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Found 116 results

  1. A few hours ago I killed my kuva linch who had the bramma kuva as his weapon. I chose the option to run it and with it all the things that had been stolen from me. But I don't let go of the plan of the bramma kuva. I do not know if it is a bug or a mistake but the truth if I would like to have my bramma back. If there is a possible solution, send me a message from my profile, paccotrix.
  2. Welcome Tenno to the Umbra Discussion and Appreciation Thread [old V1 here ] Feel free to join the >>Discord Server<< This Main Post contains items that have been discussed at length in the thread (old and new), items are condensed for quick access to allow those new to the content to quickly catch up on the basic topics discussed. Please review the content before posting, if your still unclear on some subjects please inquire in the thread or in a DM Topics have been split and categorized in a section that can be opened via the spoiler button, so you can read its contents and sub section(s) at your convenience. Console players please note the topics can be spoiler heavy as can discussions , please keep this in mind when participating Excalibur Umbra statue /shirt (UPDATES) [FAQ:3/1719[Read Before Posting] [Log&Index] [News]3/4/2019 [Umbra Warframes] [Discussions ] [The Vault] [Misc ]
  3. It is little crazy. Unum have flesh covered shell. Most warframe also have flesh covered shell (some only flesh). As say Rhino Prime description, perhaps for warframe use no only humans but any suitable creature. Orokin may use for Unum some polyp-like sentient creature (or infestation make this creature sentient, or sealer within 'operator' simulated Silver Grove) and create life tower. Warframe tower with warframe protector. Only reason for actions in current time this warframe unknown. It may learn world via other creature (share sacred blood as say Gara legend) and now allow (even guide) Cetus people to use tower flesh, own flesh. Tower continued share sacred blood to learn world? Or it is something else? Say, what you think about.
  4. I am running into an issue where I can’t place the Komi stones in the Sacrifice mission, I place the cursor where it wants me to put it then press A then I hear the Void blast operator ability sound effect and nothing happens. I saw some forum posts that this might have been an issue a couple years ago so I tried resetting my controller binds like was suggested in those posts. I have also restarted the game and the Switch a couple of times to no avail. Has anyone else had this problem and is there a workaround?
  5. Inaros is a frame that is only played for his heal, armor, and selfvhealing this by design is not a good warframe. For starters he has 2 healing abilities and his 4th has a secondary use for healing. His passive is neat in concept but odd and should be looked at. His third ability is entirely useless. And last but not least hi brings no use to the team overall. He definitely needs a rework even a small one would do. I propose the following Update his passive ability to either make it work better or make a new one Merge his 1 and 2 into one ability (tap for 1 hold for 2) (Move to 2nd slot )Make his 3 pull enemy inward and do more damage possibly do slash and heat damage aswell (sand is sharp and friction is hot) (Move to 3rd slot) Make his 4 a tap to activate instead of a hold (New 4th) Give him a new ability that uses a scarab swarm summon (wukong clone + titania razor flies = the scarab swarm) The end he is better now I am sleepy gn
  6. Helmet making of video: https://youtu.be/rUJnbiQmKAw Preview: Equipment: Skin: Graxx (Faven) Syandana: Due Volpi (Liger Inuzuka & led2012) Front sigil: Stalker Back sigil: none Chest armor: none Shoulder armor: Targis Prime Leg armor: Imugi Prime Shoulder emblems: eventually ? Weapons: yes, but I still haven't made a choice Current state of the different parts: Syandana: finished, needs proper attachments Chest/back: need all the straps on the sides Head: complete Arms: missing details, unpainted Shoulders: missing details and paint Legs: far from done The feet: The knees: The thighs: Undersuit: needs loads of adjustments Frequently Asked Questions (ok, more like "Frequently Given Answers"): I cannot provide a link to the patterns because the whole thing is freehanded It is made mostly out of EVA foam It is not for Tennocon, as I cannot go there (the trip from France would represent a significant expense)
  7. Inaros is a frame that is only played for his heal, armor, and selfvhealing this by design is not a good warframe. For starters he has 2 healing abilities and his 4th has a secondary use for healing. His passive is neat in concept but odd and should be looked at. His third ability is entirely useless. And last but not least hi brings no use to the team overall. He definitely needs a rework even a small one would do. I propose the following Update his passive ability to either make it work better or make a new one Merge his 1 and 2 into one ability (tap for 1 hold for 2) (Move to 2nd slot )Make his 3 pull enemy inward and do more damage possibly do slash and heat damage aswell (sand is sharp and friction is hot) (Move to 3rd slot) Make his 4 a tap to activate instead of a hold (New 4th) Give him a new ability that uses a scarab swarm summon (wukong clone + titania razor flies = the scarab swarm) The end he is better now
  8. Not much to say really, I was playing a Kuva Survival match and noticed a flashing in the top left as if I was in a Disruption. I thought I was imaging it but I started recording and saw it show up. Towards the end, the game actually pauses on the reward screen while it's happening and you can see the visual effect. Link to unlisted video:
  9. В той части квеста где тебе сначала нужно проехать на k-drive, а потом защищать терминал. Проблема в том что в этом терминале начинают спавниться охладительные ракноиды 30ого, ранга и очень быстро ломать терминал или убивать меня,появляются они в тот момент когда Неф начинает отправлять свои отряды, сначала появляется один, а если я его как-то убиваю, то появляется еще два. Смотрел прохождения и кажется там вообще этих ракноидов быть не должно.
