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Found 2,029 results

  1. Have you ever had a riven with really high rolls but its a waste to keep using kuva on it ? Have you ever need the endo of X riven but scare of lose the mod? Stuck with a riven for X weapon but rolls were mean and afraid of using kuva? What if ... Theres an item that allow you to: Reset the rolls on a riven - (Example: Braton riven with bad stats - 50 rolls BUT with this item = Braton riven w bad stat but 0 rolls) You get the endo of that invested kuva - Based in rolls - (Example: 50 rolls Braton Riven = like 16k endo or smth) Reset the riven wont affect if the mod its maxed or not The item its Tradeable! (Like legendary core!) Too bad? Needs a buff? = Recover the kuva invested. Too good? Deserves a nerf? = Sacrifice X amount of rivens to apply the reset. Obviously with some really bad rng drop like 2% - 4% available through ... some new boss / future liches (aka amalgam lich/Corpus - Zealot Lich/Infested) - Any DE idea Everyone needs a second chance ... you and your rivens too!
  2. I wasn't sure if I should put this in Missions or UI. Either way I was doing a Kuva Requiem Exterminate.
  3. DEV NOTE: Because so much is changing by design with THE OLD BLOOD, we want to be clear on how we’re handling your feedback. The majority of week 1-2 Hotfixes will speak to feedback. We want to combine feedback and stats together to iterate. To be a part of the feedback conversation please be constructive and clear (expand the spoilers below for a guide on how to write feedback), and most importantly, patient. There’s nothing wrong with first reactions - but relearning takes time. We are especially interested in feedback from players who have taken time to understand The Old Blood. Thank you! --------------------------------------------------------------------- This thread will be used to house your feedback on the Melee Phase 2: TECHNIQUES changes from The Old Blood: Update 26. If you would like to read up on all the Melee stat changes and provide feedback, please visit the dedicated Melee Phase 2: STATS Feedback Megathread. Melee PHASE 2: TECHNIQUES Expand the spoilers below for the full list of changes in Melee Phase 2: Techniques: Need to report a bug? Visit the THE OLD BLOOD Bug Report Megathread.
  4. Warframe has been dropping in and out of steams top 10 since Destiny 2 went free to play. This update didn’t bring players back. I’m worried this update did more harm then good.. Lets hope the new war and Empyrean are Great… But how long can the player basic wait. And will the wait be worth it. ? https://store.steampowered.com/stats/
  5. For the love of Tenno everywhere turn off or revert my holding e makes a heavy attack. All of my attacks now pause me and/or reset my melee counter. Also my heavy attack keybind to my back button on my mouse sooooo there is no toggle or anything for this please please fix this now!!!! Thank you.
  6. DEV NOTE: Because so much is changing by design with THE OLD BLOOD, we want to be clear on how we’re handling your feedback. The majority of week 1-2 Hotfixes will speak to feedback. We want to combine feedback and stats together to iterate. To be a part of the feedback conversation please be constructive and clear (expand the spoilers below for a guide on how to write feedback), and most importantly, patient. There’s nothing wrong with first reactions - but relearning takes time. We are especially interested in feedback from players who have taken time to understand The Old Blood. Thank you! --------------------------------------------------------------------- This thread will be used to house your feedback on the Melee Phase 2: STATS changes from The Old Blood: Update 26. If you would like to read up on all the Melee Phase 2: TECHNIQUES changes and provide feedback, please visit the dedicated Melee Phase 2: TECNIQUES Feedback Megathread. Expand the spoilers below for the full list of stat changes from Melee Phase 2: Need to report a bug? Visit the THE OLD BLOOD Bug Report Megathread.
