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  1. A point that I see often being brought up is that the Conclave Syndicate isn't rewarding enough. I think we can agree that it's a good idea to keep PvE progression/gameplay rewards out of this[1], so as not to make anyone feel forced into it. Right now there are three things that you could call repeatable rewards: Relic Packs Exilus Adapter Blueprint Mods (some of which might have a certain value in trade) But there's nothing enticing in there that's repeatable. Now I first made this comment in jest in that other thread about an Arsenal room, but actually come to think of it again, why not? Conclave is all about weapons, after all. Even the ones that are left in the dust in PvE are mostly -- when properly balanced -- still viable options there. So here's the idea: Teshin offers a Replica imprint as part of the Conclave Syndicate reward. Replicas are decorations you can put in your Orbiter and/or Dojo. You use it on one weapon, it gets reset like when using a Forma (maybe only partially?). After (before?) levelling it to 30 again, you get a Replica cosmetic of that weapon out of it. (Think Final Fantasy's Materia, if anyone recalls those. 😉) Replicas are tradeable. Optional/debatable: If that's not good enough yet, also make them a market item buyable for plat (fully built). Would also keep trade prices in check, i.e. put a cap on them. Effects: Repeatable content, and for those who decide to level the weapon in the Conclave, mods don't affect the PvP gameplay all that much anyway. In PvE the usual options are still viable (power levelling nodes). Repeatable rewards, but nothing that affects gameplay/progression is forced on anyone. People who spend a lot of time playing Conclave have another option to trade with others and with enough effort can gain access to new weapons that for them would otherwise be locked behind a lot of time spent in PvE. I.e. spending time in a Conclave mode would feel like less of a waste. Original thread: Also thanks to @LTDaWolf, without whom I wouldn't have thought about this in the first place. 😉 [1] Rewards that technically affect progression and are obtainable in both modes like Relic Packs, Exilus Adapters and the dual mode mods are fine, though, I hope we can all agree.
  2. перезагрузил винду установил заново игру и она пошла заново, что делать как вернуть старые достижения
  3. If you guys don't know there are this new Transmissions in Orbiter Skaner. One of them: "Hey there, Dreamers. The Devil is home and the shades are up. That's right... it's just you and me, passin' each other slow and with a nod sayin' all that needs sayin'. I'm Nora Night, sayin'... you live with wolves you better act like one" So i belive that devil may be Stalker (since shades, shadows are referenced) and Dreamers should act like 'wolfs'. Sooo since DEScott and DERebbeca said that Stalker mode is coming this year maybe this has something to do with it? Yes, I know about Wolfs of Saturn event but maybe it is related with Stalker Invasions or this one transmissions is a preview not related to Wolfs of Saturn but a tease for this year other thing? Link to all transmissions: https://warframe.fandom.com/wiki/Nora_Night
  4. This is not a big post about the finer nuances of Conclave and what needs to be changed or tweaked, but a smaller simpler one about what someone who never plays pvp, thinks about the experience. First, is the Conclave station in the orbiter, why doesn't it show current standing, or allow you to purchase the rewards from there without visiting Teshin in a relay? It's just an inconvenience. Next, why is Quick Steel not always available? When I touched it it felt so much easier to play than all the other modes, no more worrying about optimal weapon and frame choice, or having the right mods, everyone is on an even playing field except skill and experience. Last, what happened to all the other festive pvp events? Like the snowball fight and the currently seasonal bow only Eros match? A little bit of variety could be nice for what I understand as a very stagnated portion of the game. A lot of my frustrations with actually playing Conclave come from "mad cos bad", but I just don't see why quality of life can't be a thing for everyone.
