BronzeDragon
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Posts posted by BronzeDragon
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Just saying it adds nothing of substance to the game, just easy tweaks to the code---lazy coding. Rather than programming something of use.
Getting tired of people running bosses too fast?--oh, well lets just make the bosses have invulnerable states that last as long as we want it to or glitch the majority of the time and last forever just to make people wait around. Not anything that makes the game more interesting or people want. Or fixing all the map mesh errors.
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Just saying.
Why not give us a better reticle that we've been needing for 3 years?
EDIT:Just saying it adds nothing of substance to the game, just easy tweaks to the code---lazy coding. Rather than programming something of use.
Getting tired of people running bosses too fast?--oh, well lets just make the bosses have invulnerable states that last as long as we want it to or glitch the majority of the time and last forever just to make people wait around. Not anything that makes the game more interesting or people want. Or fixing all the map mesh errors.
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The Reckoning several seconds after his death is far more annoying.
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Nothing special and still the stupid lobster tail....
And yay for patches, 20 fps on a 980ti.
Because 200+ was too fast.
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If you're going to continue to nerf mesa, at least giver her XP back.
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The old pace was the entire point of Warframe. coming soon: removal of sprint.
Then all warframe powers. Completing the transition to CoD in space.
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See, you can change things only for PVP--so why let pvp complaints dictate changes in co-op mode?
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Since the update, I'm getting it every mission that lasts longer than 5-7 minutes. Every weapon, every frame, even archwing.
Its been 3 years guys. Like I said before, why waste so much time on something like P2.0, something thats going to have people who hate it and people who like it, instead of focusing on something the people could only like. such as finally fixing the no melee bug, getting stuck in a groundpound or more reticule choices?
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What eggs me on is that they waste effort on something like this that is going to have people for it and against it rather than the myriad of minor changes that would have no opposition, no negatives. Like an actual scaleable HUD rather than a slider that does nothing. Or better/custom reticules rather than the hard to see almost clear slit. Its been 3 years guys.
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Just as bad as a lot of us foretold.
"Let's make a game and tout as you're space ninja with all the super movement abilities you could imagine such a race having, like slashing dashes.
Now lets remove those abilities and make everyone hope around like space rabbits."
Seems like the game is entering its death spiral after only a few years. "Lets just add invulnerability stages to bosses to artificially prolong the game." Or "lets take away some options so it looks like we're adding new content."
Oh, your tileset needs you to escape through a vent? Sorry, you can't get in unless your valky. Can't slash attack in to it, and can't run up the wall like you used to because you just bunnyhop over the entrance because its a terribly thought out system overlayed on to a map that was built with an entirely differnt system.
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Can't even kick leechers from games.
Canadians are way too nice.
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Are we allowed to create a community viewable Trade Blacklist?
For those who agree to trade then renege? Like buying a syndicate weapon and then not buying it; just wasted syndicate points and a weapon slot taken up.
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Playing for almost 3 years, have never even heard of a 75% until now....
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On the grounds that what you're saying doesn't make any sense. Tie it back to the analogy, and you'll see that only 1 person is actually playing and the 3 others are there to keep that one person playing. They're not doing anything themselves, just passing the ball to the one dude and he does everything else. A player that doesn't pass the ballto tthat one person and tries to actually play the game gets kicked off the team or isn't allowed in in the first place. 3 people being forced into slavery or uselessness by one person isn't teamwork.
Unless its one person double boxing, then its two people. Not one. Support is a way of playing. People can't seem to grasp that and thats why Trinity got handicapped a year or so ago. People are so intent on being the big cheese they can't stop themselves to playing a supporting role. "Oh he's doing all the damage and Im not, so theres nothing for me to do so he's broken."
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That's the thing. They all had something to do. They all could have contributed in different ways. Instead they are all forced to feed the ball hog. That's not teamwork.
Every player could be a part of the team if they chose the right frame for a specific mission. Pulling at draco for the example thats been used. Mesa for killing, gmag to feed the mesa. Nekros to feed the gmag. A frost to protect everyone. Thats working together.
If your an oberon instead of a frost on the team what grounds do you have to complain that everyone else isn't letting you fit in with a frame that is ill suited for the mission at hand?
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This is actually the exact opposite of teamwork. What you are describing is the grade school scenario where 4 people get together to work on a team and the egghead just takes over and does all the work, and doesnt let anybody else participate.
It's like when the entire team is instructed to pass the basketball to the tall kid who stands head and shoulders taller than everybody else because of a fortunately timed growth spurt.
Other warframes want to play ball too. It may be hard to comprehend this when you're the ball-hog.
If you're as useless as teats on boar, or in your example children without something to do in the group, why not step up and be useful rather than being encouraged to continue to be useless to the efforts of the group?
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you have not nerfed the camping, you've only nerfed our teamwork.
+1
All the people who complained about GP are people who don't play in teams.
"Theres nothing for me to do with a mesa and Gmag doing all the farming"
If you bring nothing to the team, then why point the finger at others?
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Great, what a farking waste of forma and platinum.
Its a co-op game for crying out loud and the complaining was coming from people who don't play cooperatively or even go to endgame. Don't like GP? Then don't play with it; why stop other people from trying to play the game?
Carrier would be nice if it worked; but its been screwed up for so long no one expects DE to fix it.
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Why couldn't they just give us a blueprint version of the weapon of the losing side like they have in the past?
Also, why were the cloning facilities full of creamy, off-white goo everywhere?
....Just wrong.
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Can we get clarification on the rewards?
What if our side loses?
(I will smack anyone who posts that Templar, 'You chose poorly' picture).
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So, how would you do this event to bypass the bugs?
Like 33/39, got knocked down and glued into the ground.
One completed, got points. The other 5, complete, no points added to event counter.
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Stuck on the ground, reset match.
No points, match useless.
Get event points, not recorded, stuck at only one amount.
My only outcomes from doing the mission.
Just poorly coded. Would be interesting if it worked.
Right now its just aggravating.
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Just played it, got nothing, not even a Rep tab. Think they removed it.
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You do realise you can turn of auto vaulting?
And that forma was reimbursed if any was lost due to the changes.
At the end of the day this just looks like subjective problems and well the game ain't made solely for you and what you like or dislike.
That only works half the time, its sitll as buggy as its first days of implementation; and it is still a useless mechanic,
You are still losing slots as well as the polarized slots, you have to do it all over again and you will still end up with less than what you had before.
Nullifier Bullets And Invulnerability States Are Lazy Programming.
in General
Posted
Thats what tipped this, nothing new, just redux of the annoying crap. Oh lets give them more nullifying crap.