Hi there! I'm Jamescell. I've been playing for quite a long time. I'm excited by the potential of Warframe, and I am interested on improving what is currently in place. I believe that a more strategic, more energy-balanced, less RNG-reliant Warframe would be a better Warframe.
I'm quite experienced when it comes to ability mechanics due to extensive experience trying to make reworks and frame concepts. I'm fairly good giving ideas or creative feedback on anything relating to that. I've also dabbled in larger concepts like a better energy system, reward system, melee system etc.
I've made quite a few successful posts in my time here. However, I'm too lazy to dig them up from the archives. In terms of tangible contributions to the game, I suggested the ammo mutation mods to DE and would like to think I convinced them to create the player ship/arsenal/UI overhaul.
Mechanical And System Overhaul Related Posts:
General Feedback: https://forums.warframe.com/index.php?/topic/520178-the-most-pressing-issues-mechanics-that-are-so-broken-theyre-holding-back-the-game/
Reworking Melee: https://forums.warframe.com/index.php?/topic/517888-melee-30-three-ways-to-fix-the-bleh-of-the-current-melee-system/
Fan, Ability, Collaboration, And Frame Concepts:
Corpus Overhaul: https://forums.warframe.com/index.php?/topic/590455-faction-update-overhauling-the-corpus-a-true-tech-cult-with-artwork/#entry6838689
Infested Fanframe: https://forums.warframe.com/index.php?/topic/580709-warframe-concept-belial-the-infested-beast-warframe-with-artwork/#entry6576472
Nekros Overhaul: https://forums.warframe.com/index.php?/topic/523697-nekros-revamp-and-ability-updates-with-art-for-each-ability/