  5. Hello. Can i upload clan emblem from the internet? Is there any copyrights to it? Or i can only paint it on my own?
  6. Hey there fellow Tenno! I'm primarily a PvE player, but I've been playing a bit of Conclave recently, and like all other players who play PvP for the first time in this game, I noticed several problems with this game mode. I have some ideas on how Conclave can be improved, some of them being a bit specific. I've tried to go over a lot of past threads. If I repeat something that's already been discussed, please tell me. First, let me start off by saying that I don't think that PvP is not possible in WF. The excellent movement system and the weird and wonderful weapons mean that Warframe has a lot of PvP potential. And I also have full faith in DE's ability to make good PvP, seeing as how they've co-developed Unreal Tournament, one of the greatest PvP games of all time, which is interestingly, what my ideas are inspired from. Semi-Classic Deathmatch: My idea of a new conclave is to model it after Unreal Tournament and Quake-style deathmatches. But there are a few minor differences. Each player starts out with a full loadout. You can choose one primary weapon from three: 1) Braton: mid-range bullet hose, 2) Burston: mid-long range precision shooter and 3) Strun: Short range but devastating. You can choose a secondary from Furis, Lato and Bronco, which have similar roles as the primaries. Haven't thought of the melee selection yet but I guess Fragor, a whip and maybe a mid-range melee like the Guandao would work? None of these will be have any option for modding.All other weapons would spawn on the map. One of the problems in balancing weapons is that there are just too many of them. More than 200 IIRC. The easiest solution to this IMO is to not have so many weapons in Conclave. I have selected some weapons as examples. DE can easily choose the weapons they want, with input from the community. This will allow for easier balancing too. The primaries I had in mind are:Corinth (Almost a one-shotter, but only works at short ranges and you need to be fairly accurate) Arca Plasmor (Deals less damage than the Corinth, but is a bit lenient on the accuracy) Ogris (Classic rocket launcher. Deals a lot of damage at short and mid ranges, but has travel time and self-damage) Synapse (Will have a mechanic unique to Conclave: it will drain HP. It will also have a longer time-to-kill than the aforementioned 3) Supra (Bullet hose. Short-mid range monster, but shots stray too far to be of any use at long range) Argonak (Great mid-range rifle. But maybe it's not exotic enough) Tiberon (Good for long ranges. Extremely dangerous in the hands of a skilled player) Daikyu (I'm choosing the daikyu to avoid the constant annoying sniping, thanks to its charge time) There can be similar lists for secondary and melee. These weapons will spawn at specific spawnpoints on the map. You will be able to swap your loadout's weapons with the stuff you get at these spawnpoints. Just in case anyone here doesn't know Quake mechanics (since I have talked to people who didn't know them), taking a weapon from a spawnpoint does not remove it for everyone. This is not a Battle Royale mode. When you die, you'll respawn. The first player to hit a certain score wins. To avoid players bullet-jumping all over the map, advanced movement will have a regenerating stamina bar. This includes: bullet jumping, aim-gliding, wall-running and wall-latching. Double jump and roll are not affected by stamina bar. To compensate for the extreme parkour, maps will be slightly bigger and more open. Energy and Health orbs will drop from players in addition to spawning on the map: Every player killed will drop a health orb and an energy orb. You can also pick up any weapon they drop but it will always have a half-magazine and one-third full ammo capacity, regardless of how much ammo the other player had left when they were killed. Rewards: One of the biggest problems facing Conclave is that there's no incentive to play it, even if you enjoy PvP. Sure, the sigils look amazing, but cosmetics can only tempt you so far. Conclave rewards need to be better. Fully-built forma, potatoes and kuva can be given out as rewards in exchange for standing. Each of these can have a high standing cost, so that they don't overshadow the conventional methods of farming these things. For example, you can get a fully-built forma for 50k standing. So you'll be able to get one or two forma (formas? formae?) a week, which is a lot less efficient than just getting random forma BPs from fissure missions. Potatoes can cost something outrageous like 150k standing. This ensures that people actually get rewarded for spending time in Conclave. Plus, these rewards will never become obsolete. As it stands right now, I feel like playing Conclave is a waste of time even if I want to play it. Visibility: I feel like Conclave also doesn't get as much exposure as it could. If it becomes a node on the star chart a la Arena and Index, more players would atleast notice it. It would also be a chance to introduce Teshin, so that players don't go "Huh? Who's this guy?" during I'd love to hear your feedback on these ideas.
  7. So my little brother and I have played lots of games where when maybe one player isn't doing to good then someone with higher skill (such as me) could jump in and help them. I was wondering if maybe DE could add in a split screen function on warframe maybe similar to halo splitscreen or something. So maybe could we try and get DE to notice this page so I can help my brother beat the second dream.
  8. To test your skill for regaining the Clan knowledge , you must duel me to death in our Dojo . Your life will be hell ! be ready ! by the good guy TJ
  9. Como eu sei quanto desconto eu tenho na minha próxima compra de platina (devo ter ganho e não vi a quantidade), ou mesmo se tenho qualquer desconto?
  10. I understand that conclave is a massively unbalanced experience, leaving it dead for the most part. But lately it's been an absolute trash heap. I don't believe zaws should be allowed. Too much potential, whether it be from making the fastest dagger in the game that can track opponents, or making a zaw that can one shot people with a single air attack, it's simply just too much. I am personally guilty of using both, and frankly it's disgusting. I am not even a good player, they just dont take much effort to use at all, yet they are highly effective It's ruining conclave, or whatever is left of it. Zaws are way too powerful for conclave.
  11. I bought a 3-day affinity booster on February 1st, 2019, and 2 days later I received a 3-day affinity booster reward from Sorties, and also that day received another5-hour affinity booster from the daily reward, and now I have total of 3days and 23 hours of affinity booster, but when I play Sedna, Hydron to level up my items, I receive 1x xp, when my friends receive the double of what I earned in that mission. How could I fix this, or could I at least receive a new booster, new player don't have enough platinum to buy one. Name in game - BloodOfAngel_
  12. Well I honestly would like to hear how many players are there who would simply quite game if "no opt out Stalker Mode" gets implemented. How many players would be happy? From my limited info I asked on Region chat, Clan, friends, irl I see that maybe MAYBE 5% of players that play the game would hate to see Stalker Mode, almost all answers to "would you like to Play/invade as Stalker" was possitive. Why very small number of PvE-only PvP-haters is such active and almost toxic group of people when they are nowhere else expect forums to be seen?
