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  1. I don't know what else to call four unrelated unresolved bugs, but here it is. 1. Reload while holstered mods and possibly other gold-rarity mods aren't working. Video shows I cannot enter Recruit Conditioning, which is the only instance in Conclave where this should occur. [First bug fixed] 2. I heard while in lobby from another player that shield break SFX isn't working. He's been streaming Conclave frequently, so I'll take his word for it. [likely not present anymore?] 3. Melee damage numbers are wildly off-kilter. Dual Keres, for example, can oneshot slide-attack in the air quickly enough to catch passerby Tenno with no counter. [Finally fixed!] 4. Nova's "Antimatter Mine" augment's mines disappear shortly after cast. [also fixed] Nova's mines can also proc radiation on her if they are laid in a previous life, she dies, and then she walks within range of her old mine. They may also do damage (difficult to confirm). And there you have it. When you guys have time, we'd really appreciate having some of these looked at, as they do affect the gameplay experience of Conclave. The latter two are also very exploitable by players looking to circumvent the challenge that is Conclave, and can lead to reputation farming. From SilverBones's official bug megathreads: "USE THIS FORMAT TO SUBMIT YOUR BUGS! TYPE: [Launcher, In-Game, Chat, etc.] DESCRIPTION: [Tell us what you were doing when the bug occurred. Details here are helpful] VISUAL: [This is where you would add your screenshot or video] REPRODUCTION: [Tell us how we can replicate this bug, if known] EXPECTED RESULT: [Tell us what you think should have happened, ex: “I should have drawn my weapon”] OBSERVED RESULT: [What actually happened, ex: “I went into a T-Pose”] REPRODUCTION RATE: [How often it happens when you try to reproduce it, ex: “It only happens half the time / when I am crouching / when using Hydroid.”]"
  2. TLDR: All sources of melee (maybe other weapons) duration (Lavos pasive from Duration, Lasting string for melee status duration) calculate valeus from 6 seconds. It should be calculate like this: Melee status duration (6 seconds for most weapons, 12 seconds for Slaytra) * (100% + Status duration) * Frame specific (e.g. Lavos') So for example Slaytra with 12 seconds slash duration, with Lasting string (110% duration) & Lavos 300% should have duration of: 12 * (100% + 110%) * 300% = 25.2 * 300% = 75.6 (or just 75 Now it's: 12s + ~6s + (200%*6s) = ~24s I have tested it with Limbo (any frame that doesn't change melee in any way), Lavos (with 324% Status duration), Prisma skana (just weapon that I can proc slash, not strong) and Slaytra (double slash duration). Prisma skana: Slaytra: As you can see difference between 2 weapons is ~6 seconds but should be much bigger.
  3. After this update,i can't enter into the cambion drift
  4. As the title says, only 4 of Kompressa's bubbles can explode, even if you have a lot of multishot modded. This results in the weapon being much weaker against single targets and also making the high spread worthless against multiple targets, as most bubbles will simply only deal the impact damage (2) and not deal the explosion damage (42). I doubt that it is intentional, as it affects the weapon's performance in a very noticeable way. The following video shows a Kompressa modded for 11.2 total multishot (Barrel Diffusion + Lethal Torrent). As is visible, the initial impacts deal damage properly, but only 4 explosions occur per shot. also +1 to the "please give us a warframe and weapon bug reporting subsection/tag" counter
  5. When playing bounty missions on Cambion Drift and Plains of Eidolon, mission progress states I have over 600 endo (900 one time, 790 another time) but when I go and finish the mission, my mission results say I only earned 600 endo. This happened to me and 2 friends once, and me and 1 friend another time. I was playing different warframes/builds both times, I didn't think to check as I didn't know it was a potential bug. First time happened about 2 weeks ago (9/23 ish maybe?) and today (10/5) after updating game.
  6. Archon mods do not proc for Khora's Whipclaw or Gara's Shattered Lash when modded for the appropriate damage type. I'm submitting this as a bug report because Archon mods do proc for Atlas' Landslide: An example showing Archon Stretch functioning on Atlas' Landslide when modded for Electricity damage. You can see the energy number change and the buff icon appear in the top left. Since Landslide is functionally identical in type and mod inheritance to Khora's Whipclaw and Gara's Shattered Lash, which are the same type of Pseudo-Exalted Abilities, those too should meet the conditions necessary to trigger the Archon mods effects. Archon mods also proc for all other abilities that don't innately deal the required damage type but can be modded to, like Mesa's Peacemakers and Ivara's Artemis Bow. Whipclaw and Shattered Lash are the only two abilities of this type that do not trigger these mods, so it looks and feels like a bug. And as an aside - are there still no tags for gameplay bugs? How should you tag a report for an ability or weapon bug?
  7. It happens with like 1 player per 5 tries but when i invite them says "given username does not exist", when they invite me it works, however when they invite we must go to their dojo or maroo, if they invite and then i try get them to my dojo it gives them error "can't recieve dojo information"
  8. Title. The same guy and a shard twice in a row.
  9. Nidus parasitic link doesn't seem to be working properly as i have observed it removing damage from my squadmates and myself when others are using it my kuva chakkur that normally without buffs hits for 10-30k damage when a nidus is present and using its link only deals 1k damage and sometimes depending on the strength of the nidus 0 damage
  10. i was solo in a public lobby doing a sister of parvos survival mission (so i was host). while fighting my sister of parvos, another player joined and i started the stabbing animation as their warframe loaded in. i suspect when the script to despawn the sister runs while a client is loading in something goes wrong and the sister will become invincible and its AI will not react to anything. it remains in the mission doing nothing until extract for all players and it also seems it also blocks others sisters from spawning. all health bars become full (even if previously drained) and have the diamond invulnerability icon appears over each bar. i believe ive seen this happen with kuva liches and assassins such as the stalker as well.
  11. I can't send text to people. I dont see names in half of my chats. This goes on through missions and even when I close the game. I have made video visual showing this as well. I want the bug fixing team just get the chat fixed for ps4 users not just me. I'll link a video of this not working correctly.
  12. The trumna's secondary fire charges through getting kills from its primary. It used to charge from proc (slash dots and heat dots) kills but it's currently only charges from the impact from the bullets themselves. This makes it struggle on steel path.
  13. The cross-platform play setting in options currently bugs the chat out by separating users who have the option enabled/disabled. I imagine this counts as a bug as the option to cross-play right now is not working and is only in testing phase. Many people switched this option to off to prevent errors that they were getting. Enabling and Disabling switches IRC servers and essentially people of the same platform are being separated by this. This persists on ALL chat channels (region, Q&A etc.) Here's an example exactly explaining why this is an issue: EU Region Chat with cross-play ON (note the long scroll-bar indicating the MANY people available in chat and also note the first IGN) EU Region Chat with cross-play OFF The screens are taken at the exact same time IRC channels that are accessed: #G_EN_EU #G_EN_EU_WIN DE pls fix
  14. Yesterday when I was revealing my riven in plain of eidolons,I noticed a slash proc damaging my hp with my shield undepleted.I think I've encountered this last year or maybe earlier.This might be a long-forgotten issue after the element rework in U27.2,2020.Before that change,the slash proc can bypass both shield and armor.Seems some of them escaped the rework,remain unchanged for years.
  15. When I started trying to crack radiant Lith N11 relics, I had 28 relics (all basic), so farmed void traces and set about ranking up N11s to Radiant. I've gone through this process with 15 of them, and every single one of them has yielded a common reward, over the past couple of days/nights. It would be a bit comical if it wasn't so infuriating.
  16. 如题,重复登陆了几次也没有邮件补发
  17. Veilbreaker hotfix #7 I cannot enter any hub with other players and when I attempt to, I am put in solo and a prompt reads "Unable to join [hub name] while in a squad with other platforms." Apparently every player is on another platform.
  18. I can't invite people to dojo to trade. Even on the platform pc as well, I tried changing to maroo's. bazaar instead, but it doesn't work. I think it's related to the hotfix that has just been updated recently.
  19. Hi! So I ran into this bug with my friend while grinding tusk thumper domas. We started a level 40-60 bounty and waited for the thumper to spawn. Then we proceeded to kill the thumper and collected the drops. We did not go to the mission objective at any point and when we extracted I (the host) did not receive any of the thumpers drops like it is supposed to be, while my friend who was not the host received the drops normally. With best regards, Pensas.
  20. As the title suggests Holster Amp aura mod DOES NOT work on open world areas when loading from their previous hub areas -> open worlds for example - CETUS -> PLAINS = No holster amp, FORTUNA -> VALLIS = no holster amp HOWEVER Orbiter -> Plains = Holster amp working ?????? WHYYY HOLSTER AMP EQUIPPED IN ALL THESE TESTS - Same build every time
  21. Hello, I encountered a bug in arbitration. I played for Sevagot, and when his Shadow died, the game hung up on me, and I couldn't do anything. It was impossible to resurrect me, and the game interface was unavailable. I hope that measures will be taken to eliminate this error
  22. If you switch too fast from operator back to Mag, you are stuck in "no-animation". You can't cast. You can't shoot, You can't switch back to operator, you are stuck in the "A-Pose" until you leave the game or mission is finished. I use: - Mag prime. - Mag Pneuma skin - Loadout is: Sybairs Prime, Akstiletto Prime, Nikana Prime. - Weapon equipped was: Akstiletto Prime. (it should be mentioned, that I had this with a lot of different loadouts, but Akstiletto Prime was always part of the layout) - Operator school: Zenurik What happened.: - Switch to operater - Cast ability 1 - Switch to warframe. - be stuck. Happens if you do it really fast and had it only with my Mag Prime so far.
  23. when matchmaking and we complete a mission if someone immediately starts another mission before i load in (primarily players on next gen consoles with better load time) it takes me straight to the next mission and the mission complete screen shows up from the last mission and locks me in place with no way to get rid of it forcing me to restart the game. This has happed 2 times today and is very frustrating
  24. i have just spent over an hour over 2 runs doing the new kahl mission, and got all challenges done the first time other than genestamps, which i got 4/5. i figured i must have missed one, and resolved to do it again and check absolutely every spot this time. i spent 33m combing the entire map, backtracking with the jetpack, clipping out of bounds even to check if it was hidden behind terrain. after doing all that, finding 11 corpses in all, and being absolutely sure i went over every area in that mission, i still got 4/5. i think the spawn rates should be buffed because as is, the game doesnt seem to spawn enough genestamps for the challenge. it will help the mission feel more consistent and fair, and bring it line with the difficulty of the other challenges (which is moderate, not absurd like this one). conclusion/tldr: genestamp challenge is absurdly harder than the other challenges by a large margain, DE please buff spawn rate. (if you are going to comment "well i had no problem and found all 5 genestamps on the first 5 corpses, git gud lmao" that is not helpful.)
  25. In Deimos, there is a bounty to compete against Garv squad for higher kill count. But randomly, Garv will die in a second even before the percentage meter shows up. Thus failing the mission. He didn't die to anything. He just randomly disappear and I fail the mission. I encountered the bug two times. Sadly I don't have any video for it.
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