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  1. I've already made a video on this topic extensively covering my issues with the current gun to gun weapon switching speed however I will keep trying to bring attention to this topic since I believe having instant gun go gun switching will benefit the feel of the game immensely. in any case I will be mostly reiterating the points I made in my video so if you'd like to listen to my points with a wonderful narrator and quality audio instead of reading this honest to god long post on reddit, be my guest! anyways lets begin. this post will be separated into five parts. A little lesson on mods that affect weapon switching speed in warframe. Investigating the current weapon swapping system in waframe and seeing if it is consistent. With tests. Talking about the current switching speed in warframe and my thoughts on it. Going over arguments against this and why they are wrong. Final thoughts on the topic and possible solutions to the problem at hand. Part 1: A little lesson on mods that affect weapon switching speed in warframe. There are 8 mods that affect weapon switching speed in warframe and these are.....drumroll please! Speed Holster which gives extra 120% holster speed Coaction Drift which can boost speed holster by 15 % Synth Reflex which gives 100% Holster Speed Vigorous Swap which gives 100% Holster Speed Streamlined Form which gives 60% holster speed And the three weapon-type specific ones that give 200% holster speed for that weapon. And these are Twitch for rifles. Soft Hands for shotguns Reflex Draw for pistols. and the way These mods should calculate how faster you should swap guns is this formula right here. (as/(1+I+W))+(as/(1+S+W) as = animation speed I = initial weapon holster bonuses W = warframe Holster bonuses S = swapped weapon holster Bonuses basically this formula tells us that weapon switching has 2 parts, that of holstering your current weapon and the other of equipping the swapped weapon,and i have reasons to believe this is incorrect, but we will get into that soon. Part 2: Investigating the current weapon swapping system in waframe and seeing if it is consistent. With tests. Now I am aware that swapping from any gun to melee is instant... however I’m talking strictly about switching between guns ie primary and secondary. So this is how the following tests are going to go. Ill show you four clips. The first will be with no mods the second is going to be with all warframe holster speed mods the third is going to be with all warframe and weapon holster speed mods on primary and secondary, the fourth will be with all the above plus a full squad with speed holster and coaction drift equipped.. We could push forward with high power strength toxic chroma since that increases weapon holster speed.....but that's a fruitless endeavour and you will see why soon. These are the expected times for this experiment No Mods =1.5 All Warframe holster mods =0.28 All warframe & weapon holster mods. =0.20 All warframe and weapon holster mods and a full squad with the Speed holster aura and Coaction Drift =0.12 And now for the actual time of the clips. So lets examine this information First clip with no mods has a time of 1:15 seconds Second clip with all waframe mods has a time of 0.48 seconds Third clip is with all warframe and weapon mods respectively has a time of 0.48 seconds Fourth clip is all of the above with a full squad of speed holster and coaction drift this one has a time of 0.48 seconds Now as you can see we couldn't go further than 0.48 seconds. And the times are so far away from the expected which is not consistent as you might have guessed. And why could this be? Well my theory is this. Weapon switching has 3 parts one part is the animation of you holstering your current weapon second part is a pause where you do nothing at all other than movement , and third is the animation of you equipping the switched weapon. This is the only explanation i could come up with unless there is an intentional or unintentional cap on the waframe weapon switch speed.....but we will get into that later. Part 3: Talking about the current switching speed in warframe and my thoughts on it. So now that we know the default holster speed is roughly about 1.2 seconds lets talk about why this is too slow and why i believe this has been overlooked despite the type of game warframe is. Now I’ve said this before but in a fast paced game like warframe with a movement system as fluid as this and the amount of control you have over your actions and power level I’d honestly expect our warframes to switch weapons quicker if not instantly, like what we have with melee already. For examples in other fast paced shooters like doom 2016, doom eternal, vanquish, ultrakill, ....weapon switching is so much more quick, snappy, responsive and all around better. And it pains me to see warframe lagging behind in this small but crucial department that does so much for the feel of the game. Butt. And this is a big butt... i can understand why it has been overlooked mostly.... The developers have great ambitions with examples being Plains of