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  1. Right, I'm pushed to doing this because I am sick to death of DE either ignoring entirely, or refusing to respond, expand on, detail, acknowledge, or in any way interact with the community outside of their own very limited stream response. Sure, they have a lot of "community streams" happening, but the actual responses given to any real concerns during those is little to none on a good day. I'm tired, I'm annoyed, I'm frustrated and I'm entirely sure they can do better. This has nothing to do with company acquisition behind the scenes - that happens with any game studio. This is longer-standing than that. You used to be known as the devs who stood out because of how much you listened to the players, how much you really considered their input into your game and their feedback around not just what went in, but also what was an idea. I understand that COVID-19 has been a barrier in many more ways than one, but this started before that even came onto the scene - it's only gotten that much worse since it did. I love Warframe, if I didn't I wouldn't have spent 4500+ hours in-mission and well over 12000 hours in total otherwise. If I didn't, I wouldn't have applied for the Guide of the Lotus position when it was known that you needed someone from the Oceanic region. I don't regret my input and time dedication because of that, but it does it make me question your own choices as we stand here. The fact you even have bug report forums with a proper format is a huge boon, some of us have spent years asking you to fix those bugs with that exact format ad-infinitum. But here we are, with the bugs still in the game and with (in almost every case) no response. Please, both now and when you can act properly without having to worry about quarantine or social distancing, try to go back to why we loved you as developers in the first place. It's a sad story to even try to look at things as they are, it honestly depresses me and I'm sure I'm not the only one. Also, as an aside; the Warframe Community Discord has never lost love for the game. We want to try contribute how we can to the community as a whole and to try to improve the game as best we see. Please, please, PLEASE; respond to people. It is not a good look and it makes us ever more frustrated as we await acknowledgement while reporting things that to many are very obvious. As a few examples; Voidrig's helmet spinning incorrectly with any other helmet than its default Amalgam Furax Body Count behaving incorrectly because of the changes made with "Melee 3.0" Many multiples of out-of-bounds areas being issues even though said areas are not out of bounds (such as several doors in the new corpus gas city tileset - they reset you for no reason with no preamble) The current issue with Pathocyst dealing half of the damage it should when using Heavy Attacks. Nidus Prime not counting for Invigorations (I am aware this may have been fixed with today's hotfix, I do not have Nidus Prime so I cannot confirm this from my own experience even so. The point is that it was still broken even after the first "fix".) Merulina simply not allowing movement through multiple tilesets because of vertical issues where you "bonk your head", let alone the fact it should be moddable. Expanded buff icons (only specific ones) for no reason The issue with Buzlok and the Tenet Diplos's homing shots being almost incapable of hitting some enemies because they orbit endlessly til they time out. There is a plethora of things that need to be acknowledged, if not at the very least told "Yes we're fixing it". Talk to us. Let us know. Be the devs that let us fall in love with your creation, because as of late it just makes many of us angry about what you've become. Edit: It seems I wasn't clear enough in my wording here - something I've attempted to clarify in later posts and in topic title changes. It's more communication from the team that I'm asking for here. I'm not asking for every bug report and every suggestion to be answered, be it in short or in detailed form; just...more than what we see as things stand. If that's not doable, please let us know. If there's no way to streamline the bug reporting process (like the later mentions of similar systems to the Minecraft Bug Tracker or Reddit Flair to make categorization or understanding simpler), then I may just have to live with the fact. For those saying the mention of the Community Discord doesn't matter or that they don't care - that's fine, that's your opinion. I mention it because of the level of immersion in the discontent of players that is experienced there often. It's important to give my perspective on the matter because it gives context as to the reasoning. I have also never claimed to know anything about game design/development, let alone being any kind of expert on the matter; I say these things as I see them and as I am told of them. Please ensure you check the whole thread before responding further, as without that you are only getting an incomplete picture of what I'm trying to get across here.
