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  1. so, ive had a crash on fortuna, not sure if its to do with the new patch or not, but it hasnt happened before, and also in the same bounty (i tried it twice btw) and i got 'bounty failed' even though we didnt, it just came up and the timer was bugged with 3 minutes instead of 7 on the kill enemies mission. Its a bit strange, could someone look into it please? ty
  2. I'm using a 10mbps connection and the warframe launcher has been stuck for a dozen of minutes on this then fails (3rd image), everything else i download online has max connection speed. Is there any way to fix? Could it be a server/CDN issue?
  3. After getting to the party of the vault where you need to input the symbols in the correct order, it showed the same symbol for all 4 pedestals. We were unable to complete it since there is only 3 attempts allowed.
  4. So I had a thought, we've got grineer open world, corpus open world, infested open world, probably orokin open world with duviri. What if we had a Railjack Open World? ( I know this is done to death but I hope this is an interesting spin.) Take the P.O.E. for a second, there is a cave system that leads under the barrier to a grineer camp, and we have the RJ open world function like that. The planets being the "open areas" and the junctions between planets acting as the "cave systems" leading to each new open world. Instead of selecting each new mission to take on each proxima, have
  5. Seen here on operator. Also appears on Warframe. Perhaps something to do with Index Points?
  6. So I just finished the War Within replay and now it just reset again.
  7. I was doing kuva lich missions on Mercury, which is already a grineer tileset. While in the first secure location, the alarms were triggered. This was odd because not only was my Ivara in prowl, but I also was not near any enemies or lasers. I rushed to the console to retrieve the objective. The console was surrounded by enemies. After hacking it I started to kill the enemies, that is when I realized that most of them were corpus enemies. It was mostly corpus drones with one of those ;-legged robots like a smaller jackal. I forget the name. I thought this was odd, is it intentional? C
  8. I just got the New Loka Stencil and when I put it on my Orbiter Personal Quarters, it looks brighter than other colors. I also tried with the Perrin Sequence stencil but that one is fine. It's just the New Loka one that is way brighter. Perrin Sequence Stencil New Loka Stencil
  9. So I'm doing the Limbo questline and I've finally built the frame but I've already got two other frames, excalibur and rhino, is there a way I can get another slot for warframes other than with platinum?
  10. Title. Came back in the latest update and while grinding out survival I noticed that the spawnrate for solo has completely fallen through the floor. There are barely any enemies. Is this a known issue? Has it been addressed?
  11. My Project (Working) skin project in progress, making finalization and visual effects along with syandana and weapon skin ... many adjustments are still missing, such as finishing traces, accessories, effects and details ... in the future I will post more detailed ... i hope you like my work octavia is my main and i did something that i know that all main octavias will want! @St.JNMangas
  12. parttimeparty


    Why is a riven for this thing so expensive. I get that its new. But its not that great. .5 dispo. There have been tons of new weapons in the same boat way better than this one for half as much. Wht do you guys think it is?
  13. 템페스타리의 부름: 텐노젠: 핫픽스 30.1.1 레일잭 변경점 & 고친점: 노틸러스 설계도 및 그 부품을 해왕성의 코퍼스 레일잭 방어 미션 로테이션 B 및 C에 추가하였습니다. 이 아이템은 무한 미션을 선호하는 플레이어들이 비-무한 미션만이 아닌 무한 미션을 통해서도 해당 센티넬을 획득할 수 있는 방법을 마련할 수 있도록 추가되었습니다. 화재 위험 요소가 레일잭 무장에 미치는 영향을 변경하였습니다: 전면포와 대포 탄약을 발사 한 번 당 2개씩 사용하는 대신, 조준 속도가 반으로 떨어집니다. 일반 포탑의 경우 변함 없이 기존과 마찬가지로 레일잭이 화재 위험 요소에 노출될 시 열 누적 냉각 속도가 반으로 줄어듭니다. 드리프트를 지속하고 있는 동안은 레일잭 드리프트 효과음이 반복되지 않도록 변경되었습니다. 레일잭 내에서 조종 혹은 포술 액션을 사용하고 있는 동안 P (미션 진행 상황) 을 누를 수 있도록 변경되었습니다. 최대 승무원 수용량인 33칸에 도달했을 때 티커에게서 추가로 승무원을 고용하려고 할 시 발생하는 기능 상실 현상을 수정하였습니다. 보이드 폭풍 미션에서 호스
  14. Good evening everyone ! Hope you are doing well in these complicated times. Picking up Warframe bit by bit, I had the opportunity to realize a pretty terrible bug: the game crashes and sends me to this pretty page as soon as I try to play in multiplayer and in bets on Orbis valley. The link in question: https://www.warframe.com/fr/hardwarefail Bad luck, my pc and my drivers are up to date, and the components of my pc seem sufficient to keep Warframe quietly. From the impression I have, the problem comes from the connection of other players who, by dint of disconnection, cra
  15. So, I don't use the default controls because I kind of dislike them. After changing them though, the "x" binding for Captura stopped working so I couldn't open the Settings menu. I am forced to use a controller. I would like this to be fixed so I'm not forced to change my controls back... Video below. https://imgur.com/Oba27JI
  16. Is there any official statement regarding a future balance pass? Warframe needs one badly. Bad balance is the main reason why I stop logging in and take long breaks. Just a few examples out of many: -guns vs melee (mentioned in a dev stream but no concrete plans given) -primary vs secondary kitguns -riven dispositions -easy-to-use AOE/rapid-fire weapons vs high skill precision weapon balance -...really, just weapon balance in general needs a big overhaul -damage type usefulness (impact vs slash, magnetic vs corrosive, as a couple examples) -status vs crit (this was also ment
  17. don't see it here so i guess it's a new bug. basically, you seem to be unable to move in one direction, your forward goes slightly to the right, until you de-summon the archgun .... then all comes back to normal. I sincerely hope this is caused by some secret changes or at least optimizations ... currently it's just bugged. Happened once but i am currently playing so i can test again.