Eidolon, Fortuna, Railjack and so much more, and they are busy, constantly being pestered about reworks rebalances, bugs, buffs, nerfs, and a lot more.they probably are flooded to their necks with what's happening in the world right now. And I believe they just forgot since so little people talk about it.. You have no idea how long it took me to find posts on the forums and the subreddit. click here for posts. and a video Quite Shy made so long ago, and all of these have great points. However so little people care about this. Butt why do people don't care about this? Well i honestly believe it's Because weapon switching isn’t encouraged at all mostly because of it being slow and clunky even with speed holster mods. Most of warframe can be finished with a single weapon and not even a melee or a secondary. This has mostly led to people using one weapon most of the time and only switching when absolutely necessary or never, its a shame honestly because the whole weapon system opens itself to a huge amount of synergies between them. But thanks to the current holster speed its just not possible or impractical. when i can reload faster than switching weapons there is no point in doing so. But......we will get into that shortly....just you wait. Part 4: Going over arguments against this and why they are wrong you'd think that most people would be ok with this change being implemented... but no. So now we are here....the part I’ve been waiting for....now lets get into it. Just use holster speed mods. we have already determined that weapon holster speed mods have a cap on how much they can help therefore making it useless if you want to get faster weapon swapping speed altogether. We don't need to switch weapons quickly in warfame Except we do, once all bullets are shot and you start preforming the reload dance you have the option to whack stuff with your melee....which has no delay.... Warfame isn't a shooter. Except it is, the steam page for warframe puts it int to the Looter Shooter category. Warframe doesn't need faster weapon switching because you can get through the entire game with just your primary/secondary/melee. You can get through the entirety of any game with just one weapon..its not the easiest most fun or dynamic way of doing so, there is literally an entire genre of videos out there doing this very thing, you definitely can, but this doesn't mean that you need to. Comboing weapons in smart ways is part of the fun in these types of shooters. Shouldn't DE be working on other more important stuff first? I'm not a developer of games, I’m merely a guy with a nice voice that has a small channel mostly dedicated to story telling, but even i can use common sense and come to the conclusion that making another open world, reworking a piece of content, making a cinematic quest or a new gamemode is much more work than fixing this tiny issue that has been in the game since far before i started playing. Maybe DE is trying to balance the amount of damage we can do that's why the cap exists. Now id be inclined to believe this if if weren't for the fact that instant melee is a thing now...so that arguments stops where it starts. Just use octavia and bramma 4head. This argument in particular talks about that the issue at hand doesn't exist because there are things that accomplish things quicker and easier than fixing the issue altogether. And to that i respond Octavia is boring to play overpowered as #*!% and shouldn’t be used as a way to deflect a well constructed argument, please try again. Love the concept of her tho. And the final one ....ill leave it for the end. Part 5: Final thoughts on the topic and possible solutions to the problem at hand. As my closing statements ill say that we already have instant weapon switching in warframe...well sort of. be it for when inserting the datamass into a defence mission console, giving an excavator battery, inserting fuel or coolant cells in their slots in sabotage or picking up a spear gun, all of these instances will see you swapping from secondary to primary instantly So with all that has been said I’d suggest weapon switching be changed to be near instant by default so that we could get rid of the speed holster mods entirely. If this weren't to be the case at least fix the weapon holster mods so they don’t have an intentional or unintentional cap despite them supposed to be giving great bonuses to what is already a slow swapping speed in the context of the game. Now for the final argument. Who cares? I do, and many others aswell ... probably too much for our own good. But maybe I’m just shouting into the void with this post. An issue that never will be resolved. Despite my thousands of hours in this game maybe asking for a simple fix is too much and i should be grateful for the amount of fun I’ve goten from this game. Maybe loving this game so much comes at a cost that wanting it to be better even if its something small is too much to ask for. Regardless I’ll keep trying......this is after all the dumbest hill ill decide to die on. this has been an kind word on warframe weapon switching speed. Thanks for reading and have a wonderful day. Cheers.