  7. Not sure if this is Rhino specific or you can enter this state on other Warframes, but it has happened at least twice now playing with him. It seems that if I activate Iron Skin when almost dead (and perhaps affected with DOT, wasn't watching closely) the game somehow puts me into Dead mode without my having actually died. Like the damage doesn't register during the invulnerability, and I have active health and shields coming out of it, but I still ragdoll onto the ground and the only actions I can take are rotating the camera, swapping weapons, or using the gear wheel (gear still activates; e.g. Glyphs and the Remote Observer). I still take damage normally and will die properly once my health is depleted again, but I never get a button to Revive before that point, despite being locked out of most controls. It originally happened fighting the Shadow Stalker, so I though maybe he had some strange power that locked me down, like I wasn't "allowed" to beat him. But just now, I became completely stuck in the third mission of The Silver Grove because the quest enemy got looped and couldn't actually kill me. I got knocked off a ledge before actually dying (for real) and it just kept attacking from the same spot instead of following my body. Opening the menu would pan the camera back to the top of the ledge, so I also think somehow my position data was frozen in place, even though the physical form had moved, taking my hitboxes along with it, where I literally could no longer take enough damage to die properly and had to quit the mission. I would really LOVE a command that lets you just kill yourself or otherwise force a revive or something because I anticipate this or something like it happening again, and there's zero other ways to fix it in mission that I've discovered.
  8. I was a Redeemer player, amazing melee, keeping pressed E while running, two powerfull shots, while combo counter was going up, perfect, now, doesn't work anymore, for shots, you must stop walking and press E, if you press E while runing, you slash the weapon, bah, ok, trying with the heavy attack, only 1 shot, slower than before, and it doesn't make the combo counter stack up, i'm really very disapointed. You changed and ruined my almost 3k hours played in just 1 day, and i won't say nothing about the nerf to maiming strike and W+Ctrl+E playing. 😡
  9. I've encountered something odd in which it's not giving me to option to some upgrade mods from the mod bench (Ex: Archgun mods above common). Not sure if this is a bug or a weird system but I can't understand what's causing it. Anyone else have this issue? How do I report it other than a forum post?
  10. So, i am MR9 trying to get to MR10 but ive taken a long break from warframe and have little memory of what weapons that i have used and dont want to build ones ive mastered again but dont want to keep going back and forward between my profile and the store. It would be awesome if you could filter out the items that you have already mastered so that you dont waste materials and credits making them. Please implement such a feature.
  11. I currently have a Lich with the Stampede ability and it makes it insanely hard to kill it. I'm mr 22 and killed 4 Liches so far, non were this bad. I'm all up for some challenge in the game but this is not fun. I use range weapons to avoid its super annoying finishers which just lock you and most of the time throw you out of the map. Normally I can avoid most of it and all is fine, but this one just run at me drops me to the floor and before i can do anything starts the finisher on me. I can't avoid it and it makes it just super annoying and not fun to fight it. DE if you are reading this can you please at least give us a moment to try and avoid a finisher move from a Lich and not just make us watch our slow death.
  12. Doesn't seem like the proper area to post this, but there wasn't any weapon specific sections. Anyway.. Firstly, since the last update I realized that Long Press for Heavy Attack came back. Major problem though is it seems to work accidentally and is interrupting my combos. Worse yet, the accidental Heavy Attacks are now making me essentially, for no reason, waste the combo counter I was building. Considering you can completely miss any targets and it'll still deplete completely, this problem is exacerbated further.. I thought maybe I was pressing the Melee button too quickly, but then soon realized that it would happen even if I quickly tapped the button once. Then I thought maybe my PC has some stuck keys, but no, the problem persisted no matter where I mapped my Melee button. It feels like a bug, but if it is intentional, please allow players to use the button they mapped themselves for melee attacks. Holding Melee (if you're adamant about keeping it) should be an option we can turn off. I much prefer where I mapped my keys, and at least then there will be no such thing as an accidental button press or a misinterpretation by the game on whether I want to use the Heavy or not. (What made me sure it was more likely a bug was the fact that this does not happen when using exalted weapons. Holding Melee button does nothing.) Next issue is Life Strike. It seems to work fine on most of my melee weapons so far, but not on the Skiajati. At first I thought it was me missing the enemy, but after testing it, it seems not to matter if I cut the enemy clean in half with one swing. Life Strike works maybe... 10% of the time. I'd do 6 heavy attacks back to back, and I'd see my health hasn't changed at all. Idk if there's another weapon with this issue, but so far it's only on my Skiajati. Thank you for your time DE, or any relevant authority. Looking forward to a fix for both issues.
  13. I can't seem to add a video or screenshot, but I was able to hack Terminals multiple times and it always said, that I received an Item, but when finishing the mission i got the normal 3 rewards. This worked on every terminal (A, B, C, didn't test on the normal terminals) in the mission (corpus mission on venus). I can provide a Video and picture, but I am unable to add them here for some reason.
