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Prof_Blocks_007

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Everything posted by Prof_Blocks_007

  1. I'd like to point out that the dev workshop prior to Abyss of Dagath mentioned that the permanent weekly acts were to be in addition to the 5 + 2 (normal/elite) weekly acts, for an additional 13,500 standing a week. It was also mentioned that these +3 acts would be unrecoverable. With this change, does this mean that only 4 acts (the 2 varying weeklies + elite weeklies) are recoverable from each week?
  2. For clarification, is the increased Nakak Pearls "per mission" supposed to include the end-of-mission rewards, or just the one-time amounts from the checkbox/goal thingy? (Only the one-time amounts have increased in-game) Also the Lob Blobs are a welcome addtion!
  3. I've been really enjoying the Vasto Incarnon, especially paired with Harrow/Scourge - it's not AoE like the strong Incarnons (e.g. Miter, Strun, Latron), but it packs a punch and absolutely destroys whatever you point it at (other than Archons, due to the DPS attenuation) I'm definitely not biased from my prior Vasto Prime usage or anything 😅
  4. Alright, so an update: I watched TheKengineer's video on the Incarnon Miter, and during the bugs section towards the end of the video, he said that Miter's punch through both does and does not work, seemingly at random. I tried testing it again, looking at things side-on using Captura's detached camera, and noticed that the sawblades were breaking a fair distance from the enemy they hit, possibly pointing towards some kind of hitbox issue? When I tested it again in the Simulacrum, I found that punch through does work at certain distances, going through one enemy and breaking on hitting the next. Moving closer to or further away from the target causes the punch through to stop working again, until you enter another sweet spot. I've recorded another demo vid, using Lavos (to eliminate Slash DoT via status duration, with a 13% duration build), and Eximus (overguard for stagger immunity)
  5. I've recorded a quick video to demo the missing punch through (Condemn is unrelated, I just use it to lock enemies in place). Punch through (both innate and added by mods) does not work on the Miter with an Incarnon Genesis installed, both on the charged and uncharged shots. It does appear to work after the sawblade bounces, which I tried to demo in the vid, but it can be tricky to line up. This happens both with and without the "Increased area of effect" evolution IV (which adds a 1400 Blast damage explosion to each hit/bounce). I asked @rainy to check a non-Genesis upgraded Miter, and the punch through still worked there. It's possible that due to the Incarnon form having a Radial attack, that PT ended up disabled for the primary fire also (as PT was disabled on a whole lot of AoE weapons a while back). Weirdly though, I was still able to shoot through some of the terrain in the Sim, just not enemies.
  6. Died in the Orowyrm fight again, recorded a few missing resources from that run too. It has also seemed pretty consistent that: On a run where I do not die during the orowyrm fight, the resource summary on mission progress (during the mission) and on the extraction screen are the same, then when re-opened in the orbiter, the resources section is blank (no resources recorded lost) On a run where I *do* die during the orowyrm fight, the in-mission screen, the extraction screen, and the re-opening on the orbiter all show different numbers of resources I also tried a couple of outings where I gathered a few resources, did an anecdote to save via a decree (ignoring the main objectives), and returned to Orbiter. I only lost Saggen Pearls in both cases, but that's clearly not the only resource going missing. I saw someone mention somewhere about objective-given resources being the only ones saved - I did note Saggen pearls given on one of the chests I opened, but I wasn't paying attention to any of the other anecdote rewards 😅
  7. I've been tracking what resources I kept vs what was shown in the mission summary screen (before extracting via the portal) for a bunch of runs via a spreadsheet, extracting via the portal that opens after the orowyrm fight. So far, I've only lost resources on runs where I died during the Orowyrm fight. (The extraction screen has also come up with different numbers of resources than the summary shown in-mission before extracting on the runs where I died) Running solo, on invite only (for reference) I'll keep tracking and see if anything else shows up
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