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  1. (PSN)bennyboks

    grindy

    so this game is grindy beyond anything i have seen. as an online game and not even in the MMO genre this game shouldn't be this grindy. when i first got the game and several hours in i apparenlty had to wait 4 HOURS for a single thing. ....this is what is causing warframe to lose potential players and they don't even try to make it less grindy. i sat there waiting for 4 hours doing nothing but watching youtube. i don't want to be powerful just with a snap but i generally just wanna enjoy a game without grinding 24/7. i'm not spending money on a game that don't even de
  2. I know it sounds evil to put my employees on the tentacle chair, but i want it.
  3. What is it? Seriously what is it about companions and sentinels that are so valued/game breaking that they can’t be immortal? What is it about sentinels and companions that can’t be completely bypassed by just spamming E? What’s the selling feature there for them not to be immortal? Why take the dev time to create this band aid below for Protea? “Protea: Repair Dispensary (Exilus): Dispensary Hold to create a dispensary that will Revive the Sentinel or Companion Moa of a player within 14m every 60s” I’d like an open and honest debate with the devs as to why sentinels and comp
  4. I was starting to decorate my clan I made a decoration according to my headbut I realized we can't use warframe articulas I think it might be missing for dojo
  5. (This post is admittedly overdue because it references a twitch stream that’s over a month old by now) On 1/11/21, Megan hosted an stream where someone asked about adding motion aiming, like the switch, to other platforms. Her response was along the lines of “I’d like to see it, but it all depends on the controller and the capabilites” This creates the impression that the devs simply aren’t aware the PS5 has a better gyroscope than the switch (which I don’t blame them for), and would add the feature if they were. I would love to see DE become a leader in providing this option to
  6. It's the same thing. Get 100,000 Kuva, blow it all in 3 minutes and end up with a S#&$ty Riven like always. Rivens aren't like crafting a piece of gears stats to be better by obtaining certain stats through hard work/missions etc... It's just gambling. That's all it is. I don't know if anyone here has played Nioh but the way you could forge gear had a sense of achievement. The Riven system is utter trash. Why is there not a way to lock in certain stats? Or am I just the odd man out on this?
  7. From what I`m hearing from some people that have played it, they are not enjoying it, I want to give some ideas to improve this. · Give players the ability to choose the enemy level you want to play at like the simulacrum. You start from the original level from the planet then increase the level from there. This feature is available if you are playing solo or if you are playing on invite only however it won`t work on public mode. · This should be integrated into other missions like syndicates, kuva liches, fissures, quests, alerts, kuva syphons, invasion missions
  8. I would like DE to create a special riven like a "Gold Riven" or "Lotus Riven" which Teshin could sell once a month that would yield a riven for the weapon you use to open it. thanks.
  9. Why give an enemy 1000 health and 99,9% DR ? Just give the enemy 1 000 000 health instead. There is no reason to make the system more convoluted them it need to be. There is a growing trend of removing enemy’s resistance from its visible parameters (health, armor and shields) to invisible parameters like DR and the even more worse scaling DR. It´s an odd design decision that just makes the game more convoluted.
  10. Since we are getting Corpas lichs, I through it would be appropriate to put forward some ideas. Even through I`m glad that this is a thing,I think that their are somethings that needs to be improved and it needs to happen before the Corpas versions come out. Here are some ideas that I think can improve the kuva lich system: Parazon Meeting Larvling Lich influence Kuva syphon missions Finding Clues Unique lichs Convert and Vanquish Weapons Expansion to the lich system
  11. You know you want it, I know you want it, I know devs would want it :). It's a lazy copy paste from regular chart as well so not that much work either :P. Don't counter me with Incurions, I feel they are more of a invasion/nightmare type of missions, plus more is more when it comes to "late game" regular stuff - and I for sure know we need more. Would love to to see it and have good/horrible experience with random squads completing the 3 in a row or splitting after each one :P. Can't wait to experience (again) a few of the horribly unbalanced SP boss encounteres and suffer as team :
  12. First don’t know if this will be a thing one day but let me just say I really don’t like the way we run. It’s cringe and dated. We run on our heels and I really dislike that. Second I’m not a fan of the “bullet jump”. The whole “toe point” when I bullet jump isn’t aesthetically please to me at all. Especially when my rhino does it. I want different movement options to transverse levels. Different types of strong jumps. Also if Necramechs for any level then we should also have K-drives or Arch-wing for any level as well.
  13. On kill: Heal 5% of your max health
  14. As soon as players collect all 10 reactants,game pauses and they are prompted with a screen to choose a reward and another relic.Simce Void Storm missions take longer to complete this will make them more appealing.