  14. DEV NOTE: Because so much is changing by design with THE OLD BLOOD, we want to be clear on how we’re handling your feedback. The majority of week 1-2 Hotfixes will speak to feedback. We want to combine feedback and stats together to iterate. To be a part of the feedback conversation please be constructive and clear (expand the spoilers below for a guide on how to write feedback), and most importantly, patient. There’s nothing wrong with first reactions - but relearning takes time. We are especially interested in feedback from players who have taken time to understand The Old Blood. Thank you! This thread will be used to house your feedback on Vauban and Ember’s revisiting from The Old Blood: Update 26. EMBER REVISITED Expand the spoilers below for the full list of changes for Ember: VAUBAN REVISITED Expand the spoilers below for the full list of changes for Vauban: Need to report a bug? Visit the THE OLD BLOOD Bug Report Megathread.
  15. Ребята, столкнулся с проблемой как засвет экрана. Раньше проблемы как таковой не было, но после понижения настроек для комфортной игры, со временем сама игра становилась ярче и уже никакие способы с настройками не прокатывают. Писал уже в тех поддержку и там сказали что надо дрова поставить и тд и тп и логи очистить и всё пойдет, так и пошло но потом через день снова проблема вернулась. Каждый раз шаманить так что-ли? (тут как выглядит прохождение на 13 ранг) http://www.picshare.ru/view/10357067/ http://www.picshare.ru/view/10357068/ тут как должно быть и как стало.. http://www.picshare.ru/view/10357063/ http://www.picshare.ru/view/10357058/ (играть с гаммой не поможет тоже)
  16. Hola. Pues eso, que la prueba de rango 9 me tiene desesperado; vamos, que me va a echar del juego. He estado viendo videos, muchos videos, y hacen cosas que en mi prueba es impensable. Por ejemplo, veo que, si están cerca, le atacan directamente aunque estén de cara, cuando a mi me sale "Detectado" incluso en ataques por la espalda y con la marca de la 'X' activada. A veces, estoy tras una pared esperando que el Grineer se de la vuelta en su rutina y se para, se queda mirando para donde yo estoy (yo tras una pared eh) y sale "Detectado" ¿Porque...? En la ultima parte (la peor) me llevo un arma tipo Glaive (He usado casi todas las armas y frames que tengo) y a veces, desde arriba la lanzo y mato a los tres que están en el centro con un mismo golpe y justo cuando cae muerto el ultimo de esos tres me sale "Detectado". En los videos que he visto veo como se mueven por todo el mapa saltando y brincando y no los detectan, si embargo yo, quedando ya un solo enemigo de la ultima parte y teniéndolo controlado, a veces, con solo moverme un poco ya se va la prueba al traste. La he pasado dos veces, pero casualmente ha sido haciéndolo en plan a la desesperada (cuando se supone que peor lo debería hacer) y claro está, en modo Practica. Quiero decir que estoy muy acostumbrado a juegos en las que hay que pasar pruebas muchísimo más difíciles que esta, pero no quiero poner ejemplos, que no es que yo sea un patoso precisamente en este tipo de cosas, es más, me gustan. Que no posteo esto porque sea difícil y venga a patalear al foro, es porque me están detectando de formas muy extrañas y sin embargo, hay veces que se me va un poco la mano y fallo descaradamente y no me detectan...¿? En fin, cuando mas pillado estaba con el juego me pasa esto. Me he perdido evento, invasiones, onda nocturna, el potenciador de afinidad de 7 días que regalaron...pero me da igual: abro el juego y practico y si fallo 2 o 3 veces seguidas lo cierro y punto. Yo perderé más porque he invertido en el juego, pero ya me estoy cansando.