  2. Тэнно! В связи с тем, что многие из вас не утруждают себя просмотром хотя бы пары страниц ветки форума и не пользуются поиском, была создана эта тема. Эта тема будет служить аналогом Темы для мелких вопросов, только относительно технических проблем с соединением/обновлением/подключением к отрядам. Другие темы, созданные в этом разделе о вышеуказанных проблемах будут скрываться без предупреждения. ПРАВИЛА ТЕМЫ Тема создана для поиска решений технических проблем с соединением подручными средствами. Здесь не место сообщениям "оо, плюсую!!" / "у меня то же самое!!" и т.п. Подобные сообщения будут скрываться. При особом упорстве - РО на 1 день. Прочитали первое сообщение темы - попробовали способы. Сначала читать - потом писать. Не помогло - отписались в службу поддержки и здесь. Кто-то уже сегодня отписался о такой же проблеме? Не стоит писать ещё раз. Стоит просто нажать стрелочку вверх около сообщения в знак того, что вы солидарны/испытываете ту же проблему. Если вы не можете зайти в свой профиль в игре, то попробуйте следующее: Проверьте раскладку - в игре нет индикации выбранного языка, поэтому будьте просто внимательны. Проверьте, не включён ли CapsLock. Проверьте, можете ли вы зайти на https://warframe.com/ и зайти в свой профиль через браузер Internet Explorer. Убедитесь, что вводите правильную пару логин-пароль, попробуйте восстановить пароль. Проверьте привязанную к аккаунту почту - возможно там вас будет ждать письмо с просьбой подтвердить вход с вашего устройства и IP-адреса. Если вышеперечисленное не помогает, то попробуйте шаги, описанные ниже. При возникновении проблем с соединением/обновлением/подключением к отрядам нужно первым делом проверить следующее: В настройках лаунчера игры (ни в коем случае не в Steam!) выполните Проверку Кэша Загрузки, а затем Оптимизацию. Это может занять некоторое время. В настройках лаунчера игры отключите опции "Массовая загрузка" и "Агрессивная загрузка". В настройках антивируса/брандмауэра/сетевого экрана/любой другой программы, отвечающей за контроль соединения с интернетом проверить, не блокирует ли эта программа подключение лаунчера/клиента игры к интернету. Добавьте игру в исключения вышеперечисленных программ. Попробуйте отключить вышеперечисленные программы. С помощью браузера Internet Explorer зайти на https://warframe.com/ и зайти в свой профиль, после чего попробовать зайти в игру. Так же, в Свойствах Браузера Internet Explorer на вкладке Дополнительно, проверить наличие галочки около TLS 1.0 - она должна стоять. При наличии роутера и динамического IP перезагрузить роутер, чтобы получить другой IP. Внимание: в некоторых случаях роутер нужно подержать выключенным вплоть до 15 минут, чтобы закрылась сессия подключения у провайдера. Изменить в Настройках в игре используемые порты. Очистить кэш DNS. Чтобы сделать это, нажмите сочетание клавиш Win+R, ввести в открывшееся окно cmd.exe и нажать Ok, в запустившейся командной строке ввести команду ipconfig /flushdns и нажать Enter. Зайти в Web-интерфейс вашего роутера (192.168.0.1 или 192.168.1.1 - стандартные варианты, подробнее смотрите в инструкции к вашему роутеру) и выполните перенаправление портов, указанных в настройках игры на IP вашего компьютера в сети вашего домашнего роутера. Как выполнить - смотрите инструкцию к вашему роутеру. В случае, если у вас нет роутера, позвоните своему провайдеру и попросите сделать перенаправление необходимых портов на ваш IP. Попробуйте подключиться к роутеру другим способом. Например, если ваш компьютер подключён к роутеру по кабелю, то отключить кабель и подключиться по Wi-Fi (и наоборот). В качестве дополнительного варианта, вы можете заказать у вашего провайдера услугу по предоставлению внешнего/"белого" IP. Зачастую у провайдеров такой IP является статичным. Проверьте настройки времени - что установленное время совпадает с временем часового пояса. Попробуйте включить службу SMB (и сопутствующие). Если ничего не помогает, то использовать прокси или vpn и обратиться в Службу Поддержки. Если после обновления вы не можете докачать само обновление из-за всплывающей в конце обновления ошибки, включите VPN и попробуйте перезапустить обновление. Так же иногда провайдер может по каким-то причинам блокировать доступ к официальному сайту игры. В таком случае вам необходимо обратиться в службу поддержки вашего провайдера с вопросом о том, почему вы не можете получить доступ к данному ресурсу. При возникновении проблем с тем, что не принимает пароль, попробовать следующее: Включить VPN и попробовать зайти через него, после удачного входа отключить. Сменить пароль на такой, который начинается с буквы и не имеет в себе специальных знаков. Обратиться в службу поддержки. Если пароль верный и у вас просит ввести код, отправленный на привязанную к аккаунту почту (двухфакторная аутентификация), но на почте его нигде нет (включая папку Спам), то вам необходимо обратиться в Службу Поддержки: Перейти на сайт http://support.warframe.com/ Войти в свой аккаунт Выбрать язык (при необходимости) Нажать кнопку "Отправить запрос" Выбрать раздел "Мой Аккаунт" Написать краткий заголовок и описание ситуации Выбрать Категорию "Проблема двухфакторной аутентификации (2FA)" При необходимости прикрепить файлы EE.log, Launcher.log, скриншоты и т.п. Отправить запрос и дождаться ответа. Подробнее о службе поддержки читайте в соответствующих темах. КАК НАСТРОИТЬ VPN (для "повседневной" игры при ошибке о портах; не для решения проблемы со входом в игру) Далее изложена инструкция о том, как настроить туннель VPN только на 3 заблокированных IP-адреса, которые использует Warframe: Примите во внимание, что сервера OpenVPN предоставлены пользователями, из-за чего выбранный вами сервер может прекратить свою деятельность через какое-то время. (когда пользователь-хостер сервера решит его отключить) Тема будет в дальнейшем дополняться.
