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Amphyy

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Posts posted by Amphyy

  1. On 2019-06-01 at 12:18 PM, -Himari- said:

    Mmhm, you're correct. I don't know why they were removed from the alert system. Bring the alert system back for Nitain specifically? Either that or toss them into the drop pool for these Ghouls in the Ghoul event for the Plains. Something needs to happen because after countless of 40-50 leveled bounties for the Ghouls and I've only gotten one.

    It's pretty disheartening. They should be in the alert system like they were before otherwise how are we supposed to reliably obtain them? The bounties feel like they're completely unforgiving and Nightwave isn't back yet. Something needs to give.

    I agree with your idea of bringing back alerts for nitain only. Sure, those superfluous credit/resource alerts aren't missed much, and weapon blueprints aren't the most urgent, but alerts are fundamental to how nitain is distributed and I wish DE had thought over how to bridge the gap between Nightwave series before jumping in. Maybe there's a better solution that can be implemented down the road, but for now I think reinstating those 5x/day alerts between series is a good way to give players something to do and keep the nitain coming without having to undo DE's work on Nightwave or revert us back to cluttered alert screens.

    That said, I would still prefer a steady drop source, and having nitain drop from ghouls would actually give me a reason to go back onto the plains during ghoul events. Maybe if they dropped as a replacement for journal fragments once all fragments have been gathered?

  2. Reworking/continuing to refresh and improve our open worlds feels like the best path- I agree with the replies here about open worlds needing TLC, and as someone with a toaster-level laptop I'd appreciate not having to worry about struggling through even more new content that tanks my computer at the drop of a hat. DE is already doing better recently about going back and working on their current content so I hope that trend continues here. Additionally, if I have to level yet another new syndicate with world-specific resources in the near future I may just lose my mind.

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  3. I think the idea isn't bad all on its own, but the balance of warm/cold fish feels strange for certain spots. The giant coolant reservoir getting a burst of species for a few minutes before revolving back to just sapcaddies always strikes me as odd (and somewhat vexing). I can handle waiting for the warmer period, but having to budget that sliver of time to catch so many species can be a royal pain.

    • Revitalization of older avenues for lore (Simaris, Ask a Cephalon, etc)
    • Dojo things
    • Unique tilesets for the remaining planets
    • Those customizable relays we never got
    • Lady corpus bosses
    • Raid stuff (new content, reworks, anything)
    • Reworking older systems (AW, focus, arcanes, etc)
    • More infested bosses/Phorid redesign 
    • Juggernaut rework please god
    • More kuria/kuria-like oddities to hunt for 
    • More flora and fauna (the plants were a good start)
    • Codex rework/reorganization/bugfixes 
    • Reworking new player experience, especially the tutorials seriously they're atrociously outdated
    • More lady corpus in general. Even if they just throw in the existing voicelines to get used in place of the dude voicelines sometimes I'd be happy. The miniscule number of units they added was not enough, give me the vicious lady technocrats damn it *-*
  4. Thank you for taking the time to compile all this data! It definitely sheds a lot of light on the effects of DE's neglect of trials. I wholeheartedly support your informal petition; I used to love raiding with my friends but with all the bugs we've pretty much abandoned them, and I'd love to see the trials fixed so that we can do our daily runs again :( 

  5. Honestly, not really. I like shiny new systems as much as anyone else but I'm only getting more nervous as the pile of "things that got released and then neglected" gets taller. I think the devs need to take a step back after this- they can work on the next grand project (yay Umbra stuff), but it should stay on the backburner while the focus remains on refurbishing the older content. A mix of content reworks, bugfixes and smaller bites of new content that's been abandoned for a while (dojo stuff, unique relays, etc) would be a nice rhythm to settle on for a few months before the next hypewave. If people are thirsting for lore (and when are we not), just throw out some things via Simaris scanning, god knows that feature is underused.

  6. I really want to love the new operator mechanics but their fragility and speed are really holding me back from saying that I enjoy them. Having the health of a mosquito and the speed of a segway makes it hard to even do the required operator stuff because you're always a stray bullet or two from losing all your energy and getting phased back into your frame. It's not a really realistic setup when you've got the usual swarms of high level grineer plus the guards and jesters plus the moving kuva target. The best kuva runs I've had involve at least one person sitting out of the operator action to CC, which is a neat bit of coordination but not that great because it means someone's going to get benched in the one scenario where the operator system is really viable. 