  18. Light Stasis - Holding the ability button will make entities inside the rift see entities outside the rift at the location light stasis was activated at(rifted) and entities outside the rift cannot detect entitites inside the rift in any way while light stasis is active. Damaging the past light of an enemy transfers 20/25/30/35% of the damage(stacks with power strength) to the enemy it belongs to. This form(holding) has a 180 second visible cooldown. Upon ability end: The past light will travel to the location of the actual entity causing all status effects it had to apply. Notes:
  19. 感谢ZJM的帮忙翻译 《风暴的呼唤》:TennoGen:热修 30.1.1 航道星舰的改动和修正: • 海王星上的 Corpus 航道星舰防御的B轮和C轮中加入了鹦鹉螺蓝图和部件。 增加这个是为了给那些有想做无尽任务的玩家提供一个获得守护的方法,而不必只做非无尽任务来获得。 • 改动了火灾事故对航道星舰武器的影响:之前前装光能炮和火炮每次射击需要2次充能,现在是以半速来锁定。 • 普通炮台保持不变,当你的航道星舰有火灾事故时,热能累积的冷却时间会降为半速。 • 航道星舰的漂移声音不在会在你保持漂移时重新开始播放了。 • 现在当你在航道星舰中以飞行员或枪炮行动时,你可以按 P 来查看任务进度。 • 修正了当你的舰员人数达到最大的 33 人时从 Ticker 那雇佣船员的功能丢失的问题。 • 修正了在虚空风暴任务中,如果主机方玩家没有遇到可堕落的敌人,则非主机方玩家永远不会遇到堕落的敌人的问题。 这种情况最常见于当非主机方玩家登上战舰、兴趣点、主力战舰等等且主机方玩家停留在轨道飞行器上时会发生。 • 修正了当你在殁世机甲中时,如果有舰员处理了事故,电力事故界面的扰乱效果还会一直存在的问题。 • 修正了在完成第36个奥影母艇时没有获得最后的赋能的问题。 • 修正了在航道星舰任务成功触发的结算界面时按下 P 键(任务进度)
  20. I am almost always participating in trading system and farming prime parts, so for me is critically vital having all of my stuff sorted. I got bored from always checking prices+ducats+rarity in inventory, want to suggest "folder-tagging" system to sort things out. I guess, this isn't that hard to introduce an option like that but it will be the most important time saver + quality of life checkmark Did kind of prototype in PS to show what I'm talking about: the idea is that tagged items are not available for interaction so I see with what I'm working with while trading/selling to Baro/crafti
  21. The gap between the Vanquished Banner syandana and the warframe's back seems excessive. It always seemed a bit odd but recently became more noticeable, either it has increased or I've just become hyper-aware of it. It seems to be normal on some frames but on others the stalk is really long and the gap between the frames back and the syandana is really noticeable. Both Vanquished Banner and the "Day of the Dead" version have exactly the same problem. Loki, Banshee and Volt are definitely affected by excessive syandana gap, other frames might also be, but I got bored of testing at chro
  22. Hello, after Hotfix 30.1.1 Nyx Prime base shields at 30 rank went down to 95 please fix asap.
  23. I think that head part is supposed to use the energy color, but instead it just stays like that from the release of the skin.
  24. Call of the Tempestarii: TennoGen: Hotfix 30.1.1 Railjack Changes & Fixes: Added the Nautilus Blueprint and Components to Rotation B and C of Corpus Railjack Defense on Neptune. This was added to give endless-mission minded players a way to acquire the Sentinel without having to only do non-endless missions. Changed how Fire Hazards impact Railjack Armaments: instead of making Forward Artillery and Ordnance require 2 charges per shot they now lock-on at half-speed. Regular Turrets are left unchanged with Heat Accretion cool down being h
  25. When player dies at extraction zone in arbitration DE pls make it so death mark moves outside this zone so other players trying to revive would not ending accidentally extracted instead.
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