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DarkRuler2500

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Posts posted by DarkRuler2500

  1. vor 26 Minuten schrieb CuriousCanidae:

    However, I don't understand why on Earth it doesn't have much DPS though the LV30-40 bounty Cetus Greneer mobs or those Sortie Tier 2 corpus MOAs without physical augments save for Tier 2 Greneer mobs in general. 

    some of these dont have Corrosion weakness but Radiation weakness.

    Overall your build looks good, i think the main "disadvantage" is the lack of primed mods.

  2. vor 24 Minuten schrieb (PS4)northern_rebal:

    I don't  even have proof I did arbitration, so DE is not going to do anything for me.

    Even if you would have proof, DE would not do a thing.

    I had proof once and i did not get a thing back when I contacted support.

  3. Most important: The weapon itself. Some weapons are just "meta" or new (e.g. Shedu had insane riven prices when it came out)

    2nd important: Buffing the weapons strong aspects or removing it weakpoints (e.g. giving a Crit Heavy weapon more CC/CD is good or removing recoil from a recoil-intense gun). No need for a +300% status chance riven on a gun with like 4% base status.

    3rd important:The Buyer... some buyers are just not willing to pay high amounts. Your pricing might be "reasonable" but some are just always haggling and bartering around. If they are like this, just ignore them and move on.

    • Like 1
  4. Yes, its another rant-thread. Feel free to leave now if you dont want to read it. 🙂

    I have played Warframe alot during the past years so I am a bit annoyed on which course DE had decided to venture on.

    When I started this game, it was about socializing with other players, with testing gear and having with diversity within your loadouts and for "just having fun" with grinding. And yes, I wholeheartedly agree that grind had been part of WARFRAME ever since but it was done well!

    Over the past patches though my impression on DE and on how they treat WARFRAME has changed quite a few though:

    • RNG mechanics
      What is bothering me is that DE has decided to not only have a single or two-layered RNG but layers upon layers stacked upon.
      Why? I dont know the exact reason but I suppose that DE is trying to prolong the time required to "complete" an update because they are getting slower with the major patches. However it just feels like that exactly: Prolonged! The event isn't fun at all, it is just ordinary fun and most players are not even socializing too because they are focussed on getting their sh*t done.
    • Specialization
      I know of a time where you could hump into an event and do just fine with almost any frame. Of course there were always frames that made it a bit easier but generally speaking you could complete almost all Tactical Alerts or Events with all. I am not speaking of the Endurance variants because ofc those required a more serious approach. But what the Liches and the latest event Scarlet Spear showed my that DE seems to make less "interesting mechanics" but instead just damage sponges and and/or damage mitigator enemies. See for yourself in Scarlet spear... i dare to say that the majority of the groups are made up from Limbo, Mesa and Nova (however, Nova is already alot less than the first two). Why? Because the event is dull and everyone just wants to get it done asap!
    • Not honoring players' effort, ruining fun with so-called "Balance"
      Lets face the simple fact that we're playing a cooperative game. Meaning that we use our overpowered gear against the wave-tactic NPCs. Some of us spend thousand upon thousands of Kuva into a riven, some farmed Liches till they got that 60% Kuva Weapon and so on. But DE seems to think that they have to balance the game like a PVP game... why? Why not give us that feeling of doing well and that our time was invested well? If you have rolled a riven to (like) 100 MS, 150 CC, 150CD and a low-tier negative. Feels great hu? Now the disposition of that weapon goes down to 1 (i know that did not happen that extreme but its meant to be an hyperbole) and the stats read like 30 MS, 50 CC, 50CD... worth it? I doubt it.

    I really hope that DE will reconsider some of the changes but if not... not sure if I am going to return at all.

    Playing in Warframe isnt really "just for fun", it feels more like work than my RL work right now.

    • Like 5
  5. It sucks hard that you only get the bonus payout when your flottilla reaches 100/100 murex.

    I am grinding ground mission for about 2 hours now but we will probably not make it on flottilla 87 cuz 20 minutes left at 63/100.

    How about making it that you get your bonus calculated with a factor. If you get 100/100 you get 100%. If you get 50/100 you get half and so on. How about that @[DE]Rebecca

    Loosing your bonus just because you havent had enough players in the flottilla sucks. Because its effectively "Haha, you only got 1/3 of what you were supposed to get".

    • Like 16
  6. vor 1 Minute schrieb Lord-Childeric:

    rank 5 lockdown can link up to 10 fows per use, with 2 dashes you have a potential of 20 targets locked (even if it can apply multiple times on the same ennemy, ok, but sitill). Don't tell me you are not able to be close enough to the traget to lock it up....

    Read the upcoming changes before making false info.

    Zitat

    The amount of active Tethers is now limited to 2 per player. This means that if you cast Magus Lockdown a third time, the first tether will stop, and the new tether will take its place.

    You will be able to link TWO enemies at once. Not 20.

    • Like 1
  7. vor 4 Minuten schrieb (PS4)Elvenbane:

    I really only used it for disruption, seems like that won't be affected...

    Ofc it will... you will link to enemies you dont want and then the target will run away.
    Nerfing BOTH CC and damage is a poor choice, DE.

    I'd be fine with nerfing the damage... hell, even removing it would be ok.
    But the CC was fine.

    • Like 2
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