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  1. So rail jack as a concept is great, love the looks and the idea of space fights, most of the time its chill but spending some good amount of time in missions only for the game to break really ruins the image of railjack. I've had issues with playing with people where sometimes they just don't have arch weapons or are using normal weapons or don't even have an archwing so they either fall or just run around. If you enter a console to hack it but you exit for whatever reason it doesn't exit the backing interface completely and if you complete the hack it then makes competing the mission impossible. If you do any of the objectives before killing all crew ships and fighters you're almost certainly going to have the game break and you won't be able to finish it. If you exit a crew ship or objective and you skip cinematic you'll be teleported (most times) to somewhere else or inside a objective, unstuck works but this shouldn't happen anyway. Crew ships healing fields are severely buggy, if the crew ship is taken over it still shoots the fields and they heal the enemy but you can't break the bubbles with the crewship. If a bubble is fully grown instead of popping it could just disappear and making enemies who touched it still have the healing, this makes outriders invincible if you don't have strong enough weapons. there is a bug with the rail jack steering where it can point in any directions it wants causing flight to be agony
  2. The Shedu sometimes refuses to fire even with a full clip. Doing any action while the Shedu is reloading causes the weapon to completely stop working and the only way to restore functionality is to abandon mission, revive, or re-equip Shedu (In the simulacrum). I usually run into this bug when performing actions like swapping weapons, going into operator mode, being knocked down, etc. and rarely the bug would occur immediately when loading into a mission.
  3. So on my Xbox 2 days ago I was taking in region chat then all of a sudden the chat came up with a message saying failed to connect to chat server it's been 2 days and this is still happening. What do I do?
  4. Got to 18/20 sentient kills and no more enemy spawns. Tried teleporting back to RJ and entering again ship is still empty. Had to abort mission and forfeit rewards.
  5. While pulverize is active if Grendel gets close to a ledge that would normally trigger a mantle animation the animation doesn't happen (as he is a ball and cannot mantle) and he will remain in ball form and the joysticks will still let you roll around, but the jump button will no longer work (as well as some others I believe). When he runs out of energy he will immediately be teleported back to the location of the mantle and will complete that animation. This has happened to me twice so far and this is what I believe is going on.
  6. I have lost so much time and loot from having to abort missions due to the last crew ship not spawning causing the mission to become uncompletable. I have lost count of how many times this has happened,especially saddening when you can spend up to an hour in a mission or get good loot from the sentient ship and have no choice but to abort mission.
  7. Anytime I do a Relic mission and equip one then get 10/10 reactant at the end of the mission I can’t claim any rewards because it says I didn’t equip it even though I did. I saw this was an issue a few years back but I never experienced it until now.
  8. I got the right combination but when I kill my lich it doesn't stay dead, it still lives and steals my resources.
  9. I'm guessing this is an issue for all consoles, PC included.. But while running the Kasio's Rest mission in Saturn Proxima if anyone on the team jumps ship, heads into the base to kill the commander and kills him, it automatically locks out that base for anyone else on the team to be able to enter the base and collect any loot or the blueprint that drops. Honestly the entire loot table is supposed to be shared in RJ so the loot that drops in the base should be shared as well, but they also need to work on not locking out the base after the Commander is killed. I have tried multiple times to get on the base with a team, I even ask other players to not jump on the base till everyone is able to join... The other issue is the incredible selfishness of other players, but that brings me to a different topic.. YOU NEED TO IMPLEMENT THE ABILITY TO KICK PLAYERS FROM THE GROUP... far too many times have I had to quit out or carry someone because they AFK or just dont want to contribute, or they are just toxic. Without a doubt this needs to be in the game.
  10. Last week or so i decided to do the mask of the Revenant mission, and all was going well until my internet went out and close the game mid-mission and not when I get on to do the mission it tells me to craft a Revenant component but I never got anything and I cant find a solution
  11. So I'm talking on region chat, and I say is region chat dead, I restart Warframe and BOOM a damn circle spinning non-stop and I wait like 30 mins watching a vid, nothing, I look on YouTube and what do i see? A video on the bug over a year ago! And also a video to fix the bug but it doesn't work for me also it's been nearly 3 years since this bug has existed because of a video in 2017, and for some reason DE tells me to take a break but I can't chat to anyone! Conspiracy?
  12. So I've been getting a visual bug on my Daikyu since Rising Tide launched on XB1. Basically light particles will fire out of the arrow shaft like a machine gun, even when holstered. It doesn't seem to be related to any mods or skins, nor is it affecting any other weapon that I've seen. As soon as I get the chance I'll upload a clip of it.
  13. Was working on completing the last node on Saturn, spent about 1.5 hours completing mission. After killing everything on the outside and entering the base I proceeded to kill everything in the base once I did I followed marker which ended up taking me back outside and removed all markers but objective was still needed to complete and unable to enter base again.