  17. I suppose I am probably in minority for this one (I hope not) but please bring back "switch to melee" keybind. We used to have a very convenient way of switching to melee, just assign a key to it and press it. (personally used scroll up for melee and scroll down for weapons switching) After the major melee updates and all the quickmelee ecc. being back (which is great itself) it's gone and all we have right now is hold to equip melee which takes time and is very inconvenient and clunky to use. It's few hotfixes and updates in and it's still not here even though it's such a simple option and I don't understand why was it gone in the first place. Before you all jump on me and argue it is not needed anymore becouse you can just attack with melee and it's there. Hear me out, you're wrong. There's more ways to use melee then you think then and if you don't see the problem here, there are some more experienced players that use game mechanics and change deafult keybinds.. (uh oh elitist alert) that may have noticed this. This game's combat is unique and fluid like no other, I don't see the reason to make it less responsive or make it function slightly worse. These are the current advantages of actually equipping a melee quickly with a tap of a key or a click if you will: - Main thing with current melee system would be immediate heavy ground slam (with lift status) from the air while glinding ecc. At this moment when you shoot and jump, you can only perform regular ground slam with quick melee. If you wanted to do the heavy ground slam you'd have to hold the switch weapon key and by the time you'd do it, you'd hit the ground :) You could say just equip melee earlier1 or just do an attack first2. 1Ok so doing this breaks the whole idea of smooth combat transition and fluidity which this game is about and turns you into a troglodyte that just got into this game and can't really figure out complex mechanics. Are we switching seemlesly from one to another and do spectacular combat or are we taking time to think, taking time to choose and taking time to attack? I thought it was the premise of most of the melee changes recently to make it smoother. 2This argument in turn will not equip the melee but quick equip it and if you will aim in the air to position ground slam better or stay longer in air you will aim with your pewpew and be back to primary or secondary, good job soldier :) I am putting aside the sole fact that melee attacking mid air will already break your position in the air and shorten time in the air too for positioning for ground slam. But most importanly, what am I attacking the air for beforehand? Hmm. It's just pointless and looks stupid. - Being able to quickly switch to melee glide which is useful for blocking damage, right now hardly anyone uses it due to how you equip melee, usually it's done unintentionally after quick attacking with melee and before going back to pewpew - Zooming in with melee in the air or not is a thing, I don't want to have to hold a button and break the whole fluidity to do that or sudenly switch to aiming with a gun. Right now there are two distint keybind settings for switching weapons: switch weapon and switch gun. While the first one changes guns on tap and switches to melee on hold, the second one only switches between guns and is COMPLETELY REDUNDANT unless you maybe ironically don't want to accidentaly switch to melee if you hold it too long *shrugs* tl;dr what title says, it's a simple option, bring it back.
  18. Just started playing about a month ago, am now to the stage where I have to occasionally farm Void missions for argon crystals, and keep getting to the point where the evacuation pointer is entirely inaccurate, (i.e. points to a dead end wall, off the map, etc). Really gets frustrating when you have to keep running the same darned instances just hoping for argon crystals, (since they're the first resource I've needed that actively decay) so you're running all over, trying to open every possible container, -finally- get one or two to drop so you can craft what you're trying to, (in my case, Limbo's chassis) and after 15-20 mins and running all over the instance, still can't find your way out, so have to abort just to move on, (and, of course, when you abort, you lose the freaking one or two argon crystals you've just run through 3-4+ instances / wasted now 1-1.5 hrs+ to get). As a new player who's honestly getting to the "now -why- am I doing all of this endless re-running again?" point, having the extraction pointer not working is a -huge- turnoff. Please fix, (and/or at least let us keep rare drops, like argon crystals, if we have to abort - fixing would be much better, but at least if I could have kept whatever I was trying to find to keep moving along in whatever quest I was working on vs totally invalidating my entire play session, that would be something). Thanks.
  19. So i traded for a Lich yesterday that wielded a Kuva Seer. After i killed him today and recieved the Seer, my new Lich now has another Kuva Seer. That shouldnt be possible. I guess trading doesnt count towards duplicate protection? But well it should! Its just as bad if not worse to buy/trade a Lich for a specific weapon and immediatly get that same Weapon again. Can we please fix this?