  10. Inaros prime was just leaked earlier today And i was very surprised by this, Not that i didn't want him to come out earlier but more because the likelihood of him getting any slight tweaks in his abilities is less likely now. I personally fell that Inaros's kit is extremely outdated and not useful when it comes to high end team-play that the upcoming "steel path" mode will require Literally the only thing that keeps him relevant is his heal pool high armor and healing abilities. This is not good. I will be pointing out the issues with inaros's kit and providing my own solutions to the issues in the following paragraphs, I will be focusing almost entirely on the ability side of the warframe and not his stats like HP, armor, energy, etc. Also I will NOT be discussing augments in this because an augment should not make a warframes bad ability good it should just add a different play style. Inaros Currently: (Abilities 1 and 2) On live Inaros has 2.5 Healing abilities. I say 2.5 because his 4th ability (scarab swarm) has a secondary use for healing allies. This is not good especially in the current meta of the game, I understand that Inaros has a HUGE health pool but that doesn't warrant him having two whole ability slots taken up by healing powers that do not help you get kills. (Ability 3) Sandstorm, Inaros becomes a whirling spiral of sand that sends enemies flying and devours those trapped in quick sand. This ability is CC based and doesn't do much damage And 9 times out of 10 you would not see an inaros using this ability. (Ability 4) Scarab Swarm, First of all the casting of this power is annoying, It takes 5 seconds to get the full 100 Scarab armor but as soon as you walk into a nully it disappears instantly or if you fall out of the map you have to wait a full five seconds of casting to get the power back. I find myself not using this power unless i am in high level content. This ability is used all of the time but only for the armor buff it provides.This ability doesn't help do good damage it only gives you armor and heals The spreading effect is cool but generally not worth casing because it takes 25% of You scarab armor and and takes energy to cast. The CC use is interesting but overall not as good as it could be. As you can see inaros isn't perfect nor is he outright bad. I just want him to be more than health,armor, and his 1 and 4th abilities. In the following paragraph i will talk about changes i believe could make him a more well rounded warframe and lean more into the stun/finisher/cc theme he has going on. Inaros with my changes: (Ability 1 "Desiccation" and "devour") Inaros does NOT need two separate god tier healing abilities taking up two whole ability slots, The way i would fix this is merging both abilities into the 1st, Changing it so you tap for Desiccation and hold for devour. I see no downsides to this change, it makes the two separate healing powers one with two forms of use and it frees up an ability slot for something more useful. (Ability 2 "sand storm" ) This power would be moved into the second ability slot.I Would buff this power in damage and make it synergize with his 1 power (desiccation and devour) spreading the stun and quicksand effect to enemies inside the storm.Also the rag-doll is atrocious so the sandstorm should pull enemies inward and spin them. Maybe a new status exclusive to Inaros "sand" It would be if heat and slash had a baby. that status idea was just spit balling. (Ability 3 "Scarab swarm" ) I would make the power a tap to activate or make the speed of getting the armor at-least twice as fast, waiting for 5 whole seconds is annoying and against the fast paste game-play of warframe. Also make the secondary use not take energy to cast but just 25 scarab armor. Everything else with this power is okay but it does not deserve the 4th ability slot so it would be moved to the second. I would also change this ability name to "Scarab Shell" or "Scarab Armor" (new 4th ability "scarab swarm") This ability summons a swarm of scarabs that engulf enemies stunning them and opening them to finishers, Inaros can command the swarm by tapping the 4 ability on an enemy similar to wukongs targeting with his clone. The Scarab swarm would either have a base status of "corrosive" or the "sand" status i mentioned earlier, Or the swarm would scale off of your melees mods. I feel like this Inaros would be more useful and more than a health pool if he got this i wouldn't mind him getting a slight stat nerf. I Believe he NEEDS an update. I thought of this rework in less that an hour so i'm sure it has it flaws but it cant be worse that Inaros in his current form.