  13. Friends and I have been talking for a while about how great it would be to turn the parkour room into a PVP room. This would be a fun edition and a great way for us to have pvp fun with other friends in the dojo. The current conclave sucks and feels meh to play, but pvp in the dojo keeps me and friends active all the time. I know DE has talked about adding a room to the Dojo where players can test out there weapon, similar to the simulacrum; so why not add it in this way? Many people ask me if there is pvp in Warframe and I always have to give an honest answer, "it could be better, but try it if you want". Anyone else think this could be fun?
  14. Anyone know why I can't see my Loose Chamber (nor Loaded capacity) conclave mod for my Hek? I can see Kill Switch and Soft hands just fine, and equip them, but Loose chamber and Loaded Capacity don't even show up in my list of mods. If I equip my KM1-Strun instead, they both show (and equip) just fine. Two screenshots so you can see I'm not imagining things, one MK1-Strun and one Hek: https://imgur.com/a/aOCQ0VU Hope anyone can shed some light, whenever I ask in chat they just keep spamming the same question "are you in the conclave arsenal screen? it's a conclave only mod". 😟
  15. Conclave maps could be used in maps of the solar system, since they are not widely used. just that, thanks. ✌️
  16. There should be an option for this, conclave fights with the pve arsenal, like the in dojo room fights This is just an ideea
  17. I am enjoying the game but I cant always play as my progress is halted since it wont let me so me do missions on my own or with friends. It freezes on the loading screen so all I see is black then kicks me from the game or I have to close and restart then try again only to have the same result nine times out of ten.
  18. At first I just killed the big Plaines beast and when I tried going back to Cetus I couldn't. I tried almost everything I restarted the game, tried leaving my squad but that wouldn't work. All this cetus problems started when the newest hotfix of January 19th, 2019.I need help to get back to Cetus so reply if anyone finds a solution.
  19. When it comes to conclave the only real problem is the mobility and how laggy it gets when a group of players are together. We need to add the stamina bar back but only for conclave or rework the movement system for conclave and to make it lore wise lets just say theres a space magic shield around each map that restricts movement. Limiting the movement to double jumps and aim glides. Also in conclave instead of simple stat boost mods for warframes make each mod for pvp warframes literally augments that dont make your warframe better but changes how the abilities work in that way it can also be used for PvE. Also when it comes to ingame dojo duels add a parry system to make it more interesting
  20. PMR25


    first apologize for my writing format im working on it but i need to get this out as i have many times before... 1. for the purposes of melee what mods/arcanes/ keep my combo counter going as i continue to fine tune my builds that's a recurring problem especially when enemies are high like 70+ when i'd actually really need it 2. i've recently discovered the no speed or little speed method the context is after using no speed mods and just using base speed i ramp up my crit counter way faster than with them at one point i have considered channeling for melee even tho it's mainly for war frames b/c when i was a speed man it made sense but now not so much with little to no speed 3. status what works on all factions the context being you can use use one stat type like corrosive for ex on all factions but no matter how many times i think ik i don't as either the status will fall off or just won't work and i do know of enemy amour but im just asking what the setups that work against everyone Grin/Corp/Inf/Corr 4. when it comes to crit chance or crit dmg do you want a higher from both or is there like a sweet spot context on this is i usually got for highest crit in combo with highest multiplier so like ex 93.2 crit chance and 7.8x multiplier so using that i will still go down and i don't understand why that happens or why my weapon becomes mudd against high lvl enemies 5. if i don't slide to win and just wanna swing my melee around can i still do as much dmg as if i slide since many builds i see using the fabled "spin to win" but i've never been a fan and i can only assume there are others so im asking what do i do or how do i do it the context BTW is that i use Atterax the spin to win king but i don't spin so im swinging it around like i would any other whip 6. are there any good mods from conclave worth doing conclave for since ik it's not very popular with the community but i've seen mods that pique my interest or just are curious about and potentially i would use them if even in low tier so im asking is it even worth it or should i just trade for the mods i want ?
  21. Hi Can you help me and give some tips about earning fast platinum, way how to do it and best placec to drop items
  22. Do you think that you would play Lunaro, a balanced Conclave or some form of PvP game mode if (let's say) the platinum grofit is exactly identical to other current forms of platinum farming? My idea is not for DE to give away plat, but instead give us arcanes, mods etc. to trade with other players. Is there a specific reward that would make you want to play PvP more than platinum?
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