  3. Well decided to place some songs in here and (hopefully) start something off! Smiles from Juran (cont.) Megalovania Darude - Sandstorm (Some experiment with Phrygian tuning, warning, long!) MADE BY NAVARCHUS Crash Bandicoot theme Dragonforce Through the fire and flames Evangelion A cruel angels thesis UT Megalovania C418 Sweden Will probably edit once I made more. Feel free to share yours! PS: To start playing the song, under the LOAD tab, press "Load from Memory", then paste the code that's in the spoilers. To include a song in here, press "Copy to clipboard", then paste it here. Please use spoilers when posting a song! Thank you!
  4. - Remember to remain respectful and follow the Community Guidelines , if you see someone breaking the rules or harassing anyone please report the posts. Also if you need an idea of where to upload your pictures imgur works well for that! -Cleesus Hey everyone, On almost every game forum I've ever been active on, there's always been a "Post pictures of yourself" thread in the player introduction section. The last forum I was active on had something like 200+ pages of posts/images, and it went great. So, why not try the same thing here? 😄 Now, obviously with this kind of thread there needs to be rules. 1. No nudity. (obviously) 2. Nothing obscene (gestures etc) 3. Must be of yourself. So, no random pictures you got off Google images (we had that problem in the last thread, with anime characters -.- ) 4. If you are posting a group photo, I recommend either getting the others' permission, or just putting a black square over their faces. 5. No insulting other people. <-- This is the big rule. Don't screw around and insult someone's picture. 6. Refrain from being creepy. Females do play Warframe. If a girl posts a picture, don't reply 20 times and send her a thousand PMs asking for her ASL. This is a place for us to have fun, not be harassed. I have PM'd Rebecca about this, she gave me the all clear. However, given the nature of the thread, it's going to be on very close watch. Let's keep it clean and follow the rules. These threads usually go great, and I hope this one is no different. It wouldn't be right for me to start the thread and not post an image. I don't have a camera or anything, so I just grabbed these off my Facebook. Usually I wouldn't post stuff like this or tell people what I do, simply because people on the internet love to associate it with me trying to sound tough/show off. But, Warframe has proven itself to have one of the better communities out there, so I may as well. First one is of me in holiday in Melbourne. Was having a good time with that stupid orange that I won at Luna Park. Second was my after my first MMA fight. Don't be shy guys, get posting! (remember, do NOT break the rules) Just for fun, and because I have no shame. Here's a picture of Bob Dylan taunting me.