  2. For the insane rarity of umbra forma, I feel like the polarity should be universal (any mod fits). Not much more to say on the matter. Feel free to leave feedback on the idea
  3. I have played the game on and off for MANY years. Obviously since beta. I tend to spend most of my time on the game bingeing 30ish hours of gameplay over one or two weekends every month or so. Even having played on and off since the Beta I have yet to accumulate 200 days logged in but have over 50 days of played time (steam). Being the casual MR22 metaslave with 100 weapons waiting for weapon slots in my foundry I am, I look at the login reward locked mods like Primed Fury/Shred/Vigor being that nice minor increase to power but something I feel like I can definitely live without. Things like these mods don't hold me back from doing hours long steel path farms for fun or making meme builds to plague parties with. They are just minor increases to already good mods. Insert Primed Surefooted into the mix, one of the most undervalued mods by new players but loved by veterans and hardcore players. In the current Firestorm and AOE grouping meta this mod is a guaranteed exilus slot on every warframe. AOE weapons are widely used due to ammo efficiency and damage output needed for higher end content. For example without Prime Sure Footed you could shoot an enemy on the other side of the room and still get knocked down in normal indoor missions. People say Handspring/ Un-primed Sure Footed are ways to cope with it and while it is very doable in lower tier content makes the gameplay still feel incredibly poor. 100% is 100% and not 60% and Handspring still locks you in animation and if you get knocked down or animation locked when you shouldn't be in the Steel Path you are most likely dead. Not saying the knockdowns and knockbacks need to be removed or looked at but to be more available to be played around for newer players or players like me who can't log in every day. While I believe login rewards are important to have and it is good to have things that give player power as incentive and a gift for those who play often. I just think that Primed Sure Footed's effects on raw gameplay mechanics is too strong to be locked at something like 400 days. The mod is basically a requirement to use 1/5 of the guns in the game at a high level and is almost a requirement to feel relevant in the Steel Path. Like, I cannot understate the difference of how different things are with the mod verses any competing mod. I just feel like 400 days is too steep for people who start the game wanting to use all the cool explodey guns that all of the streamers and content creators are using to find out they cant do that without landing on their butt every other time they shoot until they play the game for 400 days. Even for players like me who are at an "end game" level of content without the 400 login days feel like I cannot use a large portion of the warframe arsenal to its fullest and in large it is because if this mod. I want to play this super late game content because I find it to rewarding and enjoyable but find my fun in the game locked behind being on my butt and such a large time gate. But, I guess there is always melee still. Current gameplay: 4 hours into mission. Helminth ensnare/airburst > move in for primers > swap secondary primer for Condition Overload > swap melee (Thrown/Gunblade) primer for Condition Overload >Run away> swap AOE Primary > Shoot from across the room > Butt > Dead. I know things like this are not needed to finish the star chart and steel path but my enjoyment comes from increasing difficulty in longer missions and it is the whole reason I try to make stronger and stronger builds. TFW even founders have login problems.
  4. Hi DE, Would it be possible to have the Prime Toggle function added to the Nidus Phryke skin/ along with some aspect of the prime mutation as well? I was hoping that some element of his golden arm would be available/blend well with Phryke, it doesn't need to be a whole lot but the extra customisation is always nice. Also I understand there's other visual bugs to address with him/tennogen skins at the moment but please consider a prime toggle for his, and other Frames, deluxe skins even if it's small additions like you have with Excalibur Umbra/Excal Deluxe skins.
  5. I've been a great fan of Warframe since 2013. I have participated in almost every event counting from Fusion Moa, Informant, Sling-Stone and others till Scarlet Spear, during that time I've got my hands on great deals like rare weapons and stuff that are no longer available. After grinding and upgrading my stuff for years I felt completed at some point and I've focused on enjoying the small things like playing the game more casually to ease my mind before bed. I feel nostalgic thinking about the great time I've spent in this game, met so many people and made friends with and every time I have shown up back online I knew there always was something to do. However when the Kuva Lich thing arrived in with its update, I wish I haven't killed this damn larvling as it made my gameplay so hard to deal with afterwards. I wasn't bothered to deal with my Lich at the best time (because it doesn't really interest me to farm stuff and fight it back) so it leveled up to 5. When I hear its voice whenever I launch the game or finish a mission it drives me insane. And why the hell am I forced to fight it if I don't want to? It's taking up my resources and therefore forces me to grind only to get its weapon or cosmetics but you know what, I already have great weapons. One particular has a 5 years old build that's still revelant at the end game. This is what made me quit the game.
  6. Building tons of dragon keys, eidolon phylaxis/infested catalysts, forma, etc is quite bothersome to have to re queue constantly and consistently. So why not have the ability to set a number of items to build? Set amount to build, take all the resources upfront, then when one finishes it then starts the next one immediately until the entire queue is finished.
