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Spookmineer

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  1. I do really appreciate the transparency, having a look into the internal discussions is really cool. From what I got from the devstream, the point was: "make new players who were invited by friends, able to play with them from the get go". And let's say their friends are MR30+. What happens to the new player? They are going to be able to play with their friends who invited them in the new quest, which is really cool. And then... They're MR3 with little to no resources, few forma and a handful of weapons and frames. Now, let's all do this steel path mission. Or this archon hunt. I still encounter players who don't know how to use keys in disruption, and they're MR15+. The point is, new players are missing the mechanics and experience of how to play the game at the level their friends do. You can't expect new players to do end content gameplay just because they paid plat. No amount of plat is going to account for that. As for the lore/quests, I wonder how much sense it would make for a new player to skip all quests prior, and jump into the latest one. What impact would that have on someone totally new to the game? The whole quest, its meaning and significance would be lost on them. Pablo said it this devstream and I agree, most impactful quest is "the second dream" and I'm not ashamed to say I actually cried. I did. I would never keep a friend from experiencing that for any amount of plat. For a new player it would end up being a worse playing experience in the long run, I'm afraid. The quests are what we look forward to, skipping any of the quests is losing out big time, these are the events you want to experience and not want to skip. At all. Even if you are a new player. Especially if you are a new player.
  2. I do really appreciate the transparency, having a look into the internal discussions is really cool. From what I got from the devstream, the point was: "make new players who were invited by friends, able to play with them from the get go". And let's say their friends are MR30+. What happens to the new player? They are going to be able to play with their friends who invited them in the new quest, which is really cool. And then... They're MR3 with little to no resources, few forma and a handful of weapons and frames. Now, let's all do this steel path mission. Or this archon hunt. I still encounter players who don't know how to use keys in disruption, and they're MR15+. The point is, new players are missing the mechanics and experience of how to play the game at the level their friends do. You can't expect new players to do end content gameplay just because they paid plat. No amount of plat is going to account for that. As for the lore/quests, I wonder how much sense it would make for a new player to skip all quests prior, and jump into the latest one. What impact would that have on someone totally new to the game? The whole quest, its meaning and significance would be lost on them. Pablo said it this devstream and I agree, most impactful quest is "the second dream" and I'm not ashamed to say I actually cried. I did. I would never keep a friend from experiencing that for any amount of plat. For a new player it would end up being a worse playing experience in the long run, I'm afraid. The quests are what we look forward to, skipping any of the quests is losing out big time, these are the events you want to experience and not want to skip. At all. Even if you are a new player. Especially if you are a new player.
  3. Gas damage is great but not vs every faction. With AeO weapons like torid or vermisplicer with chaining beams, or cerata ("glaive"), gas damage vs corpus and infested becomes hilarious, especially in SP where the enemy density makes it so the gas clouds start overlapping. Lately I've been using torid mainly for those solo SP missions and it's a blast.
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