  5. Self Damage Changes: We are getting rid of Self Damage and replacing it with something else: instead of Self Damage, it’s now ‘Stagger’. This change completely removes the chance of killing yourself, and instead now creates scenarios where you will interrupt yourself - or ‘Stagger’ - to varying degrees if you aren’t careful. The degrees of Self-Interrupt start with a small stumble all the way to full knockdown depending on how close you are to the center of explosion. Any Mods referring to Self Damage will be converted to acknowledge Stagger. With this Self-Interrupt system, we have added dozens of new recovery animations that harness a ninja-like recovery experience. By pressing ‘Jump’ at the correct time, you can execute a ninja-skill-based knockdown recovery to ALL in-game knockdowns. This ninja recovery window is indicated by a glowing FX on your Warframe. In addition to Self Damage being removed, some of the more powerful AOE weapons without Self Damage presently will have the Stagger added, but it should only be noticeable in cases of extreme inaccuracy on the player’s part. The Weapons include: In the original Dev Workshop, we said: As a result of this overall systemic change, Weapons with Stagger will be getting approximately a 20% buff in Damage, with any weapons with AOE receiving a 50% Radial Damage Falloff from central impact. This is no longer accurate after continued testing. What we are doing now is: No damage buffs have been added, but any weapons with AOE are receiving ~20% increase in Radius. Additionally, AOE weapons are receiving a 90% Radial Damage Falloff from central impact. This means on the very outer section of the explosion Radius 10% of the Damage will be dealt. Tactics will be deadly - aim true, Tenno. Why: Several players brought up the history of the Tonkor and we want to make sure we ship this change in a place that’s conservative in its starting point from a balance perspective. The complete removal of Self Damage does change the pace of destruction with some of the game’s most powerful weapons, so we want to make sure we can iterate upwardly instead of releasing a bonanza of explosions with no other choices. With the removal of Self Damage, Cautious Shot Mod has been changed to be Rifle compatible and reflect the new Stagger mechanic: +90% chance to reduce the Stagger effect from self-imposed Radial Attacks. Please remember to leave your feedback in a constructive and civil manner! Remember, this thread is for FEEDBACK ONLY. If you have a bug, please make sure you submit your bug on this thread and follow the new guidelines!
  6. I'm a PS4 player and like a lot of people i have a big issue when playing with keyboard and mouse. The wheel scrolling when i have to use a tool or simply open a door. I don't want constantly picking up my joystick to do so and again k&m. Please fix that enormous issue so we can play better, faster and comfortably. Thank you and I hope you can fix it quickly
  7. Hice esta imagen para la comunidad hispanohablante. Espero no haberme equivocado y que os sirva 🙂
  8. i am pissed off about this one if anyone but the host enters first one of these the cance of getting anything is 0 it bugs out and screws off to nothing
  9. There is so much lagg some times. Frame drops. 2 second freezes. Slow mo stutter. It is not all way's. But to damn manny times!
  10. Maggor Leg Plates are not located on the right place the model is wrong i am sad because these are my favourate leg paletes
  11. Hey DE not to be that tenno but the shields are still sitting flipped to the back side. Can you please please please fix this so the shields are facing the right way round. Its really messing with my main equinox prime with the deluxe skin using the cobra/crane with the astreos skin
  12. I don't know if this has been discussed but I've recently been noticing a major bug during endless missions. If a DEV sees this, it needs fixed asap. The TL:DR is that the enemies will cease to fire their guns except at pets, and specters. This potentially lets anyone run an endless mission as long as they want. Easily reproduceable and if a DEV need a videoclip, Im happy to provide one. Anyone else have similar experiences?
  13. Welcome Tenno to the Umbra Discussion and Appreciation Thread [old V1 here ] Feel free to join the >>Discord Server<< This Main Post contains items that have been discussed at length in the thread (old and new), items are condensed for quick access to allow those new to the content to quickly catch up on the basic topics discussed. Please review the content before posting, if your still unclear on some subjects please inquire in the thread or in a DM Topics have been split and categorized in a section that can be opened via the spoiler button, so you can read its contents and sub section(s) at your convenience. Console players please note the topics can be spoiler heavy as can discussions , please keep this in mind when participating Excalibur Umbra statue /shirt (UPDATES) [FAQ:3/1719[Read Before Posting] [Log&Index] [News]3/4/2019 [Umbra Warframes] [Discussions ] [The Vault] [Misc ]
  14. I have a question, concern, and complaint... WHY DON'T WE BRING BACK WAR TO THE NAME WARFRAME! we have railjacks now and we are in an open battle with the sentients waiting for the next story mode so here's an idea, why not bring war back between the clans? Duels are great, they are fun and exciting. But I'm talking about fighting multiple players at once, space raids, or contract killers in the syndicate missions I see a team of 4 tenno running a mission for the arbiters of hexis then BAM out of nowhere a crazy power squad from the red veil attacking out of nowhere!! Please everyone leave your thoughts 🙏🙏🙏
  15. What happened to the new end mission ui sceen that they showed 5 months ago? It was great asside from a few minor fixes... did they scrap the idea? Also inaros needs a rework
  16. Vente de kubrow 🐶: Prix pour 1 empreinte 1 : couleur de base 2 : la secondaire 3 : la tertiaire Ça a une utilité quand on souhaite mixer plusieurs empreintes pour atteindre ce que l'on souhaite. Manque quelques kubrow dans le tableau. ---------------------------------- Pour ceux qui ont une idée de projet de kubrow, n'hésitez pas à me donner vos recherche précise que je fouille dans ce que j'ai 🙂 Vente de kavat normaux / hybrides 😽 Prix pour 1 empreinte Imprim écran de mon google sheets qui sera MAJ au fur et à mesure
  17. this is annoying now. if i am not host. and start a new mission (joining a host) 4/5 times i get a infinite F'ng loadscreen. if by any chance the game actually loads. i get some queer bug in fewer than 5 min into mission where i cannot pick anything up (ammo, energy, mod drops etc) on certain maps jumping into some random void fixes this as you respawn. others not. only way to fix is to force close game and relog. where THE BLOODY THING JUST STARTS OVER AGAIN. See, now i was hoping this would've been fixed in the last update, or the one before that. or before that. but no. still the same f'ng issue. and this all started with with "protea" update. its not game cache, its not game integrity, reinstalling doesn't help, different connections don't do squat.