  20. L'Impérium Écarlate est un clan Francophone 18+ fondé en 2018, construit par et pour un cercle d'amis. Habitué à jouer en groupe sur diverse univers virtuel, nous souhaitons à présent ouvrir nos portes à de nouveaux membres et faire de nouvelles rencontre. Voici les valeurs de l'IE: - Le Vocal est obligatoire (on sait être tolérant aussi si vous avez envie de jouer un peu seul^^) - Irl First! - L'autonomie. - La poursuite de la connaissance. - Le respect et l'humilité. - Un humour débridé dont nous préservons les chastes oreilles - "Quelques" pintes de bière en irl 😉 Nous bannissons formellement : - Le Power leveling. - Le leech. - Le language SMS. - Les comportements toxiques. Nos activités: - Mission d'entraide - Eidolon - Chasse à la liche - Reliques - Sorties - Et surtout Teamplay! Nous recrutons tout type de palier et n’hésitons pas à guider de nouveaux joueurs dans leurs découvertes de Warframe. Nous avons toujours une dizaine de joueur actif par jour. Nous sommes actuellement un clan Ombre disposant de 99% des recherches. Nous sommes également membre de l'alliance Corporation Tenno étendant encore notre palette de possibilité. Comme précisez à plusieurs reprise, nous ne recrutons pas de mineur, nous tenons à notre liberté de langage sur nos canaux vocaux. L'Impérium Écarlate fait partit du Réseau M.I.X dont l'organisation porte-étendard est basée sur Star Citizen. Vous souhaitez plus de renseignement ou rejoindre nos rangs? N’hésitez pas à nous laisser un mot ici, ou par mp sur ce forum, ou sur notre discord. Notre discord: https://discord.gg/aK5vHzA
  21. Every console on Lua's Pavlov (the spy mission) can be hacked an infinite amount of times, and can potentially give the player an infinite amount of experience, making it quite a severe exploit. The "unindentified item" pop-up also appears every hack, but does not give more than 3 rewards per mission. This exploit can be performed regardless of Parazon modding. I do not know precisely when this became avaible, but I assume it was the Old Blood update. Below is an imgur album with all the screenshots I made: https://imgur.com/a/WRCTodj
  22. I started the game with Optimized Flip-Model enabled and disabled, but the issue persists regardless
  23. Во время миссий я обнаружил, что за скрытные убийства не дают никакого бонуса. Точнее, его дают, но только за использование ближнего боя. Любая попытка убить противника оружием первичным или вторичным не даёт результата или сбрасывает набитый бонус ближним боем. Скажу сразу: Нет, они не были встревожены, за 800 + часов я научился это распознавать и использовать сканер для проверки. Да, я убивал их с одного выстрела, я уверен, так как солдат корпуса 17 уровня вряд ли выживет от стрелы с уроном в 106000+ (оранжевый крит Страха). Нет, никто не заметил убийство - они были одни. Да, я проверял это на разных локациях - результат один. Да, я использовал все виды - луки, снайперские винтовки, с глушителем и без - шум тут не при чём. P.S. Хотелось бы увидеть корректную работу этой системы как можно скорее.
  24. Muy buenas Joven Tenno! Antes de nada, hablemos un poco de como se consigue subir de Rango de Maestría. Se consigue subiendo de nivel todo lo que nos encontramos en el arsenal, como warframes, armas, compañeros, archialas y archiarmas, usando para ello la afinidad. También podemos conseguir subir la Maestría completando exitosamente una misión en un nodo que nunca antes hemos completado. ¿Ventajas de subir de Rango de Maestría? Nos desbloquea numerosas armas y Warframes, aumenta el número de intercambios diarios permitidos (uno por rango), permite desplegar más Extractores e incrementa el bonus máximo diario de los sindicatos, simaris, y cónclave en 1000 puntos de reputación. Vídeo explicativo sobre como subir de rango rápido: Pruebas de rango: Rango 1: Rango 2: Rango 3: Rango 4: Rango 5: Rango 6: Rango 7: Rango 8: Rango 9: Rango 10: Rango 11: Rango 12: Rango 13: Rango 14: Rango 15: Rango 16: Rango 17: Rango 18: Rango 19: Rango 20: Rango 21: Rango 22: Rango 23: Rango 24: Rango 25: Rango 26: Espero que os sirva de ayuda para vuestras pruebas de rango 🙂 Iré completando la guía con más rangos (y si los cambian, actualizaré los vídeos). También completaré cada diferente descripción de la prueba con recomendaciones para dicha prueba más adelante. Un saludo Joven Tenno! att: eduiy16
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