  14. So, I'm standing in my Railjack, showing off my new slick ride to my friend, we're in the dry dock in the dojo, and I'm not sure what triggered this but my unranked Kavat (I was in the process of grinding on Hydron doing 20 wave runs) started flashing "ability" with increasing increments of 100 and went from unranked to level 3, halfway to level 4. So, this is clearly a bug right? I thought I'd put this here. I don't wanna get hot banned or something just cause my Kavat decided to snort Coke or some crazy crap like that so I'm posting this so it gets fixed.
  15. So I don't know what happened but frame fighter has... To put it lightly, a nasty amount of bugs. It was kinda struggling before but since the last few updates has made it unplayable. If someone kicks you the other player cannot attack. Ground slams freeze your Warframe in midair. Warframe abilities sometimes just don't work like Titania and Wukong for example. And some attacks just don't make contact at all
  16. Everytime I Return To Orbiter, My Vasca Kavat Just Randomly Disappears And It Says Please Wait And Try Again Later. Then I Wait Like 15min And Still Nothing. Please Fix. Ty.
  17. If you're in Prowl and step into and out of your Cloak Arrow zone, your frame disappears completely. Also, Ivara Prime inside the Cloak Arrow zone has the non-prime stealth animation similar to Ash or stealth cats. Someone should definitely test and fix this before it goes publi... oh wait
  18. im trying to play railjack when i cant even use my omni tool because its not even on the gear wheel. also i cant use the archwing launcher. i also find the side cannons to be bugged at times because i cant even use those. when you spam the archwing launcher by mashing x it can glitch you outside the railjack and make it possible to use normal warframe abilities in space
  19. If you have completed the skirmish mission you are in but are inside an enemy ship and destroy the reactor, you are teleported under the skybox and softlocked. Has happened on four different occasions. Had to restart game. I'm unsure if it has the same effect in multiplayer, but I was in solo mode.
  20. hello, i have few problems, some times when we stay in a crewship and the countdown of end mission finishes, i stay glitched in the space, and cant do anything, so i have to leave the mission and restart. after i have a big problem with the archwings boost, when i press LB button, its not working, im just flying down like in normal mode, not fast mode, and my controller is working well, no problem with any butons. after some times when i launch a mission, and i''m killing enemies and all, theres crewships who spawn, but sometimes i miss one or 2 of them, because they are not here, so i cant finish the mission, its really annoying to close the game and come back on for restart, because we are farming spending a lot of our time and all for loose all the rewards and all, so for be honnest it makes me angry most of the time, you could make one day a smart system for this kind of situations, like if we leave the mission by a internet cutdown, or thunderstorm, or any problem, we should keep a part of our rewards, like on feasures for prime parts, something like that... happy new year people and DE, and excuse me for my limited edition engllish lol ^^
  21. Sometimes, when exiting a grineer crewship, I don't load back into my archwing and i essentially get stuck on a black screen unable to do anything including access the start menu. This has caused mission failure twice for me
  22. Recently I have been playing Warframe on Xbox with a keyboard and mouse, but when I go to some railjack missions, the mouse is so sensitive to the slightest touch and was wondering if anyone else is having the same problem and knows how to fix it.
  23. When I host games in the veil and I switch to my operator, arcanes don't work, and occasionally my amp wouldn't work either or I won't be able to void dash
  24. Personal example: Fired up a Cephalon Suda Syndicate Disruption mission, enemy level 5-10, and no enemies spawned. Aborted mission and tried again. We ran into 3 Ospreys, but no more enemies than that. We explored the entire map -discovered a Conduit Failsafe, which we'd never seen before, so that's cool- and still no more enemies spawned. We waited until the mission time out sent us back to orbit. We think maybe enemies aren't spawning, because Disruption missions are usually pretty high level, and this was a very low level Syndicate mission, so possible enemy spawn conflict from that (?). -Tommy, Skyresh Ten.
  25. While in a railjack mission I activated one forge on my railjack and before it slid down into the depths of my ship I immediately tried to activate another. The container slid down but the menu did not open. My HUD disappeared though and did not return for the rest of the mission. Upon activating that same forge again a new box slid down and acted normally. The glitched box never slid down. That was my first time doing a railjack mission and I was by myself so there was nobody to tell me what I needed to do. I had already completed the objectives and I assume all I had to do was go to "extraction" but I failed the mission because I did not know where to go and a lone turret attached to an asteroid kept blowing holes in my hull. Because I didn't have a HUD and therefore did not know where the holes were I was running around my ship frantically looking for breaches. I don't know for sure what caused the mission to fail but I believe I kept all of the resources which was the main reason I was doing the mission. I tried a variety of things to get the HUD back but nothing worked. I don't know if there is a reason to use multiple forges in quick succession (like I said this was my first time) so this may not even be relevant but it's definitely a bug.
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