  18. 无法收到验证码qq邮箱氏族里也有人收不到
  19. Ja faz mais de uma semana que perdi 5 mods Riven meu fechados, entrei nos meus modes e eles estavam lá, desliguei e loguei no jogo novamente e em seguida entrei nos meus mods e meus Rivens tinham desaparecido
  20. Inaros is a frame that is only played for his heal, armor, and selfvhealing this by design is not a good warframe. For starters he has 2 healing abilities and his 4th has a secondary use for healing. His passive is neat in concept but odd and should be looked at. His third ability is entirely useless. And last but not least hi brings no use to the team overall. He definitely needs a rework even a small one would do. I propose the following Update his passive ability to either make it work better or make a new one Merge his 1 and 2 into one ability (tap for 1 hold for 2) (Move to 2nd slot )Make his 3 pull enemy inward and do more damage possibly do slash and heat damage aswell (sand is sharp and friction is hot) (Move to 3rd slot) Make his 4 a tap to activate instead of a hold (New 4th) Give him a new ability that uses a scarab swarm summon (wukong clone + titania razor flies = the scarab swarm) The end he is better now I am sleepy gn
  21. To be frank its ugly, lazy, and dumb looking, it needes fixed and made to look like the the actual node lua. Huge fractures throughout the moon and peaces floating around it.
  22. It's clearly seen in the update notes.This Khora skin don't have her whip skin in 1 ability! It's huge problem because more and more deluxe skins lack special visuals which is the huge purpose of their skins. Khora Lack whip, Garuda don't have Dread mirrior skin, and Ash deluxe don't have it's hidden blades... WHY?! I thought Deluxe skins were supposed to be something amazing... Here is what you should o in my opinion. You can delay release of this deluxe skins if they would have this all proper visual elements. Khora Urushu whip
  23. So I've done probably about 100 T3 Granum void completions and have yet to get the Protea Systems. I know RNG is a thing but with an 11.1% drop chance I should have gotten it by now. This seems to be a pretty common problem too.
  24. Inaros is a frame that is only played for his heal, armor, and selfvhealing this by design is not a good warframe. For starters he has 2 healing abilities and his 4th has a secondary use for healing. His passive is neat in concept but odd and should be looked at. His third ability is entirely useless. And last but not least hi brings no use to the team overall. He definitely needs a rework even a small one would do. I propose the following Update his passive ability to either make it work better or make a new one Merge his 1 and 2 into one ability (tap for 1 hold for 2) (Move to 2nd slot )Make his 3 pull enemy inward and do more damage possibly do slash and heat damage aswell (sand is sharp and friction is hot) (Move to 3rd slot) Make his 4 a tap to activate instead of a hold (New 4th) Give him a new ability that uses a scarab swarm summon (wukong clone + titania razor flies = the scarab swarm) The end he is better now
  25. Idk if this is intentional, but when in squad doing Granum void and the objective extermination is done other squad members can pull you out of Granum void, results in no drop from Granum and mission is done. Would love if this was like other missions, where you get migration rather then mission not done. I know I can solo, but this game ain't all about solo after all
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