  11. When you go to Fortuna, fast-travel to Eudico, and click on "Solaris United Standing", Eudico's eyes don't blink. This is not the case when viewing her via the Syndicate menu. Below is a video showing the bug: This bug does not appear in the PC version. I'm not aware if this is happening on Xbox One or PS4.
  12. En una de las partes en las que hay que perseguir a Umbra durante la aventura, cuando se va al renovado mapa de las naves Corpus, mi amigo UtterPlaceBo04 se encontró a Umbra quieto junto con los conscientes que se suponía tenía que matar y escapar al lado también quietos, lo cual no le permitía continuar con la aventura. El bug fue solucionado reiniciando el juego, pero este fue un bug demasiado fuerte, que de no ser solucionado por el reinicio del juego terminaría en la imposibilidad de nuevos jugadores de seguir con la historia, espero que no le pase a otro.
  13. When I was doing the Ropalolyst for Nightwave, when I climbed on to it, I got stuck and stayed there for the whole mission. While I was on the Ropalolyst, my other team mates could go on it while I was stuck on it. Then when the mission ended, I was stuck on the ground and couldn't move. I am the smoke Saryn with the red Spore ephemera, and the other Saryn is controlling it while I am stuck. It's like someone Flex Glued my hands to the Ropalolyst and Flex Taped me to the ground.
  14. Inaros prime was just leaked earlier today And i was very surprised by this, Not that i didn't want him to come out earlier but more because the likelihood of him getting any slight tweaks in his abilities is less likely now. I personally fell that Inaros's kit is extremely outdated and not useful when it comes to high end team-play that the upcoming "steel path" mode will require Literally the only thing that keeps him relevant is his heal pool high armor and healing abilities. This is not good. I will be pointing out the issues with inaros's kit and providing my own solutions to the issues in the following paragraphs, I will be focusing almost entirely on the ability side of the warframe and not his stats like HP, armor, energy, etc. Also I will NOT be discussing augments in this because an augment should not make a warframes bad ability good it should just add a different play style. Inaros Currently: (Abilities 1 and 2) On live Inaros has 2.5 Healing abilities. I say 2.5 because his 4th ability (scarab swarm) has a secondary use for healing allies. This is not good especially in the current meta of the game, I understand that Inaros has a HUGE health pool but that doesn't warrant him having two whole ability slots taken up by healing powers that do not help you get kills. (Ability 3) Sandstorm, Inaros becomes a whirling spiral of sand that sends enemies flying and devours those trapped in quick sand. This ability is CC based and doesn't do much damage And 9 times out of 10 you would not see an inaros using this ability. (Ability 4) Scarab Swarm, First of all the casting of this power is annoying, It takes 5 seconds to get the full 100 Scarab armor but as soon as you walk into a nully it disappears instantly or if you fall out of the map you have to wait a full five seconds of casting to get the power back. I find myself not using this power unless i am in high level content. This ability is used all of the time but only for the armor buff it provides.This ability doesn't help do good damage it only gives you armor and heals The spreading effect is cool but generally not worth casing because it takes 25% of You scarab armor and and takes energy to cast. The CC use is interesting but overall not as good as it could be. As you can see inaros isn't perfect nor is he outright bad. I just want him to be more than health,armor, and his 1 and 4th abilities. In the following paragraph i will talk about changes i believe could make him a more well rounded warframe and lean more into the stun/finisher/cc theme he has going on. Inaros with my changes: (Ability 1 "Desiccation" and "devour") Inaros does NOT need two separate god tier healing abilities taking up two whole ability slots, The way i would fix this is merging both abilities into the 1st, Changing it so you tap for Desiccation and hold for devour. I see no downsides to this change, it makes the two separate healing powers one with two forms of use and it frees up an ability slot for something more useful. (Ability 2 "sand storm" ) This power would be moved into the second ability slot.I Would buff this power in damage and make it synergize with his 1 power (desiccation and devour) spreading the stun and quicksand effect to enemies inside the storm. Also the rag-doll is atrocious so the sandstorm should pull enemies inward and spin them. Maybe a new status exclusive to Inaros "sand" It would be if heat and slash had a baby. that status idea was just spit balling. (Ability 3 "Scarab swarm" ) I would make the power a tap to activate or make the speed of getting the armor at-least twice as fast, waiting for 5 whole seconds is annoying and against the fast paste game-play of warframe. Also make the secondary use not take energy to cast but just 25 scarab armor. Everything else with this power is okay but it does not deserve the 4th ability slot so it would be moved to the second. I would also change this ability name to "Scarab Shell" or "Scarab Armor" (new 4th ability "scarab swarm") This ability summons a swarm of scarabs that engulf enemies stunning them and opening them to finishers, Inaros can command the swarm by tapping the 4 ability on an enemy similar to wukongs targeting with his clone. The Scarab swarm would either have a base status of "corrosive" or the "sand" status i mentioned earlier, Or the swarm would scale off of your melees mods. I feel like this Inaros would be more useful and more than a health pool if he got this i wouldn't mind him getting a slight stat nerf. I Believe he NEEDS an update. I thought of this rework in less that an hour so i'm sure it has it flaws but it cant be worse that Inaros in his current form.
  15. *Spoiler Discussion* “Ok”... So if “Erra” isn’t long-since destroyed Erra, then who is the imposter? Voice, personality, and even colors have shown change. 1. Hunhow? (I hope not). Working with Ballas? 2. Ballas? Did Ballas craftily become part-Sentient and is simply manipulating an Erra “puppet” and making it look the opposite? 3. Wally? He might stand to gain the most and is always leading us right where we need to go... 4. “Mother”? Erra was all-too-quick to suddenly say “Mother” is “gone”. Then what was all that business in the trailer? Was that the same imposter impersonating “Mother”? 5. The Quills? Could they be manipulating the system for a power grab at the behest of the Unum or serving some greater Power? 6. “Natah”? How sinister would it be if Natah was only playing at being “mind controlled” to sew seeds of doubt? I’m still thinking on it but wanted your cool and crazy theories. Thanks!
  16. During ropalolyst fight i got stuck on ropalolyst during mounting. I wasn't able to steer it in the big battery adn someone else had to do it (double mounting) and for the rest of combat i was stuck on the boss and couldn't do anything. after Ropalolyst died I dropped on floor in ragdoll, couldn't get up and i saw body of my warframe floating without its head. Probably caused from mounting ropalolyst during its laser attack animation. My warframe in ,,ragdoll'' after the fight Warframe floating without its head
  17. The new weapon for the Deadlock Protocol has this weird bug where at the beginning of the mission, it will have one control scheme for throwing said weapon and then detonating it by pressing that button again, such as holding A to throw and then pressing it again to detonate it. However, when I entered the weird time void area with the Protea fight, the controls switched to press the R3 button to throw and then press the R3 button again to detonate. This was how it was on my first attempt. On my second attempt, in the Corpus ship it was press R3 to throw and detonate, and when I got to the Protea fight it switched again to the A controls. When it is in the A control scheme for some reason the detonation is very unreliable and it's hit or miss with whether or not it detonates. I tried going into settings to see if i could fix it but I couldn't. This is a huge issue because you need the detonation of the weapon in the battle.
  18. I recently bought the sleek sungem skin for my Railjack. I was giddy with excitement of its sleek pointed front and the slanted archwing slingshot section. The single port on the side and slightly more tappered nacelle. Then i got inside and got a bit disappointed to see there was no change visually at all. I understand keeping the same layout is important but the cockpit window could be a bit more triangular to relay the outside inside which would be nice but the biggest thing that bothered me is I am inside the ship near the reactor and slingshot look up and the old ship is visible it is the only section you see the outside from the inside. Please concider this when expanding Railjack, the skin sure is not to expensive but its a big investment in the new content and it is a bit sad such details got overlooked. At least fix the outside visual on the top of the bit of the ship that one sees. Sure this may be a OCD issue but it just bothers me and I doubt I am the only one. I am also sorry for anyone that did not notice before and now i shattered your glass and you can not unsee it.
  19. After the vitruvian is used, we get a snippet of how 'updated Ordis' behaves. Could we have that option to have 'updated Ordis' voice the mission alerts as well as in replacement of overused voice lines in Orbiter? Thanks. Fyi, am typing on mobile and trying to make this spoiler free is impossible.
  20. When playing Equinox using the Duality augment, if the player has a projectile weapon equipped when using Metamorphosis, the Duality clone sometimes deals no damage what so ever even if the projestile hits multiple targets, but only if you are not the host. This bug spontaneously occurs during the mission, and with my testing, happens at complete random with no external factors being able to influence the prevention or allowance of this bug. I have not tested projectile weapons with other Tenno-related specters (Wukong clone, Excalibur Umbra with [REDACTED] mode, or phase specters), though with how Duality its is a specter, I believe it to be a safe bet that all other specters are affected by this bug. I am not able to reproduce this bug on demand, as it happens at completely random intervals, and only when the players i not the host of the mission. This bug came into being sometime within the last 2 hotfixes, as this bug was not present in previous patches.
  21. Something that has always caught my attention is what Teshin says when you go to talk to him being Rank 0 in The Conclave: When he says "You went into stasis, but not me" makes me wonder: "How old is Teshin?" or "For how long were the Tenno in stasis?" or even "How did Teshin survived the Collapse?". Another quote could be: That quote plus "Now I return, only to find the Tenno still herded like livestock" makes it clear that Teshin doesn't trust Lotus, especially when, during the quest Natah, he says "*Unlike your Lotus, I will not keep secrets from you". Not just Lotus, but Margulis too, during The War Within: After that, you start a "tutorial" of how to use the Transference and test everything you learned in the Queen Grineer fight (except for controlling the Golden Maw). After that quest, we don't see Teshin again except for a mention of Little Duck during the Scarlet Spear. Something that I have noticed among the new players, is that nobody knows Teshin until they do the quest "Natah". What strikes me most is that we don't have more interactions with Teshin after the Apostasy Prologue and The Sacrifice. I wouldn't have given much importance to that, until I realized the dates when the quests were released and the Nintendo Switch Release Date trailer: Apostasy Prologue: December 21st, 2017 (Update 22.8: The Ghoul Purge). The Sacrifice: June 15th, 2018 (Update 23: The Sacrifice) Nintendo Switch Release Date trailer: September 13th, 2018 (Narrated by Sean Phillips, Teshin's Voice Actor) And now DE announced the Joke-A-Thon contest, disclosing that Mike Leatham (Ordis voice actor) is still working with them (I would like to say the same about Sean, but if someone can, please confirm it to me). TL;DR: From the beginning of the game, Teshin has been around and knows a lot more about the story than we do, but he isn't relevant until Natah and The War Within (not even after this one). Like Ordis, he has the potential to be our new guide but DE is only limiting him to those two quests and T H E C O N C L A V E.
  22. Bonjour. J'ai appris qu'il y avait des tonalité sommacord dans la quete le sacrifice (voir ceci : https://warframe.fandom.com/fr/wiki/Le_Sacrifice ). J'ai donc relancer la quete dans l'espoir de les trouver et obtenir les musiques. Aucun probléme jusqu'a ce que la mission m'envoie sur une map Corpus. Vous voyez le probléme ? Eh oui, la MAJ a totalement changer les maps corpus, et résultat, la salle ou est censé être la tonalité sommacord... a changé. J'ai passer toute la map au radar de butin et je ne l'ai pas trouvé. J'aimerai donc savoir si des gens ont fait la quete pour les tonalités recemment et l'ont trouvé. Ou si comme je le pense, en changeant la map ils ont zappé qu'ils avaient mit une tonalité et du coup, elle n'existe plus... Cordialement
  23. So this is just a place i wanna make for anyone who wants to write warframe backstories. mine is pretty simple its about Valkyr. But i want to make more i actually have this story I like about valkyr involving tenshin and more about how i think the lotus should leave the tenno. so this would take place in the early days its about valkyr backstory and why shes such an effect tenno despite her broken warframe. the corpus and the lotus engage in a massive power struggle. Alad V and his secret Zanuka project is precisely on schedule. After obtaining and enslaving the warframe Valkyr, Alad V has used her to halt the lotus and the tenno from gaining any foothold against the corpus. Her blind rage proved to be too much for the few tenno who have awoken thus far. (i imagine it being mag, volt, excal, and rhino) Her veracity forced to tenno to seek help in the only place they would find allies. The underbelly of the corpus food chain, the rig jockies of fortuna. Lead by eudico, a brave soul who once lead a rebellion against the corpus but ultimately failed is effectively recruited by the lotus to serve as a fake rebellion figure head disguised as rig jocky rebellion like has happened in the past. The idea is that the corpus leaders, completely unaware of tenno involvement, would begin to see large profit loss as SU began getting a foothold and turned to Alad V and his enslaved warframe to deal with the problem for them. (likely threatening him with their investments in his project). Whether Alad V knew it was all a trap designed to lure out Valkyr was irrelvant because his investors would force him to take action and with the Zanuka project so close to completion he would have no choice but to send Valkyr to engage the SU. But the tenno were waiting and watching and all Valkyr's rage and fury stood no chance against their team work. The valkyr warframe was sent back to the lotus and it was discovered that like the awoken tenno she was being operated by a child of the void just as they were and was conscious during every operation and every experiment Alad V and his team of corpus scientists did on her. In one experiment Alad V removed Valkyr's inhibitor chip which prevented a warframe from tearing itself apart from physical stress (much like we as humans do as well). This made it impossible to control her warframe, even simple tasks like picking up a cup ,if she wasn't focused and careful, she would end up crushing it. To make things worse the scars of the Lab were still fresh and tormented her day and night. unable to control Valkyr and fearing she would hurt herself or others looked to the past for answers. She found tenshin and pleaded with him to help Valkyr. A deal was struck and the lotus handed the unstable warframe to tenshin. He began by teaching her to control her strength without thinking too much. He Then began to retrain her skills and sharpen her mind. During this training tenshin sense that the anger deep within her, Valkyr's true potential would never show itself in these controlled environments. First he tried forcing vicious animals like feral kubrow against her but they sensed the same thing that tenshin did and fled instead of fought. Tenshin became more creative and began kidnapping grineer foot soldiers, arming them, and forcing them to face against valkyr. In this life or death situation valkyr's true nature consisting of pure rage and hatred boiled to the surface allowing tenshin to clearly see the monster he was really training. Instead of turning her away as a destructive force of evil, he fed her anger and trained her to harness and unleash it more effectively. This took many years but eventually Valkyr was able to go on missions with the other tenno and was deployed back to solairs to aid the resistance efforts. But the more she fought and the longer she remained in corpus territory the angrier she became. attempting to control her anger she bottled it up. Eventually on a fateful day. Valkyr was sent in alone to raid and destroy a corpus military base. the base was more heavily gaurded than expected and a terrible battle broke out causing all of valkyrs's bottled rage to unleash all at once and she began tearing apart anything that moved . Including a group of rig jockies that belonged to SU. The lotus responed immediately and dispatched a the only tenno she believed could subdue Valkyr. This warframe is Khora and venari and the bond between the two proved useful against the blind rage. Khora with her living chains bounded and stopped Valkyr who almost immidiatly after realizing she couldnt move came to her senses and accepted her defeat. She was returned to the lotus and judged under the lotus and the tenno council. (i also like to imagine that the tenno council was quickly put together for this one and only purpose) The tenno found Valkyr guilty and imprisoned her in a very large empty metal box. While there was struggle it was there Valkyr remembered tenshin's teachings and learned to properly harness her rage and unleash it before every strike. She was eventually released and once she had proved herself against infested outbreaks she was deployed to earth to thin the grineer's numbers and became a key role in the destruction of an eidolon teralyst that was attempting to destroy the dome around cetus. God that feels good to get off my chest. Ive had that one for a while
  24. So I ask how many Tennos are there while you may awnser me 12 millions while I think that is BS for many reasons. First, if there is 12 M tennos out there why the grinner and the corpus are still there doing evil since we should be able to wipe out the corpus and the grinner plus the infested out whitout much efforts and the grinner fomorians should have never destroyed the relays with 12M tennos assaulting them since there is about 1 fomorian assaulting each relay and even if 10 tennos got onboard they should easly be able to destroy the fomorians. Then we have the quests they would not make sense for some tenno to still receive the guidance of the lotus and for some to have the lotus betray them and for the solaris to still be under the control of nef anyo with 12M tennos all saving them one at the time.the same can be said with cetus and konzu with him still needing us to find the box with 12M tenno going there beforhand same with the quills and any other syndicate.and even more with the glast gambit since I cant really believe that nesa's pepole would have 12M "old war relics" then we have cephalons :does all tenno have the same ordis? and how many copis of ordis exist out there and with like a milions tenno out there gathering info for simaris its hard to beleive that simaris still have things that would not be in the sactuary. Then we have the bosses, how could the bosses still be alive with a milion tennno killing them since sargus ruks is still out there and we killed him on saturn so yeah. So DE how many tenno are out there? P.S This text did not turn out as I wanted it to but I am too lazy to edit it 😄
  25. The animation for landing after riding the ropololyst into the energy pylon is broken when playing solo. and has been ever since release. please fix bugs like this. I know they don't affect gameplay, but they absolutely kill immersion, and make the game look unpolished.
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