  7. in the years this game has been out never once was it actually balanced and the reason for that is because DE primarily relies on nerfs and mediocre buffs in a failed attempt to balance rather than addressing some of the real issues which are: .1 Enemy armor scaling .2 Lack of a truly descriptive tutorial. .3 The sheer lack of weapons capable of extremely high level content. .4 outrageously unrewarding drop pools Let's say for example DE were to buff the base stats of the weapons that you build to be more compatible with endgame content when modded right, this would open up a wider variety of weapons for people to use and in the process make the game more enjoyable for people because they're not stuck with the decision of only doing not endgame content or conforming to the current metas. so rather than nerfing everything bring the capability of the other content up to a reasonable level. the drop pools on the other hand is a much more complicated issue because it needs to be reworked from the ground up however this still leaves us with the ridiculous armor scaling issue and tutorial that drops off and leaves you with no idea what's going on. now for the armor scaling issue the simplest solution would be to add a cap to enemy armor scaling, but what really should be done is have the armor scaling systems percentage values not shoot up so ridiculously. Now for the issue of the tutorial which is a very big problem given that all of the people I talk to say that tutorial didn't tell them what they needed to know such how modding worked and stuff like and how if it weren't for veteran players guiding them through it they would have just quit. I understand that doing this isn't simple but it is needed if this game is to truly last and thrive. but i love this game and want nothing more for it to utilize it's full potential which unfortunately is not happening currently.
  8. Warframe announced on Twitch that they will have Warframe available on mobile. I think it's the perfect time to suggest it being put on the Huawei AppGallery. I think since it's still being in development its the perfect time to begin its way to Huawei phones. Huawei makes really powerfull phones that can run any kind of games. Only problem is that it does not support Google Play services since the US Huawei ban. There for we can't get the game from anywhere, unless the game developers put it up to the Appgallery. Huawei provides APIs, developer tools, authentication software and much more. With these tools its really easy to make, and optimalize games for their phones. They have loads of documentaries on how to make apps,games compatible. More at: https://developer.huawei.com/consumer/en/ I would be really happy if I could play Warframe in Campus when im away from my pc, and not use other platforms, such as Nvidia now or Steam Link.
  9. We should be able to sell parts from our inventory. That way if we're short on credits to use the foundry. That would make it easier for using the app on the go.
  10. So I was wondering if you guys could make it you guys could make it were clans have the option to decorate alliance dojos i really think it would be a very cool feature and make a lot of people very happy my psn account name is Hi-Def_Offical
  11. So I can see many peoples responses to the DE community twitch stream drop threads being they are not able to watch the streams. Mainly due to time differences or work schedules. Being on the other side of the world I can only watch 1 stream due to the horrible time difference, so I never get a chance to get the twitch rewards i want. Has DE every discussed permanently adding the weekly twitch drop rewards to the many twitch streamers out there? They have added drops to streamers before would like to see that again. Would love to have that option to watch other Warframe streamers (not just DE) and get the same drop bags.
  12. Can someone ask de to change the colors of unairu wisp to glow because currentlyit is hardly visible in poe at night ,looks exactly like cetus wisp.ty
  13. But can you guys imagine tho raknoid pets following you around based on the different orb mothers??? And should definitely be a reward or drop from the 3rd orb mother when implemented. They should also Probably just a little smaller the size of the Aurax Raknoids in Railjack. here are a few of my ideas- EXPO Raknoid Model (Exploiter Orb) A shield based Raknoid with the coolant headpiece of the coolant raknoid but look like the exploiter A Defence Precept Mod - Where when shields are under 30% it releases freezing air to freeze/cc nearby enemies and go in a state of charging overshields like the kyta raknoid. An Attack precept Mod - where it shoots an ice beam like the verglass that turns into a flamethrower that deals significantly more damage if it’s shields are lowered or the raknoid is under the magnetic status affect. A Utility Precept Mod -where it shoots coolant at the player periodically cleansing status affects and giving shields ( and health only if the frame has no shields) PRFT Raknoid Model (Profit Taker) An Armor based Raknoid with a turret on its head like the profit takers attack that unveils it and has the same aesthetic. A defence Prececpt Mod - kinda like the Profit takers where the Raknoid when under 30% health chooses a specific physical damage type Slash Impact or Puncture which is shown as a symbol on the raknoid) and only that damage type will harm it and is nullified to all other types of damage and status conditions respectively. ((not as overpowered as u think as enemies all deal IPS they will just deal significantly less damage as it’s a single type now)) An Attack Precept Mod- where the raknoid will shoot from its turrets and deal fire damage - kinda basic I know 😭 but the only other I see on it attack could be the magnetic ring the profit taker has that could also de-buff enemies. A utility precept Mod - where when the owners WARFRAME health falls under a certain percentage it will fire a pylon that when a the WARFRAME stands in it it’s given complete immunity (no health Ragen however) this should definitely be balanced with a short duration and a another mechanic for example the PFT Raknoid must sacrifice half its health to do so. I’ll leave any damage scaling properties or Actual figures to the professionals ofc I just wanted to share. The Third Raknoid Pet is completely up to and how the Boss fight goes. I really love the corpus raknoid enemies I mind control them with nyx all the time just see what it’s like to have them as a companion 😭 I hope this is considered. Sheldon and Geoff are really good at making amazing pets like the Moa’s and Hounds.