    Also the fact that operators can't pet kavats or shake hands with other operators just ruins the fun :'(

    The best ways I can think of to fix this would be to implement stamina or otherwise stop linking warframe energy to operator energy, and maybe some sort of system to buff up the operator a little? I'm not expecting a full blown mod system but even tying the focus system into the operator's stats somehow would be an acceptable fix if it means I can stop getting downed by anyone who sneezes in my direction.

  7. DEar Santa,

     

    I'm hoping for more models like the Comba/Scrambus, and more variety in NPCs, since the Comba/Scrambus models are pretty promising but rare in appearance. I'd also love the Kavats and Kela de Thaym rework/Twin Queens appearance to happen relatively soon! Archwing could also use some love (the drop tables, they hurt me), and please please please make a buff lady frame.

     

    If that's too much, then a Valkyr noggle is fine ;v;

  8. tumblr_inline_nyte5puEXb1r8xjo3_540.png

     

    I used the raven voice for my operator :o Kinda hoping they'll release hair in a longer style, but more swept up into a sort of updo (or just longer hair in general). But I'm pretty happy with how she looks now. It'd be cool to see outfits based on different warframes too.



    Also for anyone putting in links, put [im.g] [./img] tags (no periods) around it so it'll just show up as a picture :D

  9. The infestation recognizes us as "useless hollow shells" so by all appearances we're just (somehow infestation-related) vessels without some sort of central consciousness/soul, at least when it comes to assuming control on a regular basis. Whether or not there is something living in that organic part  of the frame that remains dormant except in times of extreme distress, I don't know.

     

    Honestly I'm even more confused given the stories of frames like Mirage or Limbo- they clearly had their own personalities, but was it the wielder or the frame itself? What happened to them when their frames were destroyed? Clearly if Tenno shared the physical wounds of frames none of them would be alive today, so something else must have happened for Lotus to grieve as much as she did with the original Mirage. Either the Tenno themselves suffer/perish when their frames die for good, or there's an even stronger link between frame and user in terms of personal identity that we haven't explored yet (after all, even with Second Dream we're still operating in a time period where we gather imprints of old frames that were pretty heavily implied to be associated with specific owners in the past). Otherwise, why would Lotus mourn a lost vessel while her real 'child' was unharmed?

  10. I honestly despised Valkyr when I first picked her up (this was before the recent changes to her). I didn't like the abilities much, and I hated how Hysteria seemed to have as much effect as giving my enemies backscratches. Now that she's been tweaked I love her a lot more, and I look forward to trying her out more seriously. The Gersemi skin didn't hurt either :>

  11. I tried to enter a public squad for the Fomorian node to no avail, so I entered by myself, and somehow ended up in the Slingstone event mission instead. A full squad managed to enter along with me, but we were unable to complete the objective (there were little to no enemies, only an empty map with the injector). I don't recall any hiccups in my connection when I started the mission so I'm not sure what went wrong. I've heard rumors this has been happening to other people but I haven't seen any threads, and I know something similar happened with people getting redirected to gate Crash in past events. Sorry if this is a duplicate!

     

    tumblr_inline_nwat3obgBJ1r8xjo3_540.png

     

    Hello from wherever this is @_@

  12. I would love stuff like the imperator and stipetron vandal to come back, but I believe it should be though difficult missions or events like the survive or die weakend, but maybe a bit harder. I'd hate to see exclusive event weapons returned in a way were every random player that was present and did 20 void runs gets them. These items should be behind difficult barriers. They should however return for players that were not around to get them. We should not punish players for not knowing about the game a year ago. while badges should remain exclusive.

     

    I think lackluster/less prestigious event weapons should get the Baro treatment- I doubt anyone's going to be upset about the Sheev going through a Baro rotation, or even entering the market. Snipetron Vandal's a thornier issue though, and I think just sticking it in Baro's inventory would lead to mayhem, so I have to agree with you on putting it as a reward for something sufficiently difficult.

     

    I personally don't have the Snipetron Vandal, so I can't speak for that event, but I feel like the treatment the Rift Sigil has gotten (adding it as a rare reward to tac alert escalations) is an example of a good compromise items like the SV could fall in line with. It still feels exclusive to me so I can wear it with pride, and I know that anyone who has it now has done their fair share to earn it so I don't feel slighted about its return. People who missed it can grab it, vets don't feel cheated, and everyone gets shiny toys to mess around with. It's a win-win.

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