  15. The Warframe mobile app keeps on sending me notification about my item in foundry is complete but when I check it, it's still in progress, this notification always return after few minutes or hours
  16. Original Post: Update in response to DE's response in Devstream 153: Updated on 4/16/21; a more in-depth look at my idea for a revamped defense game-mode, as well as my thoughts on POI's and Loot Dungeons: Updated on 5/9/21: a potential take on Hijack, as well as my thoughts on the utilization of 'AI efficient' enemies and hazards: A list of generalized idea/topic categories mentioned thus far for dealing with limited AI counts/enemy spawns: (This is the primary reason DE gave for the current iteration of forced ground. For clarity on these topics, please read the
  17. Has anyone played Returnal here? I really like how the enemies are really aggressive and shoot all sorts of projectiles that have their own patterns that you can avoid with proper timing and spacing. Returnal's combat can get really exhilarating, but imagine having those same enemies in Warframe's mechanics instead! You'll have to make proper use of your Bullet Jump to dodge these enemies' massive bullet patterns, with some bullets you're able to Bullet Jump right through! I feel like Warframe would benefit largely from enemies like these, or even just the patterned projectiles the
  18. Hello. I know you are hugely busy with development and new content but i feel this needs to be said. As we are frequently reminded, the playing community is hugly important to yourselves. However in the wake of update 30 and closing the multi thread, there are still a huge amount of us that are having issues with various things. Dont get me wrong i understand that you cannot fix everything, but looking through all the different tickets there has not even been any acknowledgement of the respective issues and if there are working to get solved. Alot of us have felt let down
  19. This is a complaint about getting sevagoth and how you can farm him in warframe Basically where you can farm him is that you can only farm him in relic storm missions as a bonus reward for getting his part, the problem with that, is that the parts were 10 percent making it nearly impossible to get his part in the railjack mission. And to those who were trying to get sevagoth can probably get mad enough to just give up like I have! Seriously DE fix the problem! Just make the sevagoth parts 5 percent and 10 percent with the rest of the parts, in other words, make it somewhat easier for pla
  20. It feels like we have been stuck on a cliff-hanger ever since the sacrifice ended years ago, its okay with me if the cinematic quests end, but i just want a satisfing ending to the main story, please be honest and tell us what is going on, the game doesn't technically need to end completely just because a story arc ends
  21. In the recent DevStream it was announced that Riven Ciphers would be coming to the Steel Path shop, and these will let you unveil a riven without doing the challenge. Who asked for this? Seriously? You saw all the feedback on here about rivens and thought that's what we wanted? Yeah, unlocking rivens can be a pain, but it's always something we can do. There's some build or ability or something to help kill 6 dargryns with a bow while sliding or whatever. It's a problem we solve with gameplay. Meanwhile rolling rivens sucks. It's a casino/gambling activity (all pray to RNGsus) th
  22. Dear DE, With the new Riven mechanics that allows us to bypass certain riven challenges, how about we update some of them as well. Like, not only taking place in the Plains Of Eidolon, for example. Anyway, more variety in the parameters involved, enemy types, conditions and maybe less nigh impossible, annoying types of challenges (which can now be bypassed). Add other open worlds, factions, mission types, challenges similar to the Nightwave ones for example, which are pretty interesting imo. Fellow Tenno, any suggestions for fun, interesting, challenging, non-annoying, idea
  23. Here is some ideas that would be great in the mobile app. 1: Railjack - would be nice to see all my Railjack stuff be in the mobile app as it would help when I'm researching and not sure when it's finished without logging into the game all the time just to check. 2: Clans - would be good to have a chance to check on progress of clan progress in the app as I am a one man dojo leader I don't always have time to check on progress of the dojo Also (Game only update) have the ability to choose where to spawn when logging into the game once you have access to the following ships.
  24. When I first saw this I thought it would be sick if the operators could wear this, pleas DE make this happed. If anyone agrees with this please leave a like to show support for this.
  25. As many are aware primed gear is upgraded/side-graded versions of Tenno faction equipment exclusively. As such you'll never see a primed version of a Grineer, Corpus, or Infested weapon. With the introduction of Kuva Liches we effectively get an alternative but functionally identical version of prime gear for Grineer, the Kuva weapons, and when the Sisters of Parvos drop we'll get the same for Corpus (which I think is being called Granum?). So what about Infested? Far as I'm aware there hasn't been any discussion of including an Infested equivalent to liches or sisters but something to that ef
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