  14. your app I can't login because it won't send me the freaking email... I thought this was meant to of been fixed by now
  15. With The New War coming in a few weeks, Sentients and Operators start taking the spotlight more. And connected to that Eidolon as well. When killing Eidolon you get a large amount of regular Eidolon Shards, that unlike their Brilliant and Radiant counterparts cannot be used for focus. You use them only for Paracesis and Rank-ups at the Quills. After that they are trash that you can't even sell. And once you completed your focus, the same goes for BES and RES as well and focus points you earn afterwards. So, my request is: Please give Eidolon Shards and Focus Points some kind of evergreen use. Thank you kindly.
  16. So I'm at a dilemma, Nidus is one of my favorite frames in the game, and I really would like to purchase his prime access. However I have most of my playtime on my ps4 account which I do not own anymore (the ps4, not the account itself) and I was planning on migrating that PlayStation account to pc in the future when that option is available again. anybody know anything about how DE will handle the accounts going from console to PC? Will it be a merge between the two? Will it just be an override? I really dnt want to spend money on the prime access if its just going to end up getting wiped when I transition. Any insight would be much appreciated <3
  17. Heyo! Not sure if I’m posting this in the right place, but I was wondering if it would be possible to have a Steel Path tag when players go to create topics. I’ve seen more than a few posts where I read the contents and was thinking “They must be talking about Steel Path… right?”. Since this game allows us to engage with content across the spectrum of levels, it’s sometimes hard to tell what perspective a player is coming from
  18. We need the ability to view exalted weapon loadouts from the app. And not just the one currently equipped in arsenal but all of the frames you own.
  19. There's almost no visual indication that it's being cast and the bubble itself is barely visible, especially while you're in it. Given that it will straight up oneshot you with your own damage and the effect is pretty much immediate upon cast, there really needs to be a better visual indicator before and after the cast as well as a short period after cast where you have a second to notice that it's up so that you actually have some kind of reaction window and can stop attacking and roll out of it. As it stands you pretty much have to treat Malice like a goddamn Dark Souls boss and just roll constantly so that you won't get instagibbed by a completely broken ability.
  20. Despite people not liking conclave, one thing I believe the majority would enjoy in conclave is a game-mode where you are racing against other players with k-drives. Now before you say it yes it won`t fix conclave`s issues but it will be a fun game mode where it will bring a new audience to conclave. Inspirations: https://www.youtube.com/watch?v=EFUkNLZ9oqU https://www.youtube.com/watch?v=HTyJ4RIkWZM Before I get into it, I think only operators and the on-call crew should be played in conclave as a whole, this alone sorts one of the issues with conclave and I makes operators have more of a use, with that being said here are some ideas of what this game mode will have. · K-drives will be ridden by operators and one of your on-call crew. · K-drives have 3 health bars. · If you have 0 health, you will stop moving and you must rapidly press a button (X or A on controllers) to repair k-drive to get back into the race. · The race track levels can use existing tilesets e.g. infested ship. · Outside races will have a day and night versions of it. · Doing tricks, grinding and taking short cuts will reward you with conclave standing. · Doing tricks and drifting will give you a short boost of speed. · If you come last place, you will still get a decent amount of conclave standing. · If you come 1st place you will get some sort of advantage the nextime you play. · You will be able to pick up items to use for yourself or against opponents. · There are 2 difficulty modes, easy and hard. Hard difficulty will have obstacles and hazards e.g falling debris. · On the hard difficulty, it will reward the racers that come 1st, 2nd and 3rd place with even more standing. · Pickups will be warframe abilities. Warframe ability pickups; Excalibur 2nd ability - can blind opponents for 3 seconds. Ash 1st ability – will do damage over time taking 2 health bars homing in on opponents. Volt 2nd ability - gives you 30% speed for 7 seconds. Loki 3rd ability – allows you to switch with someone in front of you. Frost 1st ability – will slow your opponent for 5 seconds and deal damage taking 1 health bar Trinity 4th ability - will restore 3 health bars and give you one extra bar. Nezha 2nd ability – can hit up to 3 opponents and will damage 1 health bar. Nova 3rd ability – if anyone goes through the portal it will send the 3 places back. Vauban 1st ability – can shock up to 2 players for 3 seconds when going near them and deal damage taking 1 health bar. Nyx 1st ability – can be use on opponents to convert their controls for 5 seconds. Mag 2nd ability – will put a bubble on an opponent for 30 seconds which anyone that uses a projectile pickup will go straight to the person with the bubble no matter the distance. Saryn 1st ability – does damage over time which will take all health unless your slow down to cancel the toxin, moving faster will accelerate the health drain. Rhino 2nd ability - can absorb damage done by an opponent 1 time. Rare ultimate abilities; Mirage 4th ability – can blind every opponent making there screen all white for 5 seconds and does damage taking 2 health bars. Nekros 3rd ability – can give you double standing points throughout the duration of the race. Octavia 4th ability – will give everyone uncontrollable acceleration speed for 10 seconds (double edged sword) and will play config a music for 20 seconds. Harrow 4th ability – you will not be affected by opponents’ pickups or pickup buffs for the duration of the race. Operator dash - whenever you boost you are able stagger opponents for the duration of the race. stagger will last 1 second. Ultra-rare pickup - This ability will give you the ability to move 2 spaces on the leaderbord e.g. 8th place to 6th place OR gives you 5 times the standing you get. Bonus; If you go through the first lap without taking damage or getting a negative effect by an opponent with a pickup, you will get 10% acceleration speed. K-drive related rewards in conclave; · K-drive parts (for visual change) · K-drive skin. · Warframe related k-drive skins (ash ninja k-drive skin) · Mod buffs for k-drives. On thing I also want to mention is to remove the inertia from k-drives, it makes sense but it makes them award to use, if you stop you should stop. I`m someone that don`t like conclave but this alone will make me want to play in conclave and it would be cool to see your customised operator and k-drive while playing in this game-mode.
  21. Dear DE, I've been playing online games for over 20 years and there is a consistent issue that raises it's head, one that did not used to addressable. That is the loud and vocal forum posters, vs. those that play the game religiously and almost never post on the forums. It is also impossible for we the player base to be able to tell the difference in who's posting like mad AND playing. As a free to play, DE has become a leader in the business, this of course has meant a constant need to develop new content for sale and a balancing act with fixing existing issues. It is very easy for we the players to see what's posted on the forums, sometime there is a large disconnect between different opinions in the community. When evaluating these, I'd like to recommend pulling the metrics on time played, amount of money spent on the game (while that might seem distasteful to some, DE has to make money to support the roughly 350 people employed there and stay in business), as well as number (and quality?) of posts to the forums. It's just an idea, which i hope is helpful. There are those that talk a lot but don't spend on the game and don't play, There those that talk and play lot but, but never spend a dime. Those talk - spend - and play. Those that just play and never spend and rarely say a word on the forums; and those that play like mad, spend a ton and rarely ever comment on the forums. All have an opinion, but how much weight is give to it should come down to combination of the three .... in my opinion. 😁 Keep it organic, just - be aware of who's talking, if that makes sense? Oh right.. forgot one, content creators? Not on my list, i know they are already on DE's so I don't have to address them. Love the game! And thanks to all the DE staff that keeps it great!
  22. i'm in this game now over years and every patch i'm like "this is a suggestion that must many ppl request, it will come in the next patch" so now i'm here and post this XD the market and most of the other menues got these buttons, but the foundry is still a huge mess. so is there a reason why there is no "hide onwned" "hide crafted" "hide mastered" buttons? i would very welcome these :)
  23. The revenant syandana will be exclusive or will be released for all warframe?
  24. Smeeta Kavat's Charm ability has one flaw, which is the critical buff which "fixes" critical chance to 200%, which can be turned into debuff when you use certain melee weapons with high base critical chance or weapons like lenz, dread, paris prime w/rivens that grants them over 200% critical chance or applying galvanized scope/crosshairs that will be soon added to the game. change the "fixed" value of critical chance of 200% into something else like multiplicative, additive or flat bonuses.
  25. Please add a long jump after running. Currently, one of the fastest ways to move around is to spin jump, roll in the air, and repeat. That looks really goofy. Also, please make the running look more natural when we increase the speed through mods. What our frames look like when using sprint speed mods. I feel like their running animation should slow down, so they look like they're taking bigger leaps to increase their speed, by having more power from their legs.
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