA.gif

    What if Wallrunning is activated by hold shift and spacebar at the same time, And while wallrunning you gain a little extra speed.

    Zmu46wo.png 

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Question 2:

    Are we going to see ground-to-archwing Combat anytime soon? It would be cool to see some ship to ship battles.

    5jKablw.gif

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Question 3:

    Can our Pet companions have an Optional helmet button? 

    b1oNIp0.png

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Question 4:

    Are relays going to come back to other planets? I beleive there was talk of being able to build and redesign the ones that where destroyed by Fomorians, Any progress on this?

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Question 5:

    Can we see any new Emotes coming to the game anytime soon? It would also be nice if they became a bit more seem-less in terms of execution, Its not very easy to execute emotes like handshakes.

     

     

  13. 2 minutes ago, armedpoop said:

    The syandana doesnt cause the arms to come out, and it also works with her 1. Im assuming its every cast of any ability. (I just forma'd her)

    Darn really?

    The syandana doesn't really have much aesthetic value then ( In my opinion ), But the skin is still pretty awesome.

  14. I think the skin is very nice, I love the sash thing around her body, Maybe there will be more body-based syandanas in the future.

     

    I am however dissapointed with the syandana If it only works with molec-prime cast, Maybe if they make the hands appear after any ability cast? ( Including other warframes ) And also extend the animation a bit...

     

    Edit:

    Syandana doesn't produce the arms

    10 minutes ago, armedpoop said:

    The syandana doesnt cause the arms to come out, and it also works with her 1. Im assuming its every cast of any ability. (I just forma'd her)

  15. It's hard to have endgame material for a game that keeps on adding and changing every month but I can see what you mean, I do think they are headed in the right direction for endgame material ( Being sorties, Raids, and Syndicates ) However they have become fairly common and easier with time which in-turn makes them feel less and less like an actual "endgame" and more like a daily mission to be completed.

    In my opinion they should stretch out these missions into story driven paths the goal not only being loot but progression in story and character, I would really like the concept of having Syndicate style campaigns ( Similar to raids only they last longer and are changed out every month or so, Including the narrative of the campaign ) that go into more depth on the syndicates background/story and show what they are really fighting for, and these missions can be continued any day until the month is up, Meaning that the missions could stretch to 6 days worth of missions or more so that once completed there is a sense of payoff not just for loot but for story, perhaps even adding exclusive game-modes for each syndicate campaign, The problem with this concept is that the missions ( and loot ) have to be changed every month or so ( kind of like sorties ) To keep things fresh and make sure they don't turn into another daily mission.

    In terms of Loot for endgame I think they should probably lean towards more choice-oriented cosmetics/weapons instead of having just 1 reward for everybody, Similar to how syndicates work but with more valuable rewards and less RNG restrictions, An example would be after completing a Campaign you are rewarded with one of 3 endgame worthy rewards ( A weapon, Cosmetic, Or a Legendary Mod which are different depending on which campaign you choose ) and once one is picked the player must wait another month before embarking on another campaign to receive either one of other 2 or 1 new item added to the rotation replacing the one you picked last time, All while adding new story/content to the Campaign of the players choice.

     

    At least that's what I see in terms of what Endgame should be...

    In the end it's a lot to do for the Devs but it would really pay off in my opinion.

     

     

  16.  

    Question 1:

    Can Wall-running make a return? Please?

    yJQ7fMA.gif

     

    Animation source:

     

     

    Question 2:

    Are we going to be seeing any more emotes soon?

     

    Question 3:

    Even though archwing still isn't perfect, Do you think we could start looking into Ground-to-Archwing missions?

     

    Question 4:

    How large are the orbiters planned to be? It would be nice if we could manage the ammount of space on our own ship ( Not to mention decorations and such ).

     

    Question 5:

    Any new tile-sets on the table?

  17. 4 minutes ago, Godzilla853 said:

    If your email has capital letters in it make them lowercase and it will work the password is the same.

    I tried again using lowercase and it worked! Thank you! I could have sworn I tried lowercase method yesterday...

    I don't think it was capital sensitive before the website update, maybe they changed that.

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