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  1. now.. I wouldn't be super annoyed by this if it was just junk from a relic - but I just ran a mission, everyone got all 10 to open theirs, selected a gold part. cool, I needed that. mission ends and something pops up for a few seconds about not being able to update account information. gold part is gone, like it never existed 😐 saved gameplay to make sure I wasn't going crazy, and sure enough it was there, then wasn't. thanks, game
  2. Had Adaptation finally drop but didn’t receive it after the mission and not in inventory.
  3. I am in Canada on PS4 and performance is atrocious. It acts as if the server is on Mars. Constant ‘server not responding’ or ‘failed to join’ or ‘logged out”. There are issues like being trapped in the loading screen while the mission can be heard being played by others. Sometimes you load in halfway through the mission or it is already completed. Other times you are sent back to your ship. The force start issue is also frustrating. I was once frozen in the ‘mission complete’ screen while I could hear my squad mates play the next mission. I didn’t even make it back to my landing craft. The game was totally frozen but I was able to wait it out until the mission was finished. It feels like I spend more time in stasis in the loading screen than playing the actual game. I have tried every remedy including contacting my ISP, who has done both remote and on-site diagnostics. Nothing is wrong at my end. I quit this game ~2yrs ago only to return to the same frustrations that made me quit in the first place. Could we have a performance update instead of content? I mean, I love the new content but there is no point adding it if the game is unplayable.
  4. Hello, I am in the internal war and they did not give me the ability to stun the enemies in the area with the skulls and that snake I only had to bite the touch pad for the transfer without the need to stun him now that I am against the Kuva guards I do not have the stun skill I can't pass by the way every time I hit the button that is supposed to be the skill makes me transfer so if you can restart the mission or give me some solution I would appreciate it since I can't play :( psdt I have the base buttons without being altered or anything Hola estoy en la guerra interna y no me dieron la habilidad para aturdir a los enemigos en la zona con las calaveras y esa serpiente solo le tuve que picar a touch pad para la transferencia sin necesidad de aturdirle ahora que estoy contra los guardias kuva no tengo la habilidad de aturdimiento no puedo pasar por cierto cada vez que le picó al botón que se supone que es la habilidad me hace la transferencia así que si me pueden reiniciar la misión o darme alguna solución se lo agradecería ya que no puedo jugar :( psdt tengo los botones de base sin estar alterado ni nada
  5. Seeing an exceptionally high rate of players force-starting missions while players are still in loading screens from prior missions. Many players cannot abort or leave party due to being locked in post-mission loading. This pre and post mission loading state seems to be heavily occurrent on PS4 players with less occurrence on PS5 players. This rate of incidence could be coincidental, but is starting have a very high rate of occurrence at all levels of MR and may not be a player-led action in some cases. Missions seem to be most force started via "repeat mission", due to the occurrence of repeated missions. Most notable was a recently force-started Index run. I cannot be sure if it actually charged me entry credits on the repeat, but I wasn't aware it was possible on that specific mission type without players volunteering their credit usage to participate.
  6. I've been playing WF with a friend for 1700+ days, and the issue has been present for at least two+ months now, i thing since around late April. I'm sick and tired of it by now. Upon accepting a party invite we get disconnected within 20 to 60 seconds after joining, a bit longer if i'm on ps5 and faster if we're both on ps4s. We've tested trying to play from any relay and dojo, and hubs like Cetus or Zariman - still getting disconnected. If we've managed to select a mission, we get disconnected while it's loading. The only way of playing together is for the host to start a mission, then invite the other from within the mission, and even then we get disconnected right after completion. We remain together after a mission only if we're in railjack, probably because it keeps us in the same session until returning to the dojo. We have tried: - using different networks (wifi and direct connection, mobile shared network, tested TWO different routers just in case they were the problem, nope) - changing the region and ping in the settings - reinstalling Warframe entirely and rebuilding the database - tested if that's just us - nope, we also keep getting disconnected from other people from different regions. I'm using a UK account, my friend is RU. This is beyond ridiculous for a co-op game, and judging by the forum we are not alone in this. Please take some measures to investigate and resolve this. Hopefully the list of things that didn't help us might help you narrow down the cause. Thank you.
  7. Estuve unos días farmeando xp, cuando me encuentro que casi era nivel 11, el día anterior y hoy vuelvo a ser nivel 10, ruego que se arregle ese BUGG y que no vuelva a pasar, gracias y un saludo.
  8. When I finished elite sanctuary unslaught after the mission my weapons were supposed to be max rank and when i go to check them the weapons had save rank as before doing sanctuary unslaught aka Unranked. I tried again but the affinity didn't count on the weapons
  9. I’ve been doing the Valence Fusion with my Railjack parts so i could get those little bonuses from them. But I’ve had the same issue for literal month’s now, whenever I attempt a Valence Fusion using Zetki ship parts and some Lavan ship parts. My game crashes. It freezes, and I can’t leave the menu, I can’t open options to try and fast travel, i cant “/unstuck” to break the menu either. I’m just frozen completely. I either have to close my game and reset it. Or just give up trying to fuse altogether.
  10. When Khora's 4th ability is in use enemies picked up during a mission cause the game to drop in performance on ps5
  11. When I do any normal mission or Tenet lich i dont get credit affinty and requiem murmur In railjack and open roam i dont get bonus affinty and when i open relic i get the loot i got from my relic from Ordis In Mail. This is bothering me a lot. Please fix this Thank you.
  12. Hi, i did the war within quest, relieved an email from teshin, but did not receive an email from ordine with the personal quarters segment, what should I do?
  13. When a squad disbands, you're supposed to no longer have people in the "squad chat", however for the last.... Very long time? At least half a year, that doesn't happen. Squad disbands, and some people are left behind, and after playing with multiple squads I end up having a mix of 2-3 squads in the same chat (till either I log out, or they do). I don't know what exactly triggers it, but I notice it a lot with the Zariman missions and Deimos.
  14. Ash's Bladestorm not activating trickery upon finisher kill. This can be confirmed by testing with ultimatum. Occasionally (10% of the time) they will work but it seems when no damage numbers appear, (upon death of marked target) the arcanes will never activate. If the numbers show on death then its possible the arcane will work! However I cannot identify what determines this. Pretty game breaking for ash players, we may have to resort to using forma just to temporarily tweak the build.. Hope this gets fixed asap
  15. I’m currently playing the New War and are at Praghasa where you have to fly the railjack close to the sun and cannot complete continue due to the game constantly crashing at various points during the mission.
  16. I have a kit gun riven that reads "kill 6 Dargyn pilots before they hit the ground." Now when I first came to the plains I went directly there and not through cetus and noticed it did not give the challenge at the bottom of the screen as normal. Which has happened before going into an open area directly to do riven challenges. I went ahead and killed 4 dargyns and pilots at the same time because I verified there was 2 separate affinity points per one killed. As this happened I noticed that nothing came up for the challenge. So I remembered previously this happening when I went straight to an open area. I went into cetus and came back out. This time it gave the challenge on the screen as is supposed to. At this point I stayed out for a good little while and killed 10 - 12 Dargyns and pilots before they hit the ground as even after seeing affinity numbers i found there corpses on the ground, no additional combat needed. And none of them showed they counted. I went back into cetus to double check and it showed that there was no progress in the challenge. This makes them useless and take up valuable space because I cannot identify them. Please look into this and identify that riven while you're at it. Why not fix the bugs that are here before adding new stuff.
  17. if a host complets a mission befor every users has loaded in. it will break script for all none host that are not loaded into the mission only fix stop mission main script start untill all mission start members are loaded in. this will fix the issue whee host complet mission befor all squad member sare loaded into the mission also the issue effects all squad play like public, friends only and invite only matchmakeing and will break all crossplay due to the slower consoles!
  18. I use kitguns and it was amazing dealing +100k dmg. Now it deals like 100 dmg. The bug only exists when matchmaking. Only shotguns and gunblade can dish out the proper damage while these other guns cannot
  19. I have completed a few trophies and for example “FORBIDDEN FRUIT” I have 50/50 but it still doesn’t give me the trophy, same with “JUGGER-NOT”, “KILL IT WITH FIRE”, “SQUAD GOALS”, and “STRATEGIC DEVELOPMENT”. Quite a few trophies that are completed but still show the lock and won’t give it to me. Please fix this, is not much to ask for a functional Trophy System.
  20. When i finished new war, i chose margulis at the end. But the message gifting new stuff after the quest ends was bugged. It was sent by Margulis but the voiceover was lotus'. i thought it was just a visual bug but it wasnt. apperantly the game thought i chose lotus. I will try to link an image but i dont know how it works cuz i have proof
  21. Bug Description: Enemy spawns behaving problematically and very irregularly. Recently restarted on PC, noticing the issues more heavily there as a new account without access to certain end-game tools that more naturally mitigate via enemy insta-deletion and stealth tools. This was something I noted on PS4 as well, so it appears to be present on all platforms. While I will note this behavior is semi-normal for Relic-mission behavior, some instances seem similar in instancing and this is more particular to non-relic missions. I've checked to determine internet status during some of these instances and noted no discrepancies on my end for connection issues. I had assumed my PS4's age had caused a portion, though the PC account is encountering the same spawns of note in larger part. Of largest note: Spy nodes will sometimes spawn Moa inside vaults (non-relic AND relic), these Moa often open with a stomp attack that seems to have started before their rendering in the physical plane, causing many instances of getting knocked through laser grids. These Moa are not spawning from the in-vault dispensers or wall nodes, rather appearing in the center of spaces. Venus Spy for example spawned a Moa in a doorway with a laser grid and appeared after a couple phases of it's off/on state, spawning the Moa after approximately a 3rd on state. Alarms are not triggered or not triggered until after this instancing occurs, so it's not related to alarm triggers visibly. Instances otherwise include enemies spawning on defense targets. (Defense, Mobile Defense, etc.) Large groupings of enemies spawning inside rooms with Tenno, similar to sanctuary onslaught, rather than their typical behavior of spawning from nearby tiles/rooms. This occurs both on solo and in groups. This occurs with what appears to be most factions visibly (Corpus, Grineer, Infested, Corrupted). I've noted this behavior on most tilesets. (New and old Corpus, Grineer galleon, grineer asteroid, Orokin tilesets, Railjack, Mars surface tiles) Instances seem to vary in enemy frequency and quantity, some spawning large mobs all at once and others trickling into the tile in odd ways as if pathing caused them to fall out of bounds and reset on-tile. (The spontaneous in-tile spawns may be being handled similar to out-of-bounds enemy detection and causing them all to reset into the tile with the Tenno present and at their location in some cases.) The more I think about the exact nature of the spawns, the more it feels like out-of-bounds resets or like the game can't determine a suitable spawn location and dumps them on the player's anchor point.
  22. After the new update I attempted a Steel path survival with atlas to find im using energy still after 1500 rubble/armor. Has anyone else noticed this?
  23. During the railjack volatile missions, the vents don't always show up with the yellow marker that indicates which one you need to break when playing solo. They're all invulnerable except the one you're supposed to shoot not the one you're supposed to shoot doesn't get flagged with the marker. Resulting in a mission failure.
  24. Note: more info added in reply post below; chose not to adjust the first post because I think the confusion in regards to what happened is valuable to the experience. I was playing a mission on my PS5 with Valkyr, and several times during the mission I found that I was unexpectedly forced out of Hysteria; it was happening in such a way where I would just realize I wasn't using the same attacks, and that's the only way I'd understand that something had gone wrong. Eventually I managed to save a video of one of those times below: I've watched this video a dozen times, including at 25% playback, and I can't tell what is causing Hysteria to end. It looks like something happens that takes my energy from 380 to 0 in an instant, thus ending Hysteria. This can only be a bug, right? To my understanding, Valkyr is immune to status while in Hysteria, and I don't even see any "energy drain" bubbles from Eximus. Thanks for taking the time and energy to look into this!
  25. When Parazoning Kuva Thrall and Hound enemies the Parazon buffs and bonuses doesn’t activate on mercy finisher! All the Mercy finisher parazon mods doesn’t work when killing a Hound or Kuva thrall! DE